void handleCustomPacket( Packet250CustomPayload packet, NetworkManager network, NetHandler handler) { if ("REGISTER".equals(packet.channel)) { handleRegistrationPacket(packet, (Player) handler.getPlayer()); } else if ("UNREGISTER".equals(packet.channel)) { handleUnregistrationPacket(packet, (Player) handler.getPlayer()); } else { handlePacket(packet, network, (Player) handler.getPlayer()); } }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleUpdateSign(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleKickDisconnect(this); }
/** Passes this Packet on to the NetHandler for processing. */ @Override public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleBlockItemSwitch(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleTileEntityData(this); }
public void processPacket(NetHandler nethandler) { nethandler.func_20008_a(this); }
public void func_73279_a(NetHandler p_73279_1_) { p_73279_1_.func_72465_a(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleWeather(this); }
public void func_73279_a(NetHandler p_73279_1_) { p_73279_1_.func_98182_a(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleMapChunk(this); }
public void func_323_a(NetHandler nethandler) { nethandler.func_35781_a(this); }
public void processPacket(NetHandler nethandler) { nethandler.handleMultiBlockChange(this); }
public void processPacket(NetHandler nethandler) { nethandler.handleHandshake(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleClientInfo(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleAttachEntity(this); }
public void processPacket(NetHandler nethandler) { nethandler.handleUpdateTime(this); }
void clientLoggedIn(NetHandler clientHandler, NetworkManager manager, Packet1Login login) { generateChannelRegistration(clientHandler.getPlayer(), clientHandler, manager); for (IConnectionHandler handler : connectionHandlers) { handler.clientLoggedIn(clientHandler, manager, login); } }
public void processPacket(NetHandler nethandler) { nethandler.handleUseEntity(this); }
@Override public void processPacket(NetHandler nethandler) { nethandler.handleGuilde(this); }
public void processPacket(NetHandler nethandler) { nethandler.handleMobSpawn(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleDoorChange(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleUpdateProgressbar(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleVehicleSpawn(this); }
/** Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleWindowItems(this); }