private static void drawBox() { GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0.0f, 0.0f); GL11.glVertex3f(-1.0f, -1.0f, 0.0f); GL11.glTexCoord2f(1.0f, 0.0f); GL11.glVertex3f(1.0f, -1.0f, 0.0f); GL11.glTexCoord2f(1.0f, 1.0f); GL11.glVertex3f(1.0f, 1.0f, 0.0f); GL11.glTexCoord2f(0.0f, 1.0f); GL11.glVertex3f(-1.0f, 1.0f, 0.0f); GL11.glEnd(); }
static { logger.config("fbo: supported=%s", fboSupported); logger.config("GL13: supported=%s, enabled=%s", gl13Supported, useGL13); int bits = GL11.GL_VIEWPORT_BIT | GL11.GL_SCISSOR_BIT | GL11.GL_DEPTH_BITS | GL11.GL_LIGHTING_BIT; if (useGL13) { bits |= GL13.GL_MULTISAMPLE_BIT; } glAttributes = bits; GL11.glNewList(drawList, GL11.GL_COMPILE); drawBox(); GL11.glEndList(); }
void read(ByteBuffer buffer) { EXTFramebufferObject.glBindFramebufferEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, frameBuffer); buffer.position(0); GL11.glReadPixels( x0, y0, width, height, MipmapHelper.TEX_FORMAT, MipmapHelper.TEX_DATA_TYPE, buffer); }
void delete() { if (!deleted) { deleted = true; if (ownTexture) { GL11.glDeleteTextures(texture); } EXTFramebufferObject.glDeleteFramebuffersEXT(frameBuffer); } }
private void checkGLError(String s) { int i = GL11.glGetError(); if (i != 0) { String s1 = GLU.gluErrorString(i); System.out.println("########## GL ERROR ##########"); System.out.println((new StringBuilder()).append("@ ").append(s).toString()); System.out.println((new StringBuilder()).append(i).append(": ").append(s1).toString()); } }
private FancyDial(TextureAtlasSprite icon, PropertiesFile properties) { this.icon = icon; this.properties = properties; name = IconAPI.getIconName(icon); x0 = IconAPI.getIconX0(icon); y0 = IconAPI.getIconY0(icon); width = IconAPI.getIconWidth(icon); height = IconAPI.getIconHeight(icon); scratchBuffer = ByteBuffer.allocateDirect(4 * width * height); int itemsTexture = TexturePackAPI.getTextureIfLoaded(TexturePackAPI.ITEMS_PNG); if (itemsTexture < 0) { logger.severe("could not get items texture"); return; } itemsFBO = new FBO(itemsTexture, x0, y0, width, height); if (useScratchTexture) { logger.fine("rendering %s to %dx%d scratch texture", name, width, height); for (int i = 0; i < scratchFBO.length; i++) { scratchFBO[i] = new FBO(width, height); } } else { logger.fine("rendering %s directly to atlas", name); } boolean debug = false; for (int i = 0; ; i++) { Layer layer = newLayer(properties, "." + i); if (layer == null) { if (i > 0) { break; } continue; } layers.add(layer); debug |= layer.debug; logger.fine(" new %s", layer); } keyboard = new InputHandler(name, debug); if (layers.size() < 2) { logger.error("custom %s needs at least two layers defined", name); return; } outputFrames = properties.getInt("outputFrames", 0); int glError = GL11.glGetError(); if (glError != 0) { logger.severe("%s during %s setup", GLU.gluErrorString(glError), name); return; } ok = true; }
void write(ByteBuffer buffer) { GLAPI.glBindTexture(texture); buffer.position(0); GL11.glTexSubImage2D( GL11.GL_TEXTURE_2D, 0, x0, y0, width, height, MipmapHelper.TEX_FORMAT, MipmapHelper.TEX_DATA_TYPE, buffer); }
public static boolean update(TextureAtlasSprite icon, boolean itemFrameRenderer) { if (!initialized) { logger.finer("deferring %s update until initialization finishes", IconAPI.getIconName(icon)); return false; } if (!active) { return false; } int oldFB = GL11.glGetInteger(EXTFramebufferObject.GL_FRAMEBUFFER_BINDING_EXT); if (oldFB != 0 && warnCount < 10) { logger.finer( "rendering %s while non-default framebuffer %d is active", IconAPI.getIconName(icon), oldFB); warnCount++; } int oldTexture = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D); try { FancyDial instance = getInstance(icon); return instance != null && instance.render(itemFrameRenderer); } finally { EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, oldFB); GLAPI.glBindTexture(oldTexture); } }
void unbind() { GL11.glPopAttrib(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); if (lightmapEnabled) { GL13.glActiveTexture(GL13.GL_TEXTURE1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL13.glActiveTexture(GL13.GL_TEXTURE0); } GL11.glEnable(GL11.GL_BLEND); GLAPI.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, 0); }
