protected void scan( World world, int seq, boolean isnether, final Color result, final Color result_day, MapChunkCache.MapIterator mapiter) { int lightlevel = 15; int lightlevel_day = 15; result.setTransparent(); if (result_day != null) result_day.setTransparent(); for (; ; ) { if (mapiter.y < 0) { return; } int id = mapiter.getBlockTypeID(); int data = 0; if (isnether) { /* Make bedrock ceiling into air in nether */ if (id != 0) { /* Remember first color we see, in case we wind up solid */ if (result.isTransparent()) if (colorScheme.colors[id] != null) result.setColor(colorScheme.colors[id][seq]); id = 0; } else isnether = false; } if (id != 0) { /* No update needed for air */ if (colorScheme.datacolors[id] != null) { /* If data colored */ data = mapiter.getBlockData(); } if ((shadowscale != null) && (mapiter.y < 127)) { /* Find light level of previous chunk */ switch (seq) { case 0: case 2: mapiter.incrementY(); break; case 1: mapiter.incrementX(); break; case 3: mapiter.decrementZ(); break; } lightlevel = lightlevel_day = mapiter.getBlockSkyLight(); if (lightscale != null) lightlevel = lightscale[lightlevel]; if ((lightlevel < 15) || (lightlevel_day < 15)) { int emitted = mapiter.getBlockEmittedLight(); lightlevel = Math.max(emitted, lightlevel); lightlevel_day = Math.max(emitted, lightlevel_day); } switch (seq) { case 0: case 2: mapiter.decrementY(); break; case 1: mapiter.decrementX(); break; case 3: mapiter.incrementZ(); break; } } } switch (seq) { case 0: mapiter.decrementX(); break; case 1: case 3: mapiter.decrementY(); break; case 2: mapiter.incrementZ(); break; } seq = (seq + 1) & 3; if (id != 0) { if (highlightBlocks.contains(id)) { result.setColor(highlightColor); return; } Color[] colors; if (data != 0) colors = colorScheme.datacolors[id][data]; else colors = colorScheme.colors[id]; if (colors != null) { Color c = colors[seq]; if (c.getAlpha() > 0) { /* we found something that isn't transparent, or not doing transparency */ if ((!transparency) || (c.getAlpha() == 255)) { /* it's opaque - the ray ends here */ result.setARGB(c.getARGB() | 0xFF000000); if (lightlevel < 15) { /* Not full light? */ shadowColor(result, lightlevel); } if (result_day != null) { if (lightlevel_day == lightlevel) /* Same light = same result */ result_day.setColor(result); else { result_day.setColor(c); if (lightlevel_day < 15) shadowColor(result_day, lightlevel_day); } } return; } /* this block is transparent, so recurse */ scan(world, seq, isnether, result, result_day, mapiter); int cr = c.getRed(); int cg = c.getGreen(); int cb = c.getBlue(); int ca = c.getAlpha(); if (lightlevel < 15) { int scale = shadowscale[lightlevel]; cr = (cr * scale) >> 8; cg = (cg * scale) >> 8; cb = (cb * scale) >> 8; } cr *= ca; cg *= ca; cb *= ca; int na = 255 - ca; result.setRGBA( (result.getRed() * na + cr) >> 8, (result.getGreen() * na + cg) >> 8, (result.getBlue() * na + cb) >> 8, 255); /* Handle day also */ if (result_day != null) { cr = c.getRed(); cg = c.getGreen(); cb = c.getBlue(); if (lightlevel_day < 15) { int scale = shadowscale[lightlevel_day]; cr = (cr * scale) >> 8; cg = (cg * scale) >> 8; cb = (cb * scale) >> 8; } cr *= ca; cg *= ca; cb *= ca; result_day.setRGBA( (result_day.getRed() * na + cr) >> 8, (result_day.getGreen() * na + cg) >> 8, (result_day.getBlue() * na + cb) >> 8, 255); } return; } } } } }
public boolean render(MapChunkCache cache, KzedMapTile tile, File outputFile) { World world = tile.getWorld(); boolean isnether = (world.getEnvironment() == Environment.NETHER); KzedBufferedImage im = KzedMap.allocateBufferedImage(KzedMap.tileWidth, KzedMap.tileHeight); KzedBufferedImage zim = KzedMap.allocateBufferedImage(KzedMap.tileWidth / 2, KzedMap.tileHeight / 2); boolean isempty = true; KzedBufferedImage im_day = null; KzedBufferedImage zim_day = null; if (night_and_day) { im_day = KzedMap.allocateBufferedImage(KzedMap.tileWidth, KzedMap.tileHeight); zim_day = KzedMap.allocateBufferedImage(KzedMap.tileWidth / 2, KzedMap.tileHeight / 2); } int ix = KzedMap.anchorx + tile.px / 2 + tile.py / 2 - ((127 - maximumHeight) / 2); int iy = maximumHeight; int iz = KzedMap.anchorz + tile.px / 2 - tile.py / 2 + ((127 - maximumHeight) / 2); /* Don't mess with existing height-clipped renders */ if (maximumHeight < 127) isnether = false; int jx, jz; int x, y; MapChunkCache.MapIterator mapiter = cache.getIterator(ix, iy, iz); Color c1 = new Color(); Color c2 = new Color(); int[] argb = im.argb_buf; int[] zargb = zim.argb_buf; Color c1_day = null; Color c2_day = null; int[] argb_day = null; int[] zargb_day = null; if (night_and_day) { c1_day = new Color(); c2_day = new Color(); argb_day = im_day.argb_buf; zargb_day = zim_day.argb_buf; } int rowoff = 0; /* draw the map */ for (y = 0; y < KzedMap.tileHeight; ) { jx = ix; jz = iz; for (x = KzedMap.tileWidth - 1; x >= 0; x -= 2) { mapiter.initialize(jx, iy, jz); scan(world, 0, isnether, c1, c1_day, mapiter); mapiter.initialize(jx, iy, jz); scan(world, 2, isnether, c2, c2_day, mapiter); argb[rowoff + x] = c1.getARGB(); argb[rowoff + x - 1] = c2.getARGB(); if (night_and_day) { argb_day[rowoff + x] = c1_day.getARGB(); argb_day[rowoff + x - 1] = c2_day.getARGB(); } isempty = isempty && c1.isTransparent() && c2.isTransparent(); jx++; jz++; } y++; rowoff += KzedMap.tileWidth; jx = ix; jz = iz - 1; for (x = KzedMap.tileWidth - 1; x >= 0; x -= 2) { mapiter.initialize(jx, iy, jz); scan(world, 2, isnether, c1, c1_day, mapiter); jx++; jz++; mapiter.initialize(jx, iy, jz); scan(world, 0, isnether, c2, c2_day, mapiter); argb[rowoff + x] = c1.getARGB(); argb[rowoff + x - 1] = c2.getARGB(); if (night_and_day) { argb_day[rowoff + x] = c1_day.getARGB(); argb_day[rowoff + x - 1] = c2_day.getARGB(); } isempty = isempty && c1.isTransparent() && c2.isTransparent(); } y++; rowoff += KzedMap.tileWidth; ix++; iz--; } /* Now, compute zoomed tile - bilinear filter 2x2 -> 1x1 */ doScaleWithBilinear(argb, zargb, KzedMap.tileWidth, KzedMap.tileHeight); if (night_and_day) { doScaleWithBilinear(argb_day, zargb_day, KzedMap.tileWidth, KzedMap.tileHeight); } /* Hand encoding and writing file off to MapManager */ KzedZoomedMapTile zmtile = new KzedZoomedMapTile(tile.getWorld(), (KzedMap) tile.getMap(), tile); File zoomFile = MapManager.mapman.getTileFile(zmtile); doFileWrites(outputFile, tile, im, im_day, zmtile, zoomFile, zim, zim_day, !isempty); return !isempty; }
protected void scan( DynmapWorld world, int seq, boolean isnether, final Color result, final Color result_day, MapIterator mapiter) { int lightlevel = 15; int lightlevel_day = 15; BiomeMap bio = null; double rain = 0.0; double temp = 0.0; result.setTransparent(); if (result_day != null) result_day.setTransparent(); for (; ; ) { if (mapiter.getY() < 0) { return; } int id = mapiter.getBlockTypeID(); int data = 0; if (isnether) { /* Make bedrock ceiling into air in nether */ if (id != 0) { /* Remember first color we see, in case we wind up solid */ if (result.isTransparent()) { try { if (colorScheme.colors[id] != null) { result.setColor(colorScheme.colors[id][seq]); } } catch (ArrayIndexOutOfBoundsException aioobx) { colorScheme.resizeColorArray(id); } } id = 0; } else isnether = false; } if (id != 0) { /* No update needed for air */ switch (biomecolored) { case NONE: try { if (colorScheme.datacolors[id] != null) { /* If data colored */ data = mapiter.getBlockData(); } } catch (ArrayIndexOutOfBoundsException aioobx) { colorScheme.resizeColorArray(id); } break; case BIOME: bio = mapiter.getBiome(); break; case RAINFALL: rain = mapiter.getRawBiomeRainfall(); break; case TEMPERATURE: temp = mapiter.getRawBiomeTemperature(); break; } if ((shadowscale != null) && (mapiter.getY() < (mapiter.getWorldHeight() - 1))) { /* Find light level of previous chunk */ BlockStep last = mapiter.unstepPosition(); lightlevel = lightlevel_day = mapiter.getBlockSkyLight(); if (lightscale != null) lightlevel = lightscale[lightlevel]; if ((lightlevel < 15) || (lightlevel_day < 15)) { int emitted = mapiter.getBlockEmittedLight(); lightlevel = Math.max(emitted, lightlevel); lightlevel_day = Math.max(emitted, lightlevel_day); } mapiter.stepPosition(last); } } switch (seq) { case 0: mapiter.stepPosition(BlockStep.X_MINUS); break; case 1: case 3: mapiter.stepPosition(BlockStep.Y_MINUS); break; case 2: mapiter.stepPosition(BlockStep.Z_PLUS); break; } seq = (seq + 1) & 3; if (id != 0) { if (highlightBlocks.contains(id)) { result.setColor(highlightColor); return; } Color[] colors = null; switch (biomecolored) { case NONE: try { if (data != 0) colors = colorScheme.datacolors[id][data]; else colors = colorScheme.colors[id]; } catch (ArrayIndexOutOfBoundsException aioobx) { colorScheme.resizeColorArray(id); } break; case BIOME: if (bio != null) colors = colorScheme.biomecolors[bio.ordinal()]; break; case RAINFALL: colors = colorScheme.getRainColor(rain); break; case TEMPERATURE: colors = colorScheme.getTempColor(temp); break; } if (colors != null) { Color c = colors[seq]; if (c.getAlpha() > 0) { /* we found something that isn't transparent, or not doing transparency */ if ((!transparency) || (c.getAlpha() == 255)) { /* it's opaque - the ray ends here */ result.setARGB(c.getARGB() | 0xFF000000); if (lightlevel < 15) { /* Not full light? */ shadowColor(result, lightlevel); } if (result_day != null) { if (lightlevel_day == lightlevel) /* Same light = same result */ result_day.setColor(result); else { result_day.setColor(c); if (lightlevel_day < 15) shadowColor(result_day, lightlevel_day); } } return; } /* this block is transparent, so recurse */ scan(world, seq, isnether, result, result_day, mapiter); int cr = c.getRed(); int cg = c.getGreen(); int cb = c.getBlue(); int ca = c.getAlpha(); if (lightlevel < 15) { int scale = shadowscale[lightlevel]; cr = (cr * scale) >> 8; cg = (cg * scale) >> 8; cb = (cb * scale) >> 8; } cr *= ca; cg *= ca; cb *= ca; int na = 255 - ca; result.setRGBA( (result.getRed() * na + cr) >> 8, (result.getGreen() * na + cg) >> 8, (result.getBlue() * na + cb) >> 8, 255); /* Handle day also */ if (result_day != null) { cr = c.getRed(); cg = c.getGreen(); cb = c.getBlue(); if (lightlevel_day < 15) { int scale = shadowscale[lightlevel_day]; cr = (cr * scale) >> 8; cg = (cg * scale) >> 8; cb = (cb * scale) >> 8; } cr *= ca; cg *= ca; cb *= ca; result_day.setRGBA( (result_day.getRed() * na + cr) >> 8, (result_day.getGreen() * na + cg) >> 8, (result_day.getBlue() * na + cb) >> 8, 255); } return; } } } } }