public void ejectContents() { float f3 = 0.05F; EntityItem entityitem; Random rand = new Random(); float f = rand.nextFloat() * 0.8F + 0.1F; float f1 = rand.nextFloat() * 0.8F + 0.4F; float f2 = rand.nextFloat() * 0.8F + 0.1F; for (int i = 0; i < getSizeInventory(); i++) { if (storage[i] != null) { entityitem = new EntityItem( worldObj, (float) xCoord + f, (float) yCoord + f1, (float) zCoord + f2, storage[i]); entityitem.motionX = (float) rand.nextGaussian() * f3; entityitem.motionY = (float) rand.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float) rand.nextGaussian() * f3; worldObj.spawnEntityInWorld(entityitem); storage[i] = null; } } }
public void ejectItem(int index, int dir) { float f3 = 0.05F; EntityItem entityitem; Random rand = new Random(); float f = rand.nextFloat() * 0.8F + 0.1F; float f1 = rand.nextFloat() * 0.2F + 0.1F; float f2 = rand.nextFloat() * 0.8F + 0.1F; if (storage[index] != null) { entityitem = new EntityItem( worldObj, (float) xCoord + f, (float) yCoord + f1, (float) zCoord + f2, storage[index]); entityitem.motionX = (float) rand.nextGaussian() * f3; entityitem.motionY = 0; entityitem.motionZ = (float) rand.nextGaussian() * f3; worldObj.spawnEntityInWorld(entityitem); storage[index] = null; } }