public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { net.minecraft.block.BlockSand.fallInstantly = true; int var4 = par2 * 16; int var5 = par3 * 16; BiomeGenBase var6 = this.worldObj.getBiomeGenForCoords(var4 + 16, var5 + 16); this.rand.setSeed(this.worldObj.getSeed()); long var7 = this.rand.nextLong() / 2L * 2L + 1L; long var9 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed(par2 * var7 + par3 * var9 ^ this.worldObj.getSeed()); boolean var11 = false; if (this.mapFeaturesEnabled) { this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); var11 = this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); this.strongholdGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); this.scatteredFeatureGenerator.generateStructuresInChunk( this.worldObj, this.rand, par2, par3); } if ((!var11) && (this.rand.nextInt(4) == 0)) { int var12 = var4 + this.rand.nextInt(16) + 8; int var13 = this.rand.nextInt(128); int var14 = var5 + this.rand.nextInt(16) + 8; new WorldGenLakes(Block.waterStill.blockID) .generate(this.worldObj, this.rand, var12, var13, var14); } var6.decorate(this.worldObj, this.rand, var4, var5); SpawnerAnimals.performWorldGenSpawning( this.worldObj, var6, var4 + 8, var5 + 8, 16, 16, this.rand); var4 += 8; var5 += 8; for (int var12 = 0; var12 < 16; var12++) { for (int var13 = 0; var13 < 16; var13++) { int var14 = this.worldObj.getPrecipitationHeight(var4 + var12, var5 + var13); if (this.worldObj.isBlockFreezable(var12 + var4, var14 - 1, var13 + var5)) { this.worldObj.setBlock(var12 + var4, var14 - 1, var13 + var5, Block.ice.blockID); } if (this.worldObj.canSnowAt(var12 + var4, var14, var13 + var5)) { this.worldObj.setBlock(var12 + var4, var14, var13 + var5, Block.snow.blockID); } } } net.minecraft.block.BlockSand.fallInstantly = false; }
@Override public void populate(IChunkProvider ichunkprovider, int chunkX, int chunkZ) { BlockSand.fallInstantly = true; int i = chunkX * 16; int j = chunkZ * 16; if (dimension == Dimension.nether) { // this.genNetherBridge.generateStructuresInChunk(worldObj, rand, chunkX, chunkZ); } BiomeGenBase biomegenbase = worldObj.getBiomeGenForCoords(i + 16, j + 16); rand.setSeed(worldObj.getSeed()); long l = (rand.nextLong() / 2L) * 2L + 1L; long l1 = (rand.nextLong() / 2L) * 2L + 1L; rand.setSeed((long) chunkX * l + (long) chunkZ * l1 ^ worldObj.getSeed()); boolean flag = false; if (!(biomegenbase instanceof BiomeGenMainDimension)) { System.out.println("Illegal biome generated at " + i + ", " + j); BlockSand.fallInstantly = false; return; } BiomeGenMainDimension biome = (BiomeGenMainDimension) biomegenbase; Iterator<Map.Entry<WorldGenerator, Integer>> iterator; WorldGenerator worldgenerator; int count; Map.Entry entry; int x; int y; int z; for (HashMap<WorldGenerator, Integer> map : biome.worldGen) { iterator = map.entrySet().iterator(); while (iterator.hasNext()) { entry = iterator.next(); worldgenerator = (WorldGenerator) entry.getKey(); count = (Integer) entry.getValue(); if (worldgenerator != null && count != 0) { if (count < 0) { if (rand.nextInt(-count) == 0) { x = i + rand.nextInt(16) + 8; y = rand.nextInt(dimension.heightLimit); z = j + rand.nextInt(16) + 8; worldgenerator.generate(worldObj, rand, x, y, z); } } else { for (int count1 = 0; count1 < count; count1++) { x = i + rand.nextInt(16) + 8; y = rand.nextInt(dimension.heightLimit); z = j + rand.nextInt(16) + 8; worldgenerator.generate(worldObj, rand, x, y, z); } } } } } SpawnerAnimals.performWorldGenSpawning(worldObj, biomegenbase, i + 8, j + 8, 16, 16, rand); i += 8; j += 8; BlockSand.fallInstantly = false; }
public void populate(IChunkProvider ichunkprovider, int i, int j) { BlockSand.fallInstantly = true; int k = i * 16; int l = j * 16; BiomeGenBase biomegenbase = worldObj_16.getWorldChunkManager().getBiomeGenAt(k + 16, l + 16); field_913_j.setSeed(worldObj_16.getSeed()); long l1 = (field_913_j.nextLong() / 2L) * 2L + 1L; long l2 = (field_913_j.nextLong() / 2L) * 2L + 1L; field_913_j.setSeed((long) i * l1 + (long) j * l2 ^ worldObj_16.getSeed()); double d = 0.25D; MinecraftForge.EVENT_BUS.post( new PopulateChunkEvent.Pre(ichunkprovider, worldObj_16, field_913_j, i, j, false)); if (mapFeaturesEnabled) { strongholdGenerator.generateStructuresInChunk(worldObj_16, field_913_j, i, j); } if (field_913_j.nextInt(4) == 0) { int i111 = k + field_913_j.nextInt(16) + 8; int l44 = field_913_j.nextInt(128); int i88 = l + field_913_j.nextInt(16) + 8; (new BWG4oldGenLakes(Block.waterStill.blockID)) .generate(worldObj_16, field_913_j, i111, l44, i88); } if (field_913_j.nextInt(8) == 0) { int j111 = k + field_913_j.nextInt(16) + 8; int i55 = field_913_j.nextInt(field_913_j.nextInt(120) + 8); int j88 = l + field_913_j.nextInt(16) + 8; if (i55 < 64 || field_913_j.nextInt(10) == 0) { (new BWG4oldGenLakes(Block.lavaStill.blockID)) .generate(worldObj_16, field_913_j, j111, i55, j88); } } for (int i1 = 0; i1 < 8; i1++) { int i4 = k + field_913_j.nextInt(16) + 8; int k6 = field_913_j.nextInt(128); int l8 = l + field_913_j.nextInt(16) + 8; (new BWG4decoDungeons(3, true, false, false)).generate(worldObj_16, field_913_j, i4, k6, l8); } for (int j1 = 0; j1 < 10; j1++) { int j4 = k + field_913_j.nextInt(16); int l6 = field_913_j.nextInt(128); int i9 = l + field_913_j.nextInt(16); (new BWG4oldGenClay(32, 1)).generate(worldObj_16, field_913_j, j4, l6, i9); } for (int k1 = 0; k1 < 20; k1++) { int k4 = k + field_913_j.nextInt(16); int i7 = field_913_j.nextInt(128); int j9 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.dirt.blockID, 32, 1)) .generate(worldObj_16, field_913_j, k4, i7, j9); } for (int i2 = 0; i2 < 10; i2++) { int l4 = k + field_913_j.nextInt(16); int j7 = field_913_j.nextInt(128); int k9 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.gravel.blockID, 32, 1)) .generate(worldObj_16, field_913_j, l4, j7, k9); } for (int j2 = 0; j2 < 20; j2++) { int i5 = k + field_913_j.nextInt(16); int k7 = field_913_j.nextInt(128); int l9 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.oreCoal.blockID, 16, 1)) .generate(worldObj_16, field_913_j, i5, k7, l9); } for (int k2 = 0; k2 < 20; k2++) { int j5 = k + field_913_j.nextInt(16); int l7 = field_913_j.nextInt(64); int i10 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.oreIron.blockID, 8, 1)) .generate(worldObj_16, field_913_j, j5, l7, i10); } for (int i3 = 0; i3 < 2; i3++) { int k5 = k + field_913_j.nextInt(16); int i8 = field_913_j.nextInt(32); int j10 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.oreGold.blockID, 8, 1)) .generate(worldObj_16, field_913_j, k5, i8, j10); } for (int j3 = 0; j3 < 8; j3++) { int l5 = k + field_913_j.nextInt(16); int j8 = field_913_j.nextInt(16); int k10 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.oreRedstone.blockID, 7, 1)) .generate(worldObj_16, field_913_j, l5, j8, k10); } for (int k3 = 0; k3 < 1; k3++) { int i6 = k + field_913_j.nextInt(16); int k8 = field_913_j.nextInt(16); int l10 = l + field_913_j.nextInt(16); (new BWG4oldGenMinable(Block.oreDiamond.blockID, 7, 1)) .generate(worldObj_16, field_913_j, i6, k8, l10); } d = 0.5D; int l3 = (int) ((field_920_c.func_806_a((double) k * d, (double) l * d) / 8D + field_913_j.nextDouble() * 4D + 4D) / 3D); int j6 = 0; if (field_913_j.nextInt(10) == 0) { j6++; } if (biomegenbase == BiomeGenBase.ALPHAforest) { j6 += l3 + 5; } if (biomegenbase == BiomeGenBase.ALPHArainforest) { j6 += l3 + 5; } if (biomegenbase == BiomeGenBase.ALPHAseasonalForest) { j6 += l3 + 2; } if (biomegenbase == BiomeGenBase.ALPHAtaiga) { j6 += l3 + 5; } if (biomegenbase == BiomeGenBase.ALPHAdesert) { j6 -= 20; } if (biomegenbase == BiomeGenBase.ALPHAtundra) { j6 -= 20; } if (biomegenbase == BiomeGenBase.ALPHAplains) { j6 -= 20; } Object obj = new BWG4oldGenTrees(1); if (field_913_j.nextInt(10) == 0) { obj = new BWG4oldGenBigTree(1); } if (biomegenbase == BiomeGenBase.ALPHArainforest && field_913_j.nextInt(3) == 0) { obj = new BWG4oldGenBigTree(1); } for (int i11 = 0; i11 < j6; i11++) { int i13 = k + field_913_j.nextInt(16) + 8; int l15 = l + field_913_j.nextInt(16) + 8; ((WorldGenerator) (obj)).setScale(1.0D, 1.0D, 1.0D); ((WorldGenerator) (obj)) .generate(worldObj_16, field_913_j, i13, worldObj_16.getHeightValue(i13, l15), l15); } for (int j11 = 0; j11 < 2; j11++) { int j13 = k + field_913_j.nextInt(16) + 8; int i16 = field_913_j.nextInt(128); int k18 = l + field_913_j.nextInt(16) + 8; (new WorldGenFlowers(Block.plantYellow.blockID)) .generate(worldObj_16, field_913_j, j13, i16, k18); } if (field_913_j.nextInt(2) == 0) { int k11 = k + field_913_j.nextInt(16) + 8; int k13 = field_913_j.nextInt(128); int j16 = l + field_913_j.nextInt(16) + 8; (new WorldGenFlowers(Block.plantRed.blockID)) .generate(worldObj_16, field_913_j, k11, k13, j16); } if (field_913_j.nextInt(4) == 0) { int l11 = k + field_913_j.nextInt(16) + 8; int l13 = field_913_j.nextInt(128); int k16 = l + field_913_j.nextInt(16) + 8; (new WorldGenFlowers(Block.mushroomBrown.blockID)) .generate(worldObj_16, field_913_j, l11, l13, k16); } if (field_913_j.nextInt(8) == 0) { int i12 = k + field_913_j.nextInt(16) + 8; int i14 = field_913_j.nextInt(128); int l16 = l + field_913_j.nextInt(16) + 8; (new WorldGenFlowers(Block.mushroomRed.blockID)) .generate(worldObj_16, field_913_j, i12, i14, l16); } for (int j12 = 0; j12 < 10; j12++) { int j14 = k + field_913_j.nextInt(16) + 8; int i17 = field_913_j.nextInt(128); int l18 = l + field_913_j.nextInt(16) + 8; (new BWG4oldGenReed()).generate(worldObj_16, field_913_j, j14, i17, l18); } if (field_913_j.nextInt(32) == 0) { int k12 = k + field_913_j.nextInt(16) + 8; int k14 = field_913_j.nextInt(128); int j17 = l + field_913_j.nextInt(16) + 8; (new WorldGenPumpkin()).generate(worldObj_16, field_913_j, k12, k14, j17); } int l12 = 0; if (biomegenbase == BiomeGenBase.ALPHAdesert) { l12 += 10; } for (int l14 = 0; l14 < l12; l14++) { int k17 = k + field_913_j.nextInt(16) + 8; int i19 = field_913_j.nextInt(128); int i20 = l + field_913_j.nextInt(16) + 8; (new WorldGenCactus()).generate(worldObj_16, field_913_j, k17, i19, i20); } for (int i15 = 0; i15 < 50; i15++) { int l17 = k + field_913_j.nextInt(16) + 8; int j19 = field_913_j.nextInt(field_913_j.nextInt(120) + 8); int j20 = l + field_913_j.nextInt(16) + 8; (new WorldGenLiquids(Block.waterMoving.blockID)) .generate(worldObj_16, field_913_j, l17, j19, j20); } for (int j15 = 0; j15 < 20; j15++) { int i18 = k + field_913_j.nextInt(16) + 8; int k19 = field_913_j.nextInt(field_913_j.nextInt(field_913_j.nextInt(112) + 8) + 8); int k20 = l + field_913_j.nextInt(16) + 8; (new WorldGenLiquids(Block.lavaMoving.blockID)) .generate(worldObj_16, field_913_j, i18, k19, k20); } SpawnerAnimals.performWorldGenSpawning( worldObj_16, biomegenbase, k + 8, l + 8, 16, 16, field_913_j); field_4178_w = BWG4WorldChunkManager.getColdTemperatures(field_4178_w, k + 8, l + 8, 16, 16); for (int k15 = k + 8; k15 < k + 8 + 16; k15++) { for (int j18 = l + 8; j18 < l + 8 + 16; j18++) { int l19 = k15 - (k + 8); int l20 = j18 - (l + 8); int i21 = worldObj_16.getPrecipitationHeight(k15, j18); double d1 = field_4178_w[l19 * 16 + l20] - ((double) (i21 - 64) / 64D) * 0.29999999999999999D; if (d1 < 0.5D && i21 > 0 && i21 < 128 && worldObj_16.isAirBlock(k15, i21, j18)) { if (worldObj_16.getBlockMaterial(k15, i21 - 1, j18).blocksMovement() && worldObj_16.getBlockMaterial(k15, i21 - 1, j18) != Material.ice) { worldObj_16.setBlock(k15, i21, j18, Block.snow.blockID, 0, 2); } else if (worldObj_16.getBlockMaterial(k15, i21 - 1, j18) == Material.water) { worldObj_16.setBlock(k15, i21 - 1, j18, Block.ice.blockID, 0, 2); } } } } MinecraftForge.EVENT_BUS.post( new PopulateChunkEvent.Post(ichunkprovider, worldObj_16, field_913_j, i, j, false)); BlockSand.fallInstantly = false; }
/** Populates chunk with ores etc etc */ @Override public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { long time = System.currentTimeMillis(); BlockSand.fallInstantly = true; int k = par2 * 16; int l = par3 * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long) par2 * i1 + (long) par3 * j1 ^ this.worldObj.getSeed()); boolean flag = false; MinecraftForge.EVENT_BUS.post( new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); /* if (this.mapFeaturesEnabled) { this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); flag = this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); this.strongholdGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); }*/ int k1; int l1; int i2; if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAVA) && !flag && this.rand.nextInt(8) == 0) { k1 = k + this.rand.nextInt(16) + 8; l1 = this.rand.nextInt(this.rand.nextInt(120) + 8); i2 = l + this.rand.nextInt(16) + 8; if (l1 < 63 || this.rand.nextInt(10) == 0) { (new WorldGenLakes(Block.lavaStill.blockID)).generate(this.worldObj, this.rand, k1, l1, i2); } } /*boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, DUNGEON); for (k1 = 0; doGen && k1 < 8; ++k1) { l1 = k + this.rand.nextInt(16) + 8; i2 = this.rand.nextInt(128); int j2 = l + this.rand.nextInt(16) + 8; if ((new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2)) { ; } }*/ biomegenbase.decorate(this.worldObj, this.rand, k, l); SpawnerAnimals.performWorldGenSpawning( this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); k += 8; l += 8; MinecraftForge.EVENT_BUS.post( new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); BlockSand.fallInstantly = false; // System.out.println("Populating chunk: " + (System.currentTimeMillis() - time) + "ms"); }