private void renderImpl(double angle) { for (Layer layer : layers) { layer.blendMethod.applyBlending(); GL11.glPushMatrix(); TexturePackAPI.bindTexture(layer.textureName); float offsetX = layer.offsetX; float offsetY = layer.offsetY; float scaleX = layer.scaleX; float scaleY = layer.scaleY; if (layer.debug) { offsetX += offsetXDelta; offsetY += offsetYDelta; scaleX += scaleXDelta; scaleY += scaleYDelta; } GL11.glTranslatef(offsetX, offsetY, 0.0f); GL11.glScalef(scaleX, scaleY, 1.0f); float layerAngle = (float) (angle * layer.rotationMultiplier + layer.rotationOffset); GL11.glRotatef(layerAngle, 0.0f, 0.0f, 1.0f); GL11.glCallList(drawList); GL11.glPopMatrix(); } }
public class FancyDial { private static final MCLogger logger = MCLogger.getLogger(MCPatcherUtils.CUSTOM_ANIMATIONS, "Animation"); private static final double ANGLE_UNSET = Double.MAX_VALUE; private static final int NUM_SCRATCH_TEXTURES = 3; private static final boolean fboSupported = GLContext.getCapabilities().GL_EXT_framebuffer_object; private static final boolean gl13Supported = GLContext.getCapabilities().OpenGL13; private static final boolean enableCompass = Config.getBoolean(MCPatcherUtils.EXTENDED_HD, "fancyCompass", true); private static final boolean enableClock = Config.getBoolean(MCPatcherUtils.EXTENDED_HD, "fancyClock", true); private static final boolean useGL13 = gl13Supported && Config.getBoolean(MCPatcherUtils.EXTENDED_HD, "useGL13", true); private static final boolean useScratchTexture = Config.getBoolean(MCPatcherUtils.EXTENDED_HD, "useScratchTexture", true); private static final int glAttributes; private static boolean initialized; private static boolean active; private static final int drawList = GL11.glGenLists(1); private static final Map<TextureAtlasSprite, ResourceLocation> setupInfo = new IdentityHashMap<TextureAtlasSprite, ResourceLocation>(); private static final Map<TextureAtlasSprite, FancyDial> instances = new IdentityHashMap<TextureAtlasSprite, FancyDial>(); private static int warnCount; private final TextureAtlasSprite icon; private final PropertiesFile properties; private final String name; private final int x0; private final int y0; private final int width; private final int height; private final ByteBuffer scratchBuffer; private final FBO[] scratchFBO = new FBO[NUM_SCRATCH_TEXTURES]; private FBO itemsFBO; private int scratchIndex; private Map<Double, ByteBuffer> itemFrames = new TreeMap<Double, ByteBuffer>(); private int outputFrames; private boolean ok; private double lastAngle = ANGLE_UNSET; private boolean lastItemFrameRenderer; private final List<Layer> layers = new ArrayList<Layer>(); private InputHandler keyboard; private static final float STEP = 0.01f; private float scaleXDelta; private float scaleYDelta; private float offsetXDelta; private float offsetYDelta; static { logger.config("fbo: supported=%s", fboSupported); logger.config("GL13: supported=%s, enabled=%s", gl13Supported, useGL13); int bits = GL11.GL_VIEWPORT_BIT | GL11.GL_SCISSOR_BIT | GL11.GL_DEPTH_BITS | GL11.GL_LIGHTING_BIT; if (useGL13) { bits |= GL13.GL_MULTISAMPLE_BIT; } glAttributes = bits; GL11.glNewList(drawList, GL11.GL_COMPILE); drawBox(); GL11.glEndList(); } public static void setup(TextureAtlasSprite icon) { if (!fboSupported) { return; } String name = IconAPI.getIconName(icon).replaceFirst("^minecraft:items/", ""); if (icon instanceof TextureClock && name.equals("compass")) { // 1.5 bug name = "clock"; } if ("compass".equals(name)) { if (!enableCompass) { return; } } else if ("clock".equals(name)) { if (!enableClock) { return; } } else { logger.warning("ignoring custom animation for %s not compass or clock", name); return; } ResourceLocation resource = TexturePackAPI.newMCPatcherResourceLocation( "/misc/" + name + ".properties", "dial/" + name + ".properties"); if (TexturePackAPI.hasResource(resource)) { logger.fine("found custom %s (%s)", name, resource); setupInfo.put(icon, resource); active = true; } } public static boolean update(TextureAtlasSprite icon, boolean itemFrameRenderer) { if (!initialized) { logger.finer("deferring %s update until initialization finishes", IconAPI.getIconName(icon)); return false; } if (!active) { return false; } int oldFB = GL11.glGetInteger(EXTFramebufferObject.GL_FRAMEBUFFER_BINDING_EXT); if (oldFB != 0 && warnCount < 10) { logger.finer( "rendering %s while non-default framebuffer %d is active", IconAPI.getIconName(icon), oldFB); warnCount++; } int oldTexture = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D); try { FancyDial instance = getInstance(icon); return instance != null && instance.render(itemFrameRenderer); } finally { EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, oldFB); GLAPI.glBindTexture(oldTexture); } } static void clearAll() { logger.finer("FancyDial.clearAll"); if (initialized) { active = false; setupInfo.clear(); } for (FancyDial instance : instances.values()) { if (instance != null) { instance.finish(); } } instances.clear(); initialized = true; } static void registerAnimations() { TextureObject texture = TexturePackAPI.getTextureObject(TexturePackAPI.ITEMS_PNG); if (texture instanceof TextureAtlas) { List<TextureAtlasSprite> animations = ((TextureAtlas) texture).animations; for (FancyDial instance : instances.values()) { instance.registerAnimation(animations); } } } void registerAnimation(List<TextureAtlasSprite> animations) { if (animations.contains(icon)) { return; } animations.add(icon); if (icon.animationFrames == null) { icon.animationFrames = new ArrayList<int[]>(); } if (icon.animationFrames.isEmpty()) { int[] dummyRGB = new int[width * height]; Arrays.fill(dummyRGB, 0xffff00ff); icon.animationFrames.add(dummyRGB); } logger.fine("registered %s animation", name); } private static FancyDial getInstance(TextureAtlasSprite icon) { if (instances.containsKey(icon)) { return instances.get(icon); } ResourceLocation resource = setupInfo.remove(icon); instances.put(icon, null); if (resource == null) { return null; } PropertiesFile properties = PropertiesFile.get(logger, resource); if (properties == null) { return null; } try { FancyDial instance = new FancyDial(icon, properties); if (instance.ok) { instances.put(icon, instance); return instance; } instance.finish(); } catch (Throwable e) { e.printStackTrace(); } return null; } private FancyDial(TextureAtlasSprite icon, PropertiesFile properties) { this.icon = icon; this.properties = properties; name = IconAPI.getIconName(icon); x0 = IconAPI.getIconX0(icon); y0 = IconAPI.getIconY0(icon); width = IconAPI.getIconWidth(icon); height = IconAPI.getIconHeight(icon); scratchBuffer = ByteBuffer.allocateDirect(4 * width * height); int itemsTexture = TexturePackAPI.getTextureIfLoaded(TexturePackAPI.ITEMS_PNG); if (itemsTexture < 0) { logger.severe("could not get items texture"); return; } itemsFBO = new FBO(itemsTexture, x0, y0, width, height); if (useScratchTexture) { logger.fine("rendering %s to %dx%d scratch texture", name, width, height); for (int i = 0; i < scratchFBO.length; i++) { scratchFBO[i] = new FBO(width, height); } } else { logger.fine("rendering %s directly to atlas", name); } boolean debug = false; for (int i = 0; ; i++) { Layer layer = newLayer(properties, "." + i); if (layer == null) { if (i > 0) { break; } continue; } layers.add(layer); debug |= layer.debug; logger.fine(" new %s", layer); } keyboard = new InputHandler(name, debug); if (layers.size() < 2) { logger.error("custom %s needs at least two layers defined", name); return; } outputFrames = properties.getInt("outputFrames", 0); int glError = GL11.glGetError(); if (glError != 0) { logger.severe("%s during %s setup", GLU.gluErrorString(glError), name); return; } ok = true; } private boolean render(boolean itemFrameRenderer) { if (!ok) { return false; } if (!itemFrameRenderer) { boolean changed = true; if (!keyboard.isEnabled()) { changed = false; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD2)) { scaleYDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD8)) { scaleYDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD4)) { scaleXDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD6)) { scaleXDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_DOWN)) { offsetYDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_UP)) { offsetYDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_LEFT)) { offsetXDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_RIGHT)) { offsetXDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_MULTIPLY)) { scaleXDelta = scaleYDelta = offsetXDelta = offsetYDelta = 0.0f; } else { changed = false; } if (changed) { logger.info(""); logger.info("scaleX %+f", scaleXDelta); logger.info("scaleY %+f", scaleYDelta); logger.info("offsetX %+f", offsetXDelta); logger.info("offsetY %+f", offsetYDelta); lastAngle = ANGLE_UNSET; } if (outputFrames > 0) { writeCustomImage(); outputFrames = 0; } } double angle = getAngle(icon); if (!useScratchTexture) { // render directly to items.png if (angle != lastAngle) { renderToItems(angle); lastAngle = angle; } } else if (itemFrameRenderer) { // look in itemFrames cache first ByteBuffer buffer = itemFrames.get(angle); if (buffer == null) { logger.fine("rendering %s at angle %f for item frame", name, angle); buffer = ByteBuffer.allocateDirect(width * height * 4); renderToItems(angle); itemsFBO.read(buffer); itemFrames.put(angle, buffer); } else { itemsFBO.write(buffer); } lastItemFrameRenderer = true; } else if (lastAngle == ANGLE_UNSET) { // first time rendering - render all N copies for (FBO fbo : scratchFBO) { renderToFB(angle, fbo); } scratchFBO[0].read(scratchBuffer); itemsFBO.write(scratchBuffer); lastAngle = angle; scratchIndex = 0; } else if (lastItemFrameRenderer || angle != lastAngle) { // render to buffer i + 1 // update items.png from buffer i int nextIndex = (scratchIndex + 1) % NUM_SCRATCH_TEXTURES; if (angle != lastAngle) { renderToFB(angle, scratchFBO[nextIndex]); scratchFBO[scratchIndex].read(scratchBuffer); } itemsFBO.write(scratchBuffer); lastAngle = angle; scratchIndex = nextIndex; lastItemFrameRenderer = false; } int glError = GL11.glGetError(); if (glError != 0) { logger.severe("%s during %s update", GLU.gluErrorString(glError), name); ok = false; } return ok; } private void writeCustomImage() { try { BufferedImage image = new BufferedImage(width, outputFrames * height, BufferedImage.TYPE_INT_ARGB); IntBuffer intBuffer = scratchBuffer.asIntBuffer(); int[] argb = new int[width * height]; File path = MCPatcherUtils.getGamePath("custom_" + name + ".png"); logger.info("generating %d %s frames", outputFrames, name); for (int i = 0; i < outputFrames; i++) { renderToItems(i * (360.0 / outputFrames)); itemsFBO.read(scratchBuffer); intBuffer.position(0); for (int j = 0; j < argb.length; j++) { switch (MipmapHelper.TEX_FORMAT) { case GL12.GL_BGRA: int bgra = intBuffer.get(j); argb[j] = (bgra << 24) | ((bgra & 0xff00) << 8) | ((bgra & 0xff0000) >> 8) | (bgra >>> 24); break; default: if (i == 0 && j == 0) { logger.warning( "unhandled texture format %d, color channels may be incorrect", MipmapHelper.TEX_FORMAT); } // fall through case GL11.GL_RGBA: argb[j] = Integer.rotateRight(intBuffer.get(j), 8); break; } } image.setRGB(0, i * height, width, height, argb, 0, width); } ImageIO.write(image, "png", path); logger.info("wrote %dx%d %s", image.getWidth(), image.getHeight(), path.getPath()); } catch (Throwable e) { e.printStackTrace(); } } private void renderToItems(double angle) { renderToFB(angle, itemsFBO); } private void renderToFB(double angle, FBO fbo) { if (fbo != null) { fbo.bind(); renderImpl(angle); fbo.unbind(); } } private void renderImpl(double angle) { for (Layer layer : layers) { layer.blendMethod.applyBlending(); GL11.glPushMatrix(); TexturePackAPI.bindTexture(layer.textureName); float offsetX = layer.offsetX; float offsetY = layer.offsetY; float scaleX = layer.scaleX; float scaleY = layer.scaleY; if (layer.debug) { offsetX += offsetXDelta; offsetY += offsetYDelta; scaleX += scaleXDelta; scaleY += scaleYDelta; } GL11.glTranslatef(offsetX, offsetY, 0.0f); GL11.glScalef(scaleX, scaleY, 1.0f); float layerAngle = (float) (angle * layer.rotationMultiplier + layer.rotationOffset); GL11.glRotatef(layerAngle, 0.0f, 0.0f, 1.0f); GL11.glCallList(drawList); GL11.glPopMatrix(); } } private static void drawBox() { GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0.0f, 0.0f); GL11.glVertex3f(-1.0f, -1.0f, 0.0f); GL11.glTexCoord2f(1.0f, 0.0f); GL11.glVertex3f(1.0f, -1.0f, 0.0f); GL11.glTexCoord2f(1.0f, 1.0f); GL11.glVertex3f(1.0f, 1.0f, 0.0f); GL11.glTexCoord2f(0.0f, 1.0f); GL11.glVertex3f(-1.0f, 1.0f, 0.0f); GL11.glEnd(); } private void finish() { for (int i = 0; i < scratchFBO.length; i++) { if (scratchFBO[i] != null) { scratchFBO[i].delete(); scratchFBO[i] = null; } } if (itemsFBO != null) { itemsFBO.delete(); itemsFBO = null; } itemFrames.clear(); layers.clear(); ok = false; } @Override public String toString() { return String.format("FancyDial{%s, %dx%d @ %d,%d}", name, width, height, x0, y0); } @Override protected void finalize() throws Throwable { finish(); super.finalize(); } private static double getAngle(Icon icon) { if (icon instanceof TextureCompass) { return ((TextureCompass) icon).currentAngle * 180.0 / Math.PI; } else if (icon instanceof TextureClock) { return ((TextureClock) icon).currentAngle * 360.0; } else { return 0.0; } } Layer newLayer(PropertiesFile properties, String suffix) { ResourceLocation textureResource = properties.getResourceLocation("source" + suffix, ""); if (textureResource == null) { return null; } if (!TexturePackAPI.hasResource(textureResource)) { properties.error("could not read %s", textureResource); return null; } float scaleX = properties.getFloat("scaleX" + suffix, 1.0f); float scaleY = properties.getFloat("scaleY" + suffix, 1.0f); float offsetX = properties.getFloat("offsetX" + suffix, 0.0f); float offsetY = properties.getFloat("offsetY" + suffix, 0.0f); float angleMultiplier = properties.getFloat("rotationSpeed" + suffix, 0.0f); float angleOffset = properties.getFloat("rotationOffset" + suffix, 0.0f); String blend = properties.getString("blend" + suffix, "alpha"); BlendMethod blendMethod = BlendMethod.parse(blend); if (blendMethod == null) { properties.error("unknown blend method %s", blend); return null; } boolean debug = properties.getBoolean("debug" + suffix, false); return new Layer( textureResource, scaleX, scaleY, offsetX, offsetY, angleMultiplier, angleOffset, blendMethod, debug); } private class Layer { final ResourceLocation textureName; final float scaleX; final float scaleY; final float offsetX; final float offsetY; final float rotationMultiplier; final float rotationOffset; final BlendMethod blendMethod; final boolean debug; Layer( ResourceLocation textureName, float scaleX, float scaleY, float offsetX, float offsetY, float rotationMultiplier, float rotationOffset, BlendMethod blendMethod, boolean debug) { this.textureName = textureName; this.scaleX = scaleX; this.scaleY = scaleY; this.offsetX = offsetX; this.offsetY = offsetY; this.rotationMultiplier = rotationMultiplier; this.rotationOffset = rotationOffset; this.blendMethod = blendMethod; this.debug = debug; } @Override public String toString() { return String.format( "Layer{%s %f %f %+f %+f x%f}", textureName, scaleX, scaleY, offsetX, offsetY, rotationMultiplier); } } private static class FBO { private final int texture; private final boolean ownTexture; private final int x0; private final int y0; private final int width; private final int height; private final int frameBuffer; private boolean lightmapEnabled; private boolean deleted; FBO(int width, int height) { this(blankTexture(width, height), true, 0, 0, width, height); } FBO(int texture, int x0, int y0, int width, int height) { this(texture, false, x0, y0, width, height); } private FBO(int texture, boolean ownTexture, int x0, int y0, int width, int height) { this.texture = texture; this.ownTexture = ownTexture; this.x0 = x0; this.y0 = y0; this.width = width; this.height = height; frameBuffer = EXTFramebufferObject.glGenFramebuffersEXT(); if (frameBuffer < 0) { throw new RuntimeException("could not get framebuffer object"); } GLAPI.glBindTexture(texture); EXTFramebufferObject.glBindFramebufferEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, frameBuffer); EXTFramebufferObject.glFramebufferTexture2DEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, EXTFramebufferObject.GL_COLOR_ATTACHMENT0_EXT, GL11.GL_TEXTURE_2D, texture, 0); } void bind() { EXTFramebufferObject.glBindFramebufferEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, frameBuffer); GL11.glPushAttrib(glAttributes); GL11.glViewport(x0, y0, width, height); GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor(x0, y0, width, height); lightmapEnabled = false; if (gl13Supported) { GL13.glActiveTexture(GL13.GL_TEXTURE1); lightmapEnabled = GL11.glIsEnabled(GL11.GL_TEXTURE_2D); if (lightmapEnabled) { GL11.glDisable(GL11.GL_TEXTURE_2D); } GL13.glActiveTexture(GL13.GL_TEXTURE0); } GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GLAPI.