/** * Adds the given edge to those to be displayed in the viewer. Note that the edge must connect * nodes that have already been added to the viewer. This version will use the locations of the * two nodes to calculate their distance of separation. * * @param edge Edge to add to the display. * @return True if edge was added successfully. False if edge contains nodes that have not been * added to the viewer. */ public boolean addEdge(E edge) { Particle p1 = nodes.get(edge.getNode1()); if (p1 == null) { System.err.println("Warning: Node1 not found when creating edge."); return false; } Particle p2 = nodes.get(edge.getNode2()); if (p2 == null) { System.err.println("Warning: Node2 not found when creating edge."); return false; } // Only add edge if it does not already exist in the collection if (!edges.containsKey(edge)) { float x1 = p1.position().x(); float y1 = p1.position().y(); float x2 = p2.position().x(); float y2 = p2.position().y(); // Strength, damping, reset length edges.put( edge, physics.makeSpring( p1, p2, EDGE_STRENGTH, DAMPING, (float) Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)))); } return true; }
/** * Adds the given edge to those to be displayed in the viewer. Note that the edge must connect * nodes that have already been added to the viewer. This version will fix the distance of * separation between nodes to the given value * * @param edge Edge to add to the display. * @return True if edge was added successfully. False if edge contains nodes that have not been * added to the viewer. */ public boolean addEdge(E edge, float distance) { Particle p1 = nodes.get(edge.getNode1()); if (p1 == null) { System.err.println("Warning: Node1 not found when creating edge."); return false; } Particle p2 = nodes.get(edge.getNode2()); if (p2 == null) { System.err.println("Warning: Node2 not found when creating edge."); return false; } // Only add edge if it does not already exist in the collection if (!edges.containsKey(edge)) { // Strength, damping, reset length edges.put(edge, physics.makeSpring(p1, p2, EDGE_STRENGTH, DAMPING, distance)); } return true; }