public static void onEnderManDeath(final EntityDeathEvent event) { if (!(event.getEntity() instanceof Enderman)) return; final Enderman e = (Enderman) event.getEntity(); ItemUtil.dropItemNaturally(e, e.getCarriedMaterial(), 1); }
@Override @SuppressWarnings("deprecation") public void onSpawn() { if (npc.getBukkitEntity() instanceof Enderman) { Enderman enderman = (Enderman) npc.getBukkitEntity(); if (equipment[0] != null) enderman.setCarriedMaterial(equipment[0].getData()); } else if (npc.getBukkitEntity() instanceof Player) { Player player = (Player) npc.getBukkitEntity(); if (equipment[0] != null) player.setItemInHand(equipment[0]); ItemStack[] armor = {equipment[4], equipment[3], equipment[2], equipment[1]}; // bukkit ordering is boots, leggings, chestplate, helmet player.getInventory().setArmorContents(armor); player.updateInventory(); } }
@Override public void setCarriedMaterial(int type, byte data) { e.setCarriedMaterial(new MaterialData(type, data)); }
@Override public void setCarriedMaterial(MCMaterialData held) { e.setCarriedMaterial((MaterialData) held.getHandle()); }
@Override public byte getCarriedData() { return e.getCarriedMaterial().getData(); }
@Override public int getCarriedType() { return e.getCarriedMaterial().getItemTypeId(); }
@Override public MCMaterialData getCarriedMaterial() { return new BukkitMCMaterialData(e.getCarriedMaterial()); }
@SuppressWarnings("deprecation") public void assignMobProps(Entity baseEntity, ISpawnableEntity data) { // This needs to be before everything else! if (data.getRider() != null) { addRider(baseEntity, data.getRider()); } Vector v1 = data.getVelocity(baseEntity); Vector v2 = data.getVelocity2(baseEntity); if (v2.getX() == 0 && v2.getY() == 0 && v2.getZ() == 0) { baseEntity.setVelocity(data.getVelocity(baseEntity).clone()); } else { Vector v3 = randomVector(v1, v2); baseEntity.setVelocity(v3.clone()); } baseEntity.setFireTicks(data.getFireTicks(baseEntity)); if (baseEntity instanceof LivingEntity) { LivingEntity entity = (LivingEntity) baseEntity; setBasicProps(entity, data); if (data.showCustomName()) { setCustomName(entity, data); } if (entity instanceof Ageable) { Ageable a = (Ageable) entity; setAgeProps(a, data); } if (entity instanceof Animals) { Animals animal = (Animals) entity; // Setting animal specific properties if (animal instanceof Pig) { Pig p = (Pig) animal; p.setSaddle(data.isSaddled()); } else if (animal instanceof Sheep) { Sheep s = (Sheep) animal; DyeColor color = DyeColor.valueOf(data.getColor()); s.setColor(color); } else if (animal instanceof Wolf) { Wolf w = (Wolf) animal; w.setAngry(data.isAngry()); w.setTamed(data.isTamed()); if (data.isTamed()) { ArrayList<Player> nearPlayers = getNearbyPlayers(w.getLocation(), 16); int index = (int) Math.round(Math.rint(nearPlayers.size() - 1)); if (nearPlayers != null) { w.setOwner(nearPlayers.get(index)); } w.setSitting(data.isSitting()); } } else if (animal instanceof Ocelot) { Ocelot o = (Ocelot) animal; o.setTamed(data.isTamed()); if (data.isTamed()) { Ocelot.Type catType = Ocelot.Type.valueOf(data.getCatType()); o.setCatType(catType); ArrayList<Player> nearPlayers = getNearbyPlayers(o.getLocation(), 16); int index = (int) Math.round(Math.rint(nearPlayers.size() - 1)); if (nearPlayers != null) { o.setOwner(nearPlayers.get(index)); } o.setSitting(data.isSitting()); } } } else if (entity instanceof Villager) { Villager v = (Villager) entity; v.setAge(data.getAge(baseEntity)); v.setProfession(data.getProfession()); } else if (entity instanceof Monster) { Monster monster = (Monster) entity; // Setting monster specific properties. if (monster instanceof Enderman) { Enderman e = (Enderman) monster; e.setCarriedMaterial(data.getEndermanBlock()); } else if (monster instanceof Creeper) { Creeper c = (Creeper) monster; c.setPowered(data.isCharged()); } else if (monster instanceof PigZombie) { PigZombie p = (PigZombie) monster; if (data.isAngry()) { p.setAngry(true); } p.setBaby((data.getAge(baseEntity) < -1) ? true : false); } else if (monster instanceof Spider) { Spider s = (Spider) monster; if (data.isJockey()) { makeJockey(s, data); } } else if (monster instanceof Zombie) { Zombie z = (Zombie) monster; boolean isVillager = false; if (data.hasProp("zombie")) { isVillager = (Boolean) (data.getProp("zombie")); } z.setBaby((data.getAge(baseEntity) < -1) ? true : false); z.setVillager(isVillager); } else if (monster instanceof Skeleton) { Skeleton sk = (Skeleton) monster; SkeletonType skType = SkeletonType.NORMAL; if (data.hasProp("wither")) { skType = ((Boolean) (data.getProp("wither")) == true) ? SkeletonType.WITHER : SkeletonType.NORMAL; } sk.setSkeletonType(skType); } } else if (entity instanceof Golem) { Golem golem = (Golem) entity; if (golem instanceof IronGolem) { IronGolem i = (IronGolem) golem; if (data.isAngry()) { ArrayList<Player> nearPlayers = getNearbyPlayers(i.getLocation(), 16); int index = (int) Math.round(Math.rint(nearPlayers.size() - 1)); if (nearPlayers != null) { i.setPlayerCreated(false); i.damage(0, nearPlayers.get(index)); i.setTarget(nearPlayers.get(index)); } } } // Some are not classified as animals or monsters } else if (entity instanceof Slime) { Slime s = (Slime) entity; s.setSize(data.getSlimeSize()); } else if (entity instanceof MagmaCube) { MagmaCube m = (MagmaCube) entity; m.setSize(data.getSlimeSize()); } } else if (baseEntity instanceof Projectile) { Projectile pro = (Projectile) baseEntity; // Eventually add explosive arrows and such :D if (pro instanceof Fireball) { Fireball f = (Fireball) pro; setExplosiveProps(f, data); f.setVelocity(new Vector(0, 0, 0)); f.setDirection(data.getVelocity(baseEntity)); } else if (pro instanceof SmallFireball) { SmallFireball f = (SmallFireball) pro; setExplosiveProps(f, data); f.setVelocity(new Vector(0, 0, 0)); f.setDirection(data.getVelocity(baseEntity)); } } else if (baseEntity instanceof Explosive) { Explosive ex = (Explosive) baseEntity; if (ex instanceof TNTPrimed) { TNTPrimed tnt = (TNTPrimed) ex; setExplosiveProps(tnt, data); tnt.setFuseTicks(data.getFuseTicks(baseEntity)); } } else if (baseEntity instanceof Firework) { Firework f = (Firework) baseEntity; ItemMeta meta = data.getItemType().getItemMeta(); if (meta != null) { if (meta instanceof FireworkMeta) { FireworkMeta fMeta = (FireworkMeta) meta; if (fMeta != null) { f.setFireworkMeta(fMeta); } } } } else if (baseEntity instanceof Minecart) { Minecart m = (Minecart) baseEntity; if (data.hasProp("minecartSpeed")) { m.setMaxSpeed((Double) data.getProp("minecartSpeed")); } } else if (baseEntity instanceof ExperienceOrb) { ExperienceOrb o = (ExperienceOrb) baseEntity; o.setExperience(data.getDroppedExp(baseEntity)); } setNBT(baseEntity, data); }