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_ALPHA_TEST); GLAPI.glAlphaFunc(GL11.GL_GREATER, 0.01f); if (useGL13) { GL11.glDisable(GL13.GL_MULTISAMPLE); } GLAPI.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glOrtho(-1.0f, 1.0f, -1.0f, 1.0f, -1.0f, 1.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); } void unbind() { GL11.glPopAttrib(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); if (lightmapEnabled) { GL13.glActiveTexture(GL13.GL_TEXTURE1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL13.glActiveTexture(GL13.GL_TEXTURE0); } GL11.glEnable(GL11.GL_BLEND); GLAPI.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, 0); } void read(ByteBuffer buffer) { EXTFramebufferObject.glBindFramebufferEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, frameBuffer); buffer.position(0); GL11.glReadPixels( x0, y0, width, height, MipmapHelper.TEX_FORMAT, MipmapHelper.TEX_DATA_TYPE, buffer); } void write(ByteBuffer buffer) { GLAPI.glBindTexture(texture); buffer.position(0); GL11.glTexSubImage2D( GL11.GL_TEXTURE_2D, 0, x0, y0, width, height, MipmapHelper.TEX_FORMAT, MipmapHelper.TEX_DATA_TYPE, buffer); } void delete() { if (!deleted) { deleted = true; if (ownTexture) { GL11.glDeleteTextures(texture); } EXTFramebufferObject.glDeleteFramebuffersEXT(frameBuffer); } } @Override protected void finalize() throws Throwable { delete(); super.finalize(); } private static int blankTexture(int width, int height) { int texture = GL11.glGenTextures(); MipmapHelper.setupTexture(texture, width, height, "scratch"); return texture; } } }
public void run() { running = true; try { startGame(); } catch (Exception exception) { exception.printStackTrace(); onMinecraftCrash(new UnexpectedThrowable("Failed to start game", exception)); return; } try { long l = System.currentTimeMillis(); int i = 0; do { if (!running) { break; } try { if (mcApplet != null && !mcApplet.isActive()) { break; } AxisAlignedBB.clearBoundingBoxPool(); Vec3D.initialize(); if (mcCanvas == null && Display.isCloseRequested()) { shutdown(); } if (isGamePaused && theWorld != null) { float f = timer.renderPartialTicks; timer.updateTimer(); timer.renderPartialTicks = f; } else { timer.updateTimer(); } long l1 = System.nanoTime(); for (int j = 0; j < timer.elapsedTicks; j++) { ticksRan++; try { runTick(); continue; } catch (MinecraftException minecraftexception1) { theWorld = null; } changeWorld1(null); displayGuiScreen(new GuiConflictWarning()); } long l2 = System.nanoTime() - l1; checkGLError("Pre render"); RenderBlocks.fancyGrass = gameSettings.fancyGraphics; sndManager.func_338_a(thePlayer, timer.renderPartialTicks); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); if (theWorld != null) { theWorld.updatingLighting(); } if (!Keyboard.isKeyDown(65)) { Display.update(); } if (thePlayer != null && thePlayer.isEntityInsideOpaqueBlock()) { gameSettings.thirdPersonView = false; } if (!skipRenderWorld) { if (playerController != null) { playerController.setPartialTime(timer.renderPartialTicks); } entityRenderer.updateCameraAndRender(timer.renderPartialTicks); } if (!Display.isActive()) { if (fullscreen) { toggleFullscreen(); } Thread.sleep(10L); } if (gameSettings.showDebugInfo) { displayDebugInfo(l2); } else { prevFrameTime = System.nanoTime(); } guiAchievement.updateAchievementWindow(); Thread.yield(); if (Keyboard.isKeyDown(65)) { Display.update(); } screenshotListener(); if (mcCanvas != null && !fullscreen && (mcCanvas.getWidth() != displayWidth || mcCanvas.getHeight() != displayHeight)) { displayWidth = mcCanvas.getWidth(); displayHeight = mcCanvas.getHeight(); if (displayWidth <= 0) { displayWidth = 1; } if (displayHeight <= 0) { displayHeight = 1; } resize(displayWidth, displayHeight); } checkGLError("Post render"); i++; isGamePaused = !isMultiplayerWorld() && currentScreen != null && currentScreen.doesGuiPauseGame(); while (System.currentTimeMillis() >= l + 1000L) { debug = (new StringBuilder()) .append(i) .append(" fps, ") .append(WorldRenderer.chunksUpdated) .append(" chunk updates") .toString(); WorldRenderer.chunksUpdated = 0; l += 1000L; i = 0; } } catch (MinecraftException minecraftexception) { theWorld = null; changeWorld1(null); displayGuiScreen(new GuiConflictWarning()); } catch (OutOfMemoryError outofmemoryerror) { func_28002_e(); displayGuiScreen(new GuiErrorScreen()); System.gc(); } } while (true); } catch (MinecraftError minecrafterror) { } catch (Throwable throwable) { func_28002_e(); throwable.printStackTrace(); onMinecraftCrash(new UnexpectedThrowable("Unexpected error", throwable)); } finally { shutdownMinecraftApplet(); } }
