/** * @param activeChar * @param player */ private void gatherCharacterInfo(L2PcInstance activeChar, L2PcInstance player, String filename) { String ip = "N/A"; String account = "N/A"; try { String clientInfo = player.getClient().toString(); account = clientInfo.substring(clientInfo.indexOf("Account: ") + 9, clientInfo.indexOf(" - IP: ")); ip = clientInfo.substring(clientInfo.indexOf(" - IP: ") + 7, clientInfo.lastIndexOf("]")); } catch (Exception e) { } NpcHtmlMessage adminReply = new NpcHtmlMessage(5); adminReply.setFile("data/html/admin/" + filename); adminReply.replace("%name%", player.getName()); adminReply.replace("%level%", String.valueOf(player.getLevel())); adminReply.replace( "%clan%", String.valueOf(ClanTable.getInstance().getClan(player.getClanId()))); adminReply.replace("%xp%", String.valueOf(player.getExp())); adminReply.replace("%sp%", String.valueOf(player.getSp())); adminReply.replace("%class%", player.getTemplate().className); adminReply.replace("%ordinal%", String.valueOf(player.getClassId().ordinal())); adminReply.replace("%classid%", String.valueOf(player.getClassId())); adminReply.replace("%x%", String.valueOf(player.getX())); adminReply.replace("%y%", String.valueOf(player.getY())); adminReply.replace("%z%", String.valueOf(player.getZ())); adminReply.replace("%currenthp%", String.valueOf((int) player.getCurrentHp())); adminReply.replace("%maxhp%", String.valueOf(player.getMaxHp())); adminReply.replace("%karma%", String.valueOf(player.getKarma())); adminReply.replace("%currentmp%", String.valueOf((int) player.getCurrentMp())); adminReply.replace("%maxmp%", String.valueOf(player.getMaxMp())); adminReply.replace("%pvpflag%", String.valueOf(player.getPvpFlag())); adminReply.replace("%currentcp%", String.valueOf((int) player.getCurrentCp())); adminReply.replace("%maxcp%", String.valueOf(player.getMaxCp())); adminReply.replace("%pvpkills%", String.valueOf(player.getPvpKills())); adminReply.replace("%pkkills%", String.valueOf(player.getPkKills())); adminReply.replace("%currentload%", String.valueOf(player.getCurrentLoad())); adminReply.replace("%maxload%", String.valueOf(player.getMaxLoad())); adminReply.replace( "%percent%", String.valueOf( Util.roundTo( ((float) player.getCurrentLoad() / (float) player.getMaxLoad()) * 100, 2))); adminReply.replace("%patk%", String.valueOf(player.getPAtk(null))); adminReply.replace("%matk%", String.valueOf(player.getMAtk(null, null))); adminReply.replace("%pdef%", String.valueOf(player.getPDef(null))); adminReply.replace("%mdef%", String.valueOf(player.getMDef(null, null))); adminReply.replace("%accuracy%", String.valueOf(player.getAccuracy())); adminReply.replace("%evasion%", String.valueOf(player.getEvasionRate(null))); adminReply.replace("%critical%", String.valueOf(player.getCriticalHit(null, null))); adminReply.replace("%runspeed%", String.valueOf(player.getRunSpeed())); adminReply.replace("%patkspd%", String.valueOf(player.getPAtkSpd())); adminReply.replace("%matkspd%", String.valueOf(player.getMAtkSpd())); adminReply.replace("%access%", String.valueOf(player.getAccessLevel().getLevel())); adminReply.replace("%account%", account); adminReply.replace("%ip%", ip); activeChar.sendPacket(adminReply); }
/** * Increase the number of kills.<br> * In case actual counter reaches the number generated to reach next stage, than rank up the CW. */ public void increaseKills() { if (_player != null && _player.isOnline()) { _nbKills++; _hungryTime = _durationLost * 60; _player.setPkKills(_player.getPkKills() + 1); _player.sendPacket(new UserInfo(_player)); // If current number of kills is >= to the given number, than rankUp the weapon. if (_nbKills >= _numberBeforeNextStage) { // Reset the number of kills to 0. _nbKills = 0; // Setup the new random number. _numberBeforeNextStage = Rnd.get((int) Math.round(_stageKills * 0.5), (int) Math.round(_stageKills * 1.5)); // Rank up the CW. rankUp(); } } }
public void activate(L2PcInstance player, ItemInstance item) { // if the player is mounted, attempt to unmount first and pick it if successful. if (player.isMounted() && !player.dismount()) { player.sendPacket( SystemMessage.getSystemMessage(SystemMessageId.FAILED_TO_PICKUP_S1) .addItemName(item.getItemId())); item.setDestroyProtected(true); player.dropItem("InvDrop", item, null, true); return; } _isActivated = true; // Hold player data. _player = player; _playerId = _player.getObjectId(); _playerKarma = _player.getKarma(); _playerPkKills = _player.getPkKills(); _item = item; // Generate a random number for next stage. _numberBeforeNextStage = Rnd.get((int) Math.round(_stageKills * 0.5), (int) Math.round(_stageKills * 1.5)); // Renew hungry time. _hungryTime = _durationLost * 60; // Activate the daily timer. _dailyTimerTask = ThreadPoolManager.getInstance() .scheduleGeneralAtFixedRate(new DailyTimerTask(), 60000L, 60000L); // Cancel the "1h dropped CW" timer. cancelDropTimerTask(); insertData(); // Change player stats _player.setCursedWeaponEquippedId(_itemId); _player.setKarma(9999999); _player.setPkKills(0); if (_player.isInParty()) _player.getParty().removePartyMember(_player, MessageType.Expelled); // Disable active toggles for (L2Effect effect : _player.getAllEffects()) { if (effect.getSkill().isToggle()) effect.exit(); } // Add CW skills giveDemonicSkills(); // Equip the weapon _player.useEquippableItem(_item, true); // Fully heal player _player.setCurrentHpMp(_player.getMaxHp(), _player.getMaxMp()); _player.setCurrentCp(_player.getMaxCp()); // Refresh player stats _player.broadcastUserInfo(); // _player.broadcastPacket(new SocialAction(_player, 17)); Broadcast.toAllOnlinePlayers( SystemMessage.getSystemMessage( SystemMessageId.THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION) .addZoneName(_player.getX(), _player.getY(), _player.getZ()) .addItemName(_item.getItemId())); }