// sync public static void playerLogout(String name) { if (name == null) return; // clears ALL lists for said player NoHackSpeed.playerLogout(name); NoHackFly.playerLogout(name); NoHackForcefield.playerLogout(name); cmdFly.remove(name); cmdForcefield.remove(name); cmdSpeed.remove(name); // TRLimitFlyThread.setGrounded(player); }
public static void clearMaps() { NoHackSpeed.clearMaps(); NoHackFly.clearMaps(); NoHackForcefield.clearMaps(); }