void bind() { EXTFramebufferObject.glBindFramebufferEXT( EXTFramebufferObject.GL_FRAMEBUFFER_EXT, frameBuffer); GL11.glPushAttrib(glAttributes); GL11.glViewport(x0, y0, width, height); GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor(x0, y0, width, height); lightmapEnabled = false; if (gl13Supported) { GL13.glActiveTexture(GL13.GL_TEXTURE1); lightmapEnabled = GL11.glIsEnabled(GL11.GL_TEXTURE_2D); if (lightmapEnabled) { GL11.glDisable(GL11.GL_TEXTURE_2D); } GL13.glActiveTexture(GL13.GL_TEXTURE0); } GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GLAPI.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_ALPHA_TEST); GLAPI.glAlphaFunc(GL11.GL_GREATER, 0.01f); if (useGL13) { GL11.glDisable(GL13.GL_MULTISAMPLE); } GLAPI.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glOrtho(-1.0f, 1.0f, -1.0f, 1.0f, -1.0f, 1.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); }
private void displayDebugInfo(long l) { long l1 = 0xfe502aL; if (prevFrameTime == -1L) { prevFrameTime = System.nanoTime(); } long l2 = System.nanoTime(); tickTimes[numRecordedFrameTimes & frameTimes.length - 1] = l; frameTimes[numRecordedFrameTimes++ & frameTimes.length - 1] = l2 - prevFrameTime; prevFrameTime = l2; GL11.glClear(256); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho(0.0D, displayWidth, displayHeight, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glLineWidth(1.0F); GL11.glDisable(3553 /*GL_TEXTURE_2D*/); Tessellator tessellator = Tessellator.instance; tessellator.startDrawing(7); int i = (int) (l1 / 0x30d40L); tessellator.setColorOpaque_I(0x20000000); tessellator.addVertex(0.0D, displayHeight - i, 0.0D); tessellator.addVertex(0.0D, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i, 0.0D); tessellator.setColorOpaque_I(0x20200000); tessellator.addVertex(0.0D, displayHeight - i * 2, 0.0D); tessellator.addVertex(0.0D, displayHeight - i, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i * 2, 0.0D); tessellator.draw(); long l3 = 0L; for (int j = 0; j < frameTimes.length; j++) { l3 += frameTimes[j]; } int k = (int) (l3 / 0x30d40L / (long) frameTimes.length); tessellator.startDrawing(7); tessellator.setColorOpaque_I(0x20400000); tessellator.addVertex(0.0D, displayHeight - k, 0.0D); tessellator.addVertex(0.0D, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - k, 0.0D); tessellator.draw(); tessellator.startDrawing(1); for (int i1 = 0; i1 < frameTimes.length; i1++) { int j1 = ((i1 - numRecordedFrameTimes & frameTimes.length - 1) * 255) / frameTimes.length; int k1 = (j1 * j1) / 255; k1 = (k1 * k1) / 255; int i2 = (k1 * k1) / 255; i2 = (i2 * i2) / 255; if (frameTimes[i1] > l1) { tessellator.setColorOpaque_I(0xff000000 + k1 * 0x10000); } else { tessellator.setColorOpaque_I(0xff000000 + k1 * 256); } long l4 = frameTimes[i1] / 0x30d40L; long l5 = tickTimes[i1] / 0x30d40L; tessellator.addVertex((float) i1 + 0.5F, (float) ((long) displayHeight - l4) + 0.5F, 0.0D); tessellator.addVertex((float) i1 + 0.5F, (float) displayHeight + 0.5F, 0.0D); tessellator.setColorOpaque_I(0xff000000 + k1 * 0x10000 + k1 * 256 + k1 * 1); tessellator.addVertex((float) i1 + 0.5F, (float) ((long) displayHeight - l4) + 0.5F, 0.0D); tessellator.addVertex( (float) i1 + 0.5F, (float) ((long) displayHeight - (l4 - l5)) + 0.5F, 0.0D); } tessellator.draw(); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); }
private static int blankTexture(int width, int height) { int texture = GL11.glGenTextures(); MipmapHelper.setupTexture(texture, width, height, "scratch"); return texture; }