public List<LivingEntity> spawn(Location location, Player player) { List<LivingEntity> entities = new ArrayList<LivingEntity>(this.num); World world = location.getWorld(); for (int num = 0; num < this.num; num++) { if (spread > 0) { int minX = location.getBlockX() - spread / 2; int minY = location.getBlockY() - spread / 2; int minZ = location.getBlockZ() - spread / 2; int maxX = location.getBlockX() + spread / 2; int maxY = location.getBlockY() + spread / 2; int maxZ = location.getBlockZ() + spread / 2; int tries = spread * 10; boolean found = false; while (tries-- > 0) { int x = minX + RecipeManager.random.nextInt(maxX - minX); int z = minZ + RecipeManager.random.nextInt(maxZ - minZ); int y = 0; for (y = maxY; y >= minY; y--) { if (!Material.getMaterial(world.getBlockTypeIdAt(x, y, z)).isSolid()) { found = true; break; } } if (found) { location.setX(x); location.setY(y); location.setZ(z); break; } } if (!found) { Messages.debug( "Couldn't find suitable location after " + (spread * 10) + " tries, using center."); } location.add(0.5, 0, 0.5); } LivingEntity ent = (LivingEntity) world.spawnEntity(location, type); entities.add(ent); if (!noEffect) { world.playEffect(location, Effect.MOBSPAWNER_FLAMES, 20); } if (name != null) { ent.setCustomName(name); ent.setCustomNameVisible(noHideName); } if (onFire > 0.0f) { ent.setFireTicks((int) Math.ceil(onFire * 20.0)); } if (pickup != null) { ent.setCanPickupItems(pickup); } if (pet && ent instanceof Tameable) { Tameable npc = (Tameable) ent; npc.setOwner(player); npc.setTamed(true); } if (ent instanceof Wolf) { Wolf npc = (Wolf) ent; if (pet) { if (noSit) { npc.setSitting(false); } if (color != null) { npc.setCollarColor(color); } } else if (angry) { npc.setAngry(true); } } if (ent instanceof Ocelot) { Ocelot npc = (Ocelot) ent; if (pet && noSit) { npc.setSitting(false); } if (cat != null) { npc.setCatType(cat); } } if (hp > 0) { ent.setHealth(hp); if (maxHp > 0) { ent.setMaxHealth(maxHp); } } if (ent instanceof Ageable) { Ageable npc = (Ageable) ent; if (baby) { npc.setBaby(); } if (ageLock) { npc.setAgeLock(true); } if (noBreed) { npc.setBreed(false); } } if (saddle && ent instanceof Pig) { Pig npc = (Pig) ent; npc.setSaddle(true); if (mount) { npc.setPassenger(player); } } if (ent instanceof Zombie) { Zombie npc = (Zombie) ent; if (baby) { npc.setBaby(true); } if (zombieVillager) { npc.setVillager(true); } } if (villager != null && ent instanceof Villager) { Villager npc = (Villager) ent; npc.setProfession(villager); } if (poweredCreeper && ent instanceof Creeper) { Creeper npc = (Creeper) ent; npc.setPowered(true); } if (playerIronGolem && ent instanceof IronGolem) { IronGolem npc = (IronGolem) ent; npc.setPlayerCreated(true); // TODO what exacly does this do ? } if (shearedSheep && ent instanceof Sheep) { Sheep npc = (Sheep) ent; npc.setSheared(true); } if (color != null && ent instanceof Colorable) { Colorable npc = (Colorable) ent; npc.setColor(color); } if (skeleton != null && ent instanceof Skeleton) { Skeleton npc = (Skeleton) ent; npc.setSkeletonType(skeleton); } if (target && ent instanceof Creature) { Creature npc = (Creature) ent; npc.setTarget(player); } if (pigAnger > 0 && ent instanceof PigZombie) { PigZombie npc = (PigZombie) ent; npc.setAnger(pigAnger); } if (hit) { ent.damage(0, player); ent.setVelocity(new Vector()); } if (!potions.isEmpty()) { for (PotionEffect effect : potions) { ent.addPotionEffect(effect, true); } } ent.setRemoveWhenFarAway(!noRemove); EntityEquipment eq = ent.getEquipment(); for (int i = 0; i < equip.length; i++) { ItemStack item = equip[i]; if (item == null) { continue; } switch (i) { case 0: eq.setHelmet(item); eq.setHelmetDropChance(drop[i]); break; case 1: eq.setChestplate(item); eq.setChestplateDropChance(drop[i]); break; case 2: eq.setLeggings(item); eq.setLeggingsDropChance(drop[i]); break; case 3: eq.setBoots(item); eq.setBootsDropChance(drop[i]); break; case 4: { if (ent instanceof Enderman) { Enderman npc = (Enderman) ent; npc.setCarriedMaterial(item.getData()); } else { eq.setItemInHand(item); eq.setItemInHandDropChance(drop[i]); } break; } } } } return entities; }