@SuppressWarnings("rawtypes") private <O extends Operator> O newInstance(Class<O> c) { if (c.isInterface()) { return null; } if (Modifier.isAbstract(c.getModifiers())) { return null; } final Class<?>[] paramTypes; final Object[] args; if (Modifier.isStatic(c.getModifiers())) { paramTypes = ArrayUtils.EMPTY_CLASS_ARRAY; args = ArrayUtils.EMPTY_OBJECT_ARRAY; } else { paramTypes = new Class[] {getClass()}; args = new Object[] {this}; } final Constructor<O> cs = ConstructorUtils.getMatchingAccessibleConstructor(c, paramTypes); if (cs == null) { return null; } try { return cs.newInstance(args); } catch (Exception e) { throw new RuntimeException(e); } }
private MutantProducer<Schema> instantiateProducer(String name) throws ClassNotFoundException, InstantiationException, IllegalAccessException, IllegalArgumentException, InvocationTargetException { String className; if (name.contains(".")) { className = name; } else { className = "org.schemaanalyst.mutation.operator." + name; } Class<MutantProducer<Schema>> producerClass = (Class<MutantProducer<Schema>>) Class.forName(className); Constructor<MutantProducer<Schema>> constructor = ConstructorUtils.getMatchingAccessibleConstructor(producerClass, schema.getClass()); MutantProducer<Schema> instance = constructor.newInstance(schema); return instance; };
@Override public Optional<Entity> createEntity(EntityType type, Vector3d position) { checkNotNull(type, "The entity type cannot be null!"); checkNotNull(position, "The position cannot be null!"); Entity entity = null; Class<? extends Entity> entityClass = type.getEntityClass(); double x = position.getX(); double y = position.getY(); double z = position.getZ(); if (entityClass.isAssignableFrom(EntityPlayerMP.class) || entityClass.isAssignableFrom(EntityDragonPart.class)) { // Unable to construct these return Optional.empty(); } net.minecraft.world.World world = (net.minecraft.world.World) (Object) this; // Not all entities have a single World parameter as their constructor if (entityClass.isAssignableFrom(EntityLightningBolt.class)) { entity = (Entity) new EntityLightningBolt(world, x, y, z); } else if (entityClass.isAssignableFrom(EntityEnderPearl.class)) { EntityArmorStand tempEntity = new EntityArmorStand(world, x, y, z); tempEntity.posY -= tempEntity.getEyeHeight(); entity = (Entity) new EntityEnderPearl(world, tempEntity); ((EnderPearl) entity).setShooter(ProjectileSource.UNKNOWN); } // Some entities need to have non-null fields (and the easiest way to // set them is to use the more specialised constructor). if (entityClass.isAssignableFrom(EntityFallingBlock.class)) { entity = (Entity) new EntityFallingBlock(world, x, y, z, Blocks.sand.getDefaultState()); } else if (entityClass.isAssignableFrom(EntityItem.class)) { entity = (Entity) new EntityItem(world, x, y, z, new ItemStack(Blocks.stone)); } if (entity == null) { try { entity = ConstructorUtils.invokeConstructor(entityClass, this); ((net.minecraft.entity.Entity) entity).setPosition(x, y, z); } catch (Exception e) { SpongeImpl.getLogger().error(ExceptionUtils.getStackTrace(e)); } } // TODO - replace this with an actual check /* if (entity instanceof EntityHanging) { if (((EntityHanging) entity).facingDirection == null) { // TODO Some sort of detection of a valid direction? // i.e scan immediate blocks for something to attach onto. ((EntityHanging) entity).facingDirection = EnumFacing.NORTH; } if (!((EntityHanging) entity).onValidSurface()) { return Optional.empty(); } }*/ // Last chance to fix null fields if (entity instanceof EntityPotion) { // make sure EntityPotion.potionDamage is not null ((EntityPotion) entity).getPotionDamage(); } else if (entity instanceof EntityPainting) { // This is default when art is null when reading from NBT, could // choose a random art instead? ((EntityPainting) entity).art = EnumArt.KEBAB; } return Optional.ofNullable(entity); }