public void runTick() { if (ticksRan == 6000) { func_28001_B(); } statFileWriter.func_27178_d(); ingameGUI.updateTick(); entityRenderer.getMouseOver(1.0F); if (thePlayer != null) { net.minecraft.src.IChunkProvider ichunkprovider = theWorld.getIChunkProvider(); if (ichunkprovider instanceof ChunkProviderLoadOrGenerate) { ChunkProviderLoadOrGenerate chunkproviderloadorgenerate = (ChunkProviderLoadOrGenerate) ichunkprovider; int j = MathHelper.floor_float((int) thePlayer.posX) >> 4; int i1 = MathHelper.floor_float((int) thePlayer.posZ) >> 4; chunkproviderloadorgenerate.setCurrentChunkOver(j, i1); } } if (!isGamePaused && theWorld != null) { playerController.updateController(); } GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/terrain.png")); if (!isGamePaused) { renderEngine.updateDynamicTextures(); } if (currentScreen == null && thePlayer != null) { if (thePlayer.health <= 0) { displayGuiScreen(null); } else if (thePlayer.isPlayerSleeping() && theWorld != null && theWorld.multiplayerWorld) { displayGuiScreen(new GuiSleepMP()); } } else if (currentScreen != null && (currentScreen instanceof GuiSleepMP) && !thePlayer.isPlayerSleeping()) { displayGuiScreen(null); } if (currentScreen != null) { leftClickCounter = 10000; mouseTicksRan = ticksRan + 10000; } if (currentScreen != null) { currentScreen.handleInput(); if (currentScreen != null) { currentScreen.field_25091_h.func_25088_a(); currentScreen.updateScreen(); } } if (currentScreen == null || currentScreen.field_948_f) { do { if (!Mouse.next()) { break; } long l = System.currentTimeMillis() - systemTime; if (l <= 200L) { int k = Mouse.getEventDWheel(); if (k != 0) { thePlayer.inventory.changeCurrentItem(k); if (gameSettings.field_22275_C) { if (k > 0) { k = 1; } if (k < 0) { k = -1; } gameSettings.field_22272_F += (float) k * 0.25F; } } if (currentScreen == null) { if (!inGameHasFocus && Mouse.getEventButtonState()) { setIngameFocus(); } else { if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState()) { clickMouse(0); mouseTicksRan = ticksRan; } if (Mouse.getEventButton() == 1 && Mouse.getEventButtonState()) { clickMouse(1); mouseTicksRan = ticksRan; } if (Mouse.getEventButton() == 2 && Mouse.getEventButtonState()) { clickMiddleMouseButton(); } } } else if (currentScreen != null) { currentScreen.handleMouseInput(); } } } while (true); if (leftClickCounter > 0) { leftClickCounter--; } do { if (!Keyboard.next()) { break; } thePlayer.handleKeyPress(Keyboard.getEventKey(), Keyboard.getEventKeyState()); if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == 87) { toggleFullscreen(); } else { if (currentScreen != null) { currentScreen.handleKeyboardInput(); } else { if (Keyboard.getEventKey() == 1) { displayInGameMenu(); } if (Keyboard.getEventKey() == 31 && Keyboard.isKeyDown(61)) { forceReload(); } if (Keyboard.getEventKey() == 59) { gameSettings.hideGUI = !gameSettings.hideGUI; } if (Keyboard.getEventKey() == 61) { gameSettings.showDebugInfo = !gameSettings.showDebugInfo; } if (Keyboard.getEventKey() == 63) { gameSettings.thirdPersonView = !gameSettings.thirdPersonView; } if (Keyboard.getEventKey() == 66) { gameSettings.smoothCamera = !gameSettings.smoothCamera; } if (Keyboard.getEventKey() == gameSettings.keyBindInventory.keyCode) { displayGuiScreen(new GuiInventory(thePlayer)); } if (Keyboard.getEventKey() == gameSettings.keyBindDrop.keyCode) { thePlayer.dropCurrentItem(); } if (isMultiplayerWorld() && Keyboard.getEventKey() == gameSettings.keyBindChat.keyCode) { displayGuiScreen(new GuiChat()); } } for (int i = 0; i < 9; i++) { if (Keyboard.getEventKey() == 2 + i) { thePlayer.inventory.currentItem = i; } } if (Keyboard.getEventKey() == gameSettings.keyBindToggleFog.keyCode) { gameSettings.setOptionValue( EnumOptions.RENDER_DISTANCE, !Keyboard.isKeyDown(42) && !Keyboard.isKeyDown(54) ? 1 : -1); } } } } while (true); if (currentScreen == null) { if (Mouse.isButtonDown(0) && (float) (ticksRan - mouseTicksRan) >= timer.ticksPerSecond / 4F && inGameHasFocus) { clickMouse(0); mouseTicksRan = ticksRan; } if (Mouse.isButtonDown(1) && (float) (ticksRan - mouseTicksRan) >= timer.ticksPerSecond / 4F && inGameHasFocus) { clickMouse(1); mouseTicksRan = ticksRan; } } func_6254_a(0, currentScreen == null && Mouse.isButtonDown(0) && inGameHasFocus); } if (theWorld != null) { if (thePlayer