@Override public synchronized void onResumeGame() { // esto viene despues de reload resources // Toast.makeText(this, "onResumeGame", Toast.LENGTH_LONG).show(); Debug.d("toast", "onResumeGame"); game.onResumeGame(); super.onResumeGame(); // TimerHelper.startTimer(mEngine.getScene(), 2f, new ITimerCallback() { // public void onTimePassed(final TimerHandler pTimerHandler){ // restartEngine(); // } // }); }
protected void onOffsetsChanged( float pXOffset, float pYOffset, float pXOffsetStep, float pYOffsetStep, int pXPixelOffset, int pYPixelOffset) { super.onOffsetsChanged( pXOffset, pYOffset, pXOffsetStep, pYOffsetStep, pXPixelOffset, pYPixelOffset); if (this.game != null) { // Debug.d("offsetX: "+pXOffset); // Debug.d("pixelOffsetX: "+pXPixelOffset); this.game.onOffsetsChanged(pXOffset); } }
@Override protected synchronized void onResume() { Debug.d("toast", "onResume"); super.onResume(); }
public void restartEngine() { super.onResumeGame(); }
@Override public void onReloadResources() { // Toast.makeText(this, "loading resources...", Toast.LENGTH_LONG).show(); //no que peta! Debug.d("toast", "onReloadResources"); super.onReloadResources(); }
@Override public void onPauseGame() { Debug.d("toast", "onPauseGame"); game.onPauseGame(); super.onPauseGame(); }
public void onGameCreated() { Debug.d("toast", "onGameCreated"); super.onGameCreated(); Debug.d("GameCreated: start StarWarsGame"); this.game.onGameCreated(); }