@EventHandler(priority = EventPriority.HIGH) public void onPlayerInteract(PlayerInteractEvent event) { final Player player = event.getPlayer(); final TFM_PlayerData playerdata = TFM_PlayerData.getPlayerData(player); switch (event.getAction()) { case RIGHT_CLICK_AIR: case RIGHT_CLICK_BLOCK: { switch (event.getMaterial()) { case WATER_BUCKET: { if (TFM_AdminList.isSuperAdmin(player) || TFM_ConfigEntry.ALLOW_WATER_PLACE.getBoolean()) { break; } player .getInventory() .setItem( player.getInventory().getHeldItemSlot(), new ItemStack(Material.COOKIE, 1)); player.sendMessage(ChatColor.GRAY + "Water buckets are currently disabled."); event.setCancelled(true); break; } case LAVA_BUCKET: { if (TFM_AdminList.isSuperAdmin(player) || TFM_ConfigEntry.ALLOW_LAVA_PLACE.getBoolean()) { break; } player .getInventory() .setItem( player.getInventory().getHeldItemSlot(), new ItemStack(Material.COOKIE, 1)); player.sendMessage(ChatColor.GRAY + "Lava buckets are currently disabled."); event.setCancelled(true); break; } case EXPLOSIVE_MINECART: { if (TFM_ConfigEntry.ALLOW_TNT_MINECARTS.getBoolean()) { break; } player.getInventory().clear(player.getInventory().getHeldItemSlot()); player.sendMessage(ChatColor.GRAY + "TNT minecarts are currently disabled."); event.setCancelled(true); break; } } break; } case LEFT_CLICK_AIR: case LEFT_CLICK_BLOCK: { switch (event.getMaterial()) { case STICK: { if (!TFM_AdminList.isSuperAdmin(player)) { break; } event.setCancelled(true); final Location location = TFM_DepreciationAggregator.getTargetBlock(player, null, 5).getLocation(); final List<RollbackEntry> entries = TFM_RollbackManager.getEntriesAtLocation(location); if (entries.isEmpty()) { TFM_Util.playerMsg(player, "No block edits at that location."); break; } TFM_Util.playerMsg( player, "Block edits at (" + ChatColor.WHITE + "x" + location.getBlockX() + ", y" + location.getBlockY() + ", z" + location.getBlockZ() + ChatColor.BLUE + ")" + ChatColor.WHITE + ":", ChatColor.BLUE); for (RollbackEntry entry : entries) { TFM_Util.playerMsg( player, " - " + ChatColor.BLUE + entry.author + " " + entry.getType() + " " + StringUtils.capitalize(entry.getMaterial().toString().toLowerCase()) + (entry.data == 0 ? "" : ":" + entry.data)); } break; } case BONE: { if (!playerdata.mobThrowerEnabled()) { break; } Location player_pos = player.getLocation(); Vector direction = player_pos.getDirection().normalize(); LivingEntity rezzed_mob = (LivingEntity) player .getWorld() .spawnEntity( player_pos.add(direction.multiply(2.0)), playerdata.mobThrowerCreature()); rezzed_mob.setVelocity(direction.multiply(playerdata.mobThrowerSpeed())); playerdata.enqueueMob(rezzed_mob); event.setCancelled(true); break; } case SULPHUR: { if (!playerdata.isMP44Armed()) { break; } event.setCancelled(true); if (playerdata.toggleMP44Firing()) { playerdata.startArrowShooter(TotalFreedomMod.plugin); } else { playerdata.stopArrowShooter(); } break; } case BLAZE_ROD: { if (!TFM_ConfigEntry.ALLOW_EXPLOSIONS.getBoolean()) { break; } if (!TFM_AdminList.isSeniorAdmin(player, true)) { break; } event.setCancelled(true); Block targetBlock; if (event.getAction().equals(Action.LEFT_CLICK_AIR)) { targetBlock = TFM_DepreciationAggregator.getTargetBlock(player, null, 120); } else { targetBlock = event.getClickedBlock(); } if (targetBlock == null) { player.sendMessage("Can't resolve target block."); break; } player.getWorld().createExplosion(targetBlock.getLocation(), 4F, true); player.getWorld().strikeLightning(targetBlock.getLocation()); break; } case CARROT: { if (!TFM_ConfigEntry.ALLOW_EXPLOSIONS.getBoolean()) { break; } if (!TFM_AdminList.isSeniorAdmin(player, true)) { break; } Location location = player.getLocation().clone(); Vector playerPostion = location.toVector().add(new Vector(0.0, 1.65, 0.0)); Vector playerDirection = location.getDirection().normalize(); double distance = 150.0; Block targetBlock = TFM_DepreciationAggregator.getTargetBlock( player, null, Math.round((float) distance)); if (targetBlock != null) { distance = location.distance(targetBlock.getLocation()); } final List<Block> affected = new ArrayList<Block>(); Block lastBlock = null; for (double offset = 0.0; offset <= distance; offset += (distance / 25.0)) { Block block = playerPostion .clone() .add(playerDirection.clone().multiply(offset)) .toLocation(player.getWorld()) .getBlock(); if (!block.equals(lastBlock)) { if (block.isEmpty()) { affected.add(block); block.setType(Material.TNT); } else { break; } } lastBlock = block; } new BukkitRunnable() { @Override public void run() { for (Block tntBlock : affected) { TNTPrimed tnt = tntBlock.getWorld().spawn(tntBlock.getLocation(), TNTPrimed.class); tnt.setFuseTicks(5); tntBlock.setType(Material.AIR); } } }.runTaskLater(TotalFreedomMod.plugin, 30L); event.setCancelled(true); break; } case RAW_FISH: { final int RADIUS_HIT = 5; final int STRENGTH = 4; // Clownfish if (TFM_DepreciationAggregator.getData_MaterialData(event.getItem().getData()) == 2) { if (TFM_AdminList.isSeniorAdmin(player, true) || TFM_AdminList.isTelnetAdmin(player, true)) { boolean didHit = false; final Location playerLoc = player.getLocation(); final Vector playerLocVec = playerLoc.toVector(); final List<Player> players = player.getWorld().getPlayers(); for (final Player target : players) { if (target == player) { continue; } final Location targetPos = target.getLocation(); final Vector targetPosVec = targetPos.toVector(); try { if (targetPosVec.distanceSquared(playerLocVec) < (RADIUS_HIT * RADIUS_HIT)) { TFM_Util.setFlying(player, false); target.setVelocity( targetPosVec.subtract(playerLocVec).normalize().multiply(STRENGTH)); didHit = true; } } catch (IllegalArgumentException ex) { } } if (didHit) { final Sound[] sounds = Sound.values(); for (Sound sound : sounds) { if (sound.toString().contains("HIT")) { playerLoc .getWorld() .playSound( randomOffset(playerLoc, 5.0), sound, 100.0f, randomDoubleRange(0.5, 2.0).floatValue()); } } } } else { final StringBuilder msg = new StringBuilder(); final char[] chars = (player.getName() + " is a clown.").toCharArray(); for (char c : chars) { msg.append(TFM_Util.randomChatColor()).append(c); } TFM_Util.bcastMsg(msg.toString()); player.getInventory().getItemInHand().setType(Material.POTATO_ITEM); } event.setCancelled(true); break; } } } break; } } }
protected void lightArea(Player player, int intensity, int falloff) { assert (intensity >= 0); assert (intensity <= 15); assert (falloff > 0); assert (falloff <= 15); CraftWorld world = (CraftWorld) player.getWorld(); int radius = intensity / falloff; int blockX = player.getLocation().getBlockX(); int blockY = player.getLocation().getBlockY(); int blockZ = player.getLocation().getBlockZ(); // first reset all light around if (playerBlocks.containsKey(player)) { unLightarea(player); playerBlocks.remove(player); } List<Location> blockList = new ArrayList<Location>(); for (int x = -radius; x <= radius; x++) for (int y = -radius; y <= radius; y++) for (int z = -radius; z <= radius; z++) { int newIntensity; int curIntensity = world.getHandle().getLightLevel(blockX + x, blockY + y, blockZ + z); if (fastServer == false) { // this is fast newIntensity = (intensity - (Math.abs(x) + Math.abs(y) + Math.abs(z))) < 0 ? 0 : intensity - (Math.abs(x) + Math.abs(y) + Math.abs(z)); } else { // this is slow, but nicer Vector origin = new Vector(blockX, blockY, blockZ); Vector v = new Vector(blockX + x, blockY + y, blockZ + z); if (v.isInSphere(origin, radius)) { // looks like the entry is within the radius double distanceSq = v.distanceSquared(origin); newIntensity = (int) (((intensity - Math.sqrt(distanceSq) * falloff) * 100 + 0.5) / 100); } else { newIntensity = curIntensity; } } TorchBurnLightLevelOwner prevIntensity; Location l = new Location(world, blockX + x, blockY + y, blockZ + z); prevIntensity = TorchBurn.prevState.get(l); int worldIntensity = world.getHandle().getLightLevel(blockX + x, blockY + y, blockZ + z); if (prevIntensity != null) { // this area was in the map already. see if we are brightening and if it belongs to us if (prevIntensity.getLevel() < newIntensity && !(prevIntensity.getPlayer().equals(player))) { // we are brightening, remove the other guy's entry and add our own TorchBurn.prevState.remove(l); TorchBurn.prevState.put(l, new TorchBurnLightLevelOwner(player, worldIntensity)); } } else { // add the current world's light level to the map TorchBurn.prevState.put( l, new TorchBurnLightLevelOwner( player, world.getHandle().getLightLevel(blockX + x, blockY + y, blockZ + z))); } // light 'em up! if (newIntensity > worldIntensity) { // if my pull request to bukkit gets accepted // l.getBlock().setLightLevel(newIntensity); world .getHandle() .a(EnumSkyBlock.BLOCK, blockX + x, blockY + y, blockZ + z, newIntensity); } blockList.add(l); } playerBlocks.put(player, blockList); }