protected void func_74185_a(float p_74185_1_, int p_74185_2_, int p_74185_3_) { int var4 = this.field_73882_e.field_71446_o.func_78341_b("/gui/enchant.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.field_73882_e.field_71446_o.func_78342_b(var4); int var5 = (this.field_73880_f - this.field_74194_b) / 2; int var6 = (this.field_73881_g - this.field_74195_c) / 2; this.func_73729_b(var5, var6, 0, 0, this.field_74194_b, this.field_74195_c); GL11.glPushMatrix(); GL11.glMatrixMode(5889); GL11.glPushMatrix(); GL11.glLoadIdentity(); ScaledResolution var7 = new ScaledResolution( this.field_73882_e.field_71474_y, this.field_73882_e.field_71443_c, this.field_73882_e.field_71440_d); GL11.glViewport( (var7.func_78326_a() - 320) / 2 * var7.func_78325_e(), (var7.func_78328_b() - 240) / 2 * var7.func_78325_e(), 320 * var7.func_78325_e(), 240 * var7.func_78325_e()); GL11.glTranslatef(-0.34F, 0.23F, 0.0F); GLU.gluPerspective(90.0F, 1.3333334F, 9.0F, 80.0F); float var8 = 1.0F; GL11.glMatrixMode(5888); GL11.glLoadIdentity(); RenderHelper.func_74519_b(); GL11.glTranslatef(0.0F, 3.3F, -16.0F); GL11.glScalef(var8, var8, var8); float var9 = 5.0F; GL11.glScalef(var9, var9, var9); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); this.field_73882_e.field_71446_o.func_78342_b( this.field_73882_e.field_71446_o.func_78341_b("/item/book.png")); GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); float var10 = this.field_74208_u + (this.field_74209_t - this.field_74208_u) * p_74185_1_; GL11.glTranslatef((1.0F - var10) * 0.2F, (1.0F - var10) * 0.1F, (1.0F - var10) * 0.25F); GL11.glRotatef(-(1.0F - var10) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); float var11 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * p_74185_1_ + 0.25F; float var12 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * p_74185_1_ + 0.75F; var11 = (var11 - (float) MathHelper.func_76140_b((double) var11)) * 1.6F - 0.3F; var12 = (var12 - (float) MathHelper.func_76140_b((double) var12)) * 1.6F - 0.3F; if (var11 < 0.0F) { var11 = 0.0F; } if (var12 < 0.0F) { var12 = 0.0F; } if (var11 > 1.0F) { var11 = 1.0F; } if (var12 > 1.0F) { var12 = 1.0F; } GL11.glEnable('\u803a'); field_74206_w.func_78088_a((Entity) null, 0.0F, var11, var12, var10, 0.0F, 0.0625F); GL11.glDisable('\u803a'); RenderHelper.func_74518_a(); GL11.glMatrixMode(5889); GL11.glViewport(0, 0, this.field_73882_e.field_71443_c, this.field_73882_e.field_71440_d); GL11.glPopMatrix(); GL11.glMatrixMode(5888); GL11.glPopMatrix(); RenderHelper.func_74518_a(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.field_73882_e.field_71446_o.func_78342_b(var4); EnchantmentNameParts.field_78061_a.func_78058_a(this.field_74215_y.field_75166_f); for (int var13 = 0; var13 < 3; ++var13) { String var14 = EnchantmentNameParts.field_78061_a.func_78057_a(); this.field_73735_i = 0.0F; this.field_73882_e.field_71446_o.func_78342_b(var4); int var15 = this.field_74215_y.field_75167_g[var13]; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (var15 == 0) { this.func_73729_b(var5 + 60, var6 + 14 + 19 * var13, 0, 185, 108, 19); } else { String var16 = "" + var15; FontRenderer var17 = this.field_73882_e.field_71464_q; int var18 = 6839882; if (this.field_73882_e.field_71439_g.field_71068_ca < var15 && !this.field_73882_e.field_71439_g.field_71075_bZ.field_75098_d) { this.func_73729_b(var5 + 60, var6 + 14 + 19 * var13, 0, 185, 108, 19); var17.func_78279_b( var14, var5 + 62, var6 + 16 + 19 * var13, 104, (var18 & 16711422) >> 1); var17 = this.field_73882_e.field_71466_p; var18 = 4226832; var17.func_78261_a( var16, var5 + 62 + 104 - var17.func_78256_a(var16), var6 + 16 + 19 * var13 + 7, var18); } else { int var19 = p_74185_2_ - (var5 + 60); int var20 = p_74185_3_ - (var6 + 14 + 19 * var13); if (var19 >= 0 && var20 >= 0 && var19 < 108 && var20 < 19) { this.func_73729_b(var5 + 60, var6 + 14 + 19 * var13, 0, 204, 108, 19); var18 = 16777088; } else { this.func_73729_b(var5 + 60, var6 + 14 + 19 * var13, 0, 166, 108, 19); } var17.func_78279_b(var14, var5 + 62, var6 + 16 + 19 * var13, 104, var18); var17 = this.field_73882_e.field_71466_p; var18 = 8453920; var17.func_78261_a( var16, var5 + 62 + 104 - var17.func_78256_a(var16), var6 + 16 + 19 * var13 + 7, var18); } } } }
public void func_78440_a(float p_78440_1_) { float f = field_78451_d + (field_78454_c - field_78451_d) * p_78440_1_; EntityClientPlayerMP entityclientplayermp = field_78455_a.field_71439_g; float f1 = ((EntityPlayer) (entityclientplayermp)).field_70127_C + (((EntityPlayer) (entityclientplayermp)).field_70125_A - ((EntityPlayer) (entityclientplayermp)).field_70127_C) * p_78440_1_; GL11.glPushMatrix(); GL11.glRotatef(f1, 1.0F, 0.0F, 0.0F); GL11.glRotatef( ((EntityPlayer) (entityclientplayermp)).field_70126_B + (((EntityPlayer) (entityclientplayermp)).field_70177_z - ((EntityPlayer) (entityclientplayermp)).field_70126_B) * p_78440_1_, 0.0F, 1.0F, 0.0F); RenderHelper.func_74519_b(); GL11.glPopMatrix(); if (entityclientplayermp instanceof EntityPlayerSP) { EntityClientPlayerMP entityclientplayermp1 = entityclientplayermp; float f2 = ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i + (((EntityPlayerSP) (entityclientplayermp1)).field_71155_g - ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i) * p_78440_1_; float f4 = ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h + (((EntityPlayerSP) (entityclientplayermp1)).field_71154_f - ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h) * p_78440_1_; GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70125_A - f2) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70177_z - f4) * 0.1F, 0.0F, 1.0F, 0.0F); } ItemStack itemstack = field_78453_b; float f3 = field_78455_a.field_71441_e.func_72801_o( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v)); f3 = 1.0F; int i = field_78455_a.field_71441_e.func_72802_i( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v), 0); int j = i % 0x10000; int k = i / 0x10000; OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float) j / 1.0F, (float) k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (itemstack != null) { int l = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 0); float f8 = (float) (l >> 16 & 0xff) / 255F; float f13 = (float) (l >> 8 & 0xff) / 255F; float f19 = (float) (l & 0xff) / 255F; GL11.glColor4f(f3 * f8, f3 * f13, f3 * f19, 1.0F); } else { GL11.glColor4f(f3, f3, f3, 1.0F); } if (itemstack != null && itemstack.field_77993_c == Item.field_77744_bd.field_77779_bT) { GL11.glPushMatrix(); float f5 = 0.8F; float f9 = entityclientplayermp.func_70678_g(p_78440_1_); float f14 = MathHelper.func_76126_a(f9 * 3.141593F); float f20 = MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F); GL11.glTranslatef( -f20 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F * 2.0F) * 0.2F, -f14 * 0.2F); f9 = (1.0F - f1 / 45F) + 0.1F; if (f9 < 0.0F) { f9 = 0.0F; } if (f9 > 1.0F) { f9 = 1.0F; } f9 = -MathHelper.func_76134_b(f9 * 3.141593F) * 0.5F + 0.5F; GL11.glTranslatef(0.0F, (0.0F * f5 - (1.0F - f) * 1.2F - f9 * 0.5F) + 0.04F, -0.9F * f5); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f9 * -85F, 0.0F, 0.0F, 1.0F); GL11.glEnable(32826); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); for (f14 = 0.0F; f14 < 2.0F; f14++) { f20 = f14 * 2.0F - 1.0F; GL11.glPushMatrix(); GL11.glTranslatef(-0F, -0.6F, 1.1F * f20); GL11.glRotatef(-45F * f20, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-65F * f20, 0.0F, 1.0F, 0.0F); Render render = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer = (RenderPlayer) render; float f30 = 1.0F; GL11.glScalef(f30, f30, f30); renderplayer.func_77106_b(); GL11.glPopMatrix(); } f14 = entityclientplayermp.func_70678_g(p_78440_1_); f20 = MathHelper.func_76126_a(f14 * f14 * 3.141593F); float f25 = MathHelper.func_76126_a(MathHelper.func_76129_c(f14) * 3.141593F); GL11.glRotatef(-f20 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f25 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f25 * 80F, 1.0F, 0.0F, 0.0F); float f28 = 0.38F; GL11.glScalef(f28, f28, f28); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1F, -1F, 0.0F); float f31 = 0.015625F; GL11.glScalef(f31, f31, f31); field_78455_a.field_71446_o.func_78342_b( field_78455_a.field_71446_o.func_78341_b("/misc/mapbg.png")); Tessellator tessellator = Tessellator.field_78398_a; GL11.glNormal3f(0.0F, 0.0F, -1F); tessellator.func_78382_b(); byte byte0 = 7; tessellator.func_78374_a(0 - byte0, 128 + byte0, 0.0D, 0.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 128 + byte0, 0.0D, 1.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 0 - byte0, 0.0D, 1.0D, 0.0D); tessellator.func_78374_a(0 - byte0, 0 - byte0, 0.0D, 0.0D, 0.0D); tessellator.func_78381_a(); MapData mapdata = Item.field_77744_bd.func_77873_a(itemstack, field_78455_a.field_71441_e); field_78449_f.func_78319_a(field_78455_a.field_71439_g, field_78455_a.field_71446_o, mapdata); GL11.glPopMatrix(); } else if (itemstack != null) { GL11.glPushMatrix(); float f6 = 0.8F; if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction = itemstack.func_77975_n(); if (enumaction == EnumAction.eat || enumaction == EnumAction.drink) { float f15 = ((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F; float f21 = 1.0F - f15 / (float) itemstack.func_77988_m(); float f26 = 1.0F - f21; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; float f29 = 1.0F - f26; GL11.glTranslatef( 0.0F, MathHelper.func_76135_e(MathHelper.func_76134_b((f15 / 4F) * 3.141593F) * 0.1F) * (float) ((double) f21 > 0.20000000000000001D ? 1 : 0), 0.0F); GL11.glTranslatef(f29 * 0.6F, -f29 * 0.5F, 0.0F); GL11.glRotatef(f29 * 90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f29 * 10F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(f29 * 30F, 0.0F, 0.0F, 1.0F); } } else { float f10 = entityclientplayermp.func_70678_g(p_78440_1_); float f16 = MathHelper.func_76126_a(f10 * 3.141593F); float f22 = MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F); GL11.glTranslatef( -f22 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F * 2.0F) * 0.2F, -f16 * 0.2F); } GL11.glTranslatef(0.7F * f6, -0.65F * f6 - (1.0F - f) * 0.6F, -0.9F * f6); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); float f11 = entityclientplayermp.func_70678_g(p_78440_1_); float f17 = MathHelper.func_76126_a(f11 * f11 * 3.141593F); float f23 = MathHelper.func_76126_a(MathHelper.func_76129_c(f11) * 3.141593F); GL11.glRotatef(-f17 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f23 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f23 * 80F, 1.0F, 0.0F, 0.0F); float f27 = 0.4F; GL11.glScalef(f27, f27, f27); if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction1 = itemstack.func_77975_n(); if (enumaction1 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60F, 0.0F, 1.0F, 0.0F); } else if (enumaction1 == EnumAction.bow) { GL11.glRotatef(-18F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); float f32 = (float) itemstack.func_77988_m() - (((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F); float f35 = f32 / 20F; f35 = (f35 * f35 + f35 * 2.0F) / 3F; if (f35 > 1.0F) { f35 = 1.0F; } if (f35 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.func_76126_a((f32 - 0.1F) * 1.3F) * 0.01F * (f35 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, f35 * 0.1F); GL11.glRotatef(-335F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); float f37 = 1.0F + f35 * 0.2F; GL11.glScalef(1.0F, 1.0F, f37); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335F, 0.0F, 0.0F, 1.0F); } } if (itemstack.func_77973_b().func_77629_n_()) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); } if (itemstack.func_77973_b().func_77623_v()) { func_78443_a(entityclientplayermp, itemstack, 0); int i1 = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 1); float f33 = (float) (i1 >> 16 & 0xff) / 255F; float f36 = (float) (i1 >> 8 & 0xff) / 255F; float f38 = (float) (i1 & 0xff) / 255F; GL11.glColor4f(f3 * f33, f3 * f36, f3 * f38, 1.0F); func_78443_a(entityclientplayermp, itemstack, 1); } else { func_78443_a(entityclientplayermp, itemstack, 0); } GL11.glPopMatrix(); } else { GL11.glPushMatrix(); float f7 = 0.8F; float f12 = entityclientplayermp.func_70678_g(p_78440_1_); float f18 = MathHelper.func_76126_a(f12 * 3.141593F); float f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glTranslatef( -f24 * 0.3F, MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F * 2.0F) * 0.4F, -f18 * 0.4F); GL11.glTranslatef(0.8F * f7, -0.75F * f7 - (1.0F - f) * 0.6F, -0.9F * f7); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); f12 = entityclientplayermp.func_70678_g(p_78440_1_); f18 = MathHelper.func_76126_a(f12 * f12 * 3.141593F); f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glRotatef(f24 * 70F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f18 * 20F, 0.0F, 0.0F, 1.0F); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); GL11.glTranslatef(-1F, 3.6F, 3.5F); GL11.glRotatef(120F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); Render render1 = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer1 = (RenderPlayer) render1; float f34 = 1.0F; GL11.glScalef(f34, f34, f34); renderplayer1.func_77106_b(); GL11.glPopMatrix(); } GL11.glDisable(32826); RenderHelper.func_74518_a(); }