@UiHandler("polyBtn") public void onPolyBtnClicked(ClickEvent event) { if (container != null) { container.clear(); List<CanvasShape> shapes = new ArrayList<CanvasShape>(); double factor = Math.pow(count, -0.5); for (int i = 0; i < count; i++) { double x1 = (Random.nextDouble() - 0.5) * (TOTAL_SIZE - SHAPE_SIZE * factor); double y1 = (Random.nextDouble() - 0.5) * (TOTAL_SIZE - SHAPE_SIZE * factor); double x2 = x1 + (Random.nextDouble() - 0.5) * SHAPE_SIZE * factor; double y2 = y1 + (Random.nextDouble() - 0.5) * SHAPE_SIZE * factor; double x3 = x1 + (Random.nextDouble() - 0.5) * SHAPE_SIZE * factor; double y3 = y1 + (Random.nextDouble() - 0.5) * SHAPE_SIZE * factor; Coordinate[] coords = new Coordinate[] { new Coordinate(x1, y1), new Coordinate(x2, y2), new Coordinate(x3, y3), new Coordinate(x1, y1) }; Geometry ring = new Geometry(Geometry.LINEAR_RING, 0, 5); ring.setCoordinates(coords); Geometry poly = new Geometry(Geometry.POLYGON, 0, 5); poly.setGeometries(new Geometry[] {ring}); CanvasPath path = new CanvasPath(poly); path.setFillStyle(getRandomRGB(0.5)); path.setStrokeStyle(getRandomRGB(1)); shapes.add(path); } container.addAll(shapes); container.repaint(); } }
private void calculate(final GeometryArrayFunction callback) { geometry.setPrecision(-1); splitLine.setPrecision(-1); GeometrySplitRequest request = new GeometrySplitRequest(geometry, splitLine); GwtCommand command = new GwtCommand(GeometrySplitRequest.COMMAND); command.setCommandRequest(request); GwtCommandDispatcher.getInstance() .execute( command, new AbstractCommandCallback<GeometrySplitResponse>() { public void execute(GeometrySplitResponse response) { callback.execute( response .getGeometries() .toArray(new Geometry[response.getGeometries().size()])); } }); }