public TickTaskFillSquare(WorldServer world) { this.isComplete = false; this.world = world; this.X = this.minX = ModuleWorldBorder.borderData.getInteger("minX") - ModuleWorldBorder.overGenerate; this.Z = this.minZ = ModuleWorldBorder.borderData.getInteger("minZ") - ModuleWorldBorder.overGenerate; this.maxX = ModuleWorldBorder.borderData.getInteger("maxX") + ModuleWorldBorder.overGenerate; this.maxZ = ModuleWorldBorder.borderData.getInteger("maxZ") + ModuleWorldBorder.overGenerate; this.centerX = ModuleWorldBorder.borderData.getInteger("centerX"); this.centerZ = ModuleWorldBorder.borderData.getInteger("centerZ"); this.rad = ModuleWorldBorder.borderData.getInteger("rad"); this.eta = (int) (((MathHelper.abs_int((this.maxX - this.minX) / 16) * MathHelper.abs_int((this.minZ - this.maxZ) / 16)))); warnEveryone(Localization.get(Localization.WB_FILL_START)); warnEveryone(FEChatFormatCodes.AQUA + "minX:" + this.minX + " maxX:" + this.maxX); warnEveryone(FEChatFormatCodes.AQUA + "minZ:" + this.minZ + " maxZ:" + this.maxZ); warnEveryone(Localization.get(Localization.WB_FILL_ETA).replaceAll("%eta", getETA())); }
public TickTaskFillRound(boolean canNotSaveBefore, WorldServer world) { super(canNotSaveBefore, world); this.isComplete = false; this.canNotSaveBefore = canNotSaveBefore; this.world = world; this.X = this.minX = ModuleWorldBorder.borderData.getInteger("minX") - ModuleWorldBorder.overGenerate; this.Z = this.minZ = ModuleWorldBorder.borderData.getInteger("minZ") - ModuleWorldBorder.overGenerate; this.maxX = ModuleWorldBorder.borderData.getInteger("maxX") + ModuleWorldBorder.overGenerate; this.maxZ = ModuleWorldBorder.borderData.getInteger("maxZ") + ModuleWorldBorder.overGenerate; this.centerX = ModuleWorldBorder.borderData.getInteger("centerX"); this.centerZ = ModuleWorldBorder.borderData.getInteger("centerZ"); this.rad = ModuleWorldBorder.borderData.getInteger("rad"); this.eta = (int) ((MathHelper.abs_int((this.maxX - this.minX) / 16) * MathHelper.abs_int((this.minZ - this.maxZ) / 16))); warnEveryone(Localization.get(Localization.WB_FILL_START)); warnEveryone(Localization.get(Localization.WB_FILL_ETA).replaceAll("%eta", getETA())); }
@Override public boolean generate(World world, Random rand, int xStart, int yStart, int zStart) { while (world.isAirBlock(xStart, yStart, zStart) && yStart > 2) { --yStart; } if (!canGenerateInBlock(world, xStart, yStart, zStart, genBlock)) { return false; } yStart += rand.nextInt(4); int height = rand.nextInt(4) + 7, originalHeight = height; int size = height / 4 + rand.nextInt(2); if (largeSpikes && size > 1 && rand.nextInt(60) == 0) { height += 10 + rand.nextInt(30); } int offsetHeight = height - originalHeight; for (int y = 0; y < height; ++y) { float layerSize; if (y > offsetHeight) layerSize = (1.0F - (float) (y - offsetHeight) / (float) originalHeight) * size; else layerSize = 1; int width = MathHelper.ceiling_float_int(layerSize); for (int x = -width; x <= width; ++x) { float xDist = MathHelper.abs_int(x) - 0.25F; for (int z = -width; z <= width; ++z) { float zDist = MathHelper.abs_int(z) - 0.25F; if ((x == 0 && z == 0 || xDist * xDist + zDist * zDist <= layerSize * layerSize) && (x != -width && x != width && z != -width && z != width || rand.nextFloat() <= 0.75F)) { generateBlock(world, xStart + x, yStart + y, zStart + z, genBlock, cluster); if (y != 0 && width > 1) generateBlock( world, xStart + x, yStart - y + offsetHeight, zStart + z, genBlock, cluster); } } } } return true; }
@Override public void generateFloor(World world, Random random, int x, int y, int z) { int height = 2 * MathHelper.abs_int((MathHelper.abs_int(x / 2 + z) % 10) - 5) + (random.nextInt(3) - 6); if (height < -1) { if (gen.IsBlockSurrounded(world, x, y, z)) { gen.setFluid(world, x, y, z, Blocks.water); } } else { if (shouldGenFloorAddon(random)) { gen.genStalagmite(world, x, y, z, depth); } else if (random.nextInt(5) > 3) { gen.replaceBlock(world, x, y, z, Blocks.dirt, 0); } } }
private RenderOverlay getNeighborRenderOverlay( final BlockPos posEye, final BlockPos posChunk, final EnumFacing side) { final BlockPos offset = posChunk.offset(side, 16); if (MathHelper.abs_int(posEye.getX() - offset.getX()) > this.renderDistanceChunks * 16) { return null; } if (offset.getY() < 0 || offset.getY() >= 256) { return null; } if (MathHelper.abs_int(posEye.getZ() - offset.getZ()) > this.renderDistanceChunks * 16) { return null; } return this.viewFrustum.getRenderOverlay(offset); }
private ModelRotation(int p_i46087_3_, int p_i46087_4_) { this.combinedXY = combineXY(p_i46087_3_, p_i46087_4_); this.matrix4d = new Matrix4f(); Matrix4f matrix4f = new Matrix4f(); matrix4f.setIdentity(); Matrix4f.rotate( (float) (-p_i46087_3_) * 0.017453292F, new Vector3f(1.0F, 0.0F, 0.0F), matrix4f, matrix4f); this.quartersX = MathHelper.abs_int(p_i46087_3_ / 90); Matrix4f matrix4f1 = new Matrix4f(); matrix4f1.setIdentity(); Matrix4f.rotate( (float) (-p_i46087_4_) * 0.017453292F, new Vector3f(0.0F, 1.0F, 0.0F), matrix4f1, matrix4f1); this.quartersY = MathHelper.abs_int(p_i46087_4_ / 90); Matrix4f.mul(matrix4f1, matrix4f, this.matrix4d); }
/** Find all players in a specified range and narrowing down by other parameters */ public List findPlayers( ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7) { if (this.playerEntityList.isEmpty()) { return null; } else { Object var8 = new ArrayList(); boolean var9 = par4 < 0; int var10 = par2 * par2; int var11 = par3 * par3; par4 = MathHelper.abs_int(par4); for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) { EntityPlayerMP var13 = (EntityPlayerMP) this.playerEntityList.get(var12); if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0)) { float var14 = par1ChunkCoordinates.getDistanceSquaredToChunkCoordinates( var13.getPlayerCoordinates()); if (par2 > 0 && var14 < (float) var10 || par3 > 0 && var14 > (float) var11) { continue; } } if ((par5 == EnumGameType.NOT_SET.getID() || par5 == var13.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || var13.experienceLevel >= par6) && var13.experienceLevel <= par7) { ((List) var8).add(var13); } } if (par1ChunkCoordinates != null) { Collections.sort((List) var8, new PlayerPositionComparator(par1ChunkCoordinates)); } if (var9) { Collections.reverse((List) var8); } if (par4 > 0) { var8 = ((List) var8).subList(0, Math.min(par4, ((List) var8).size())); } return (List) var8; } }