public int getAmountEntitiesNearby() { int amount = 0; for (RunsafeEntity entity : location.getWorld().getEntities()) if (entity instanceof RunsafeLivingEntity && !(entity instanceof RunsafePlayer)) if (entity.getLocation().distanceSquared(location) <= r) amount++; return amount; }
@Override public void setLeashHolder(RunsafeEntity entity) { livingEntity.setLeashHolder(entity.getRaw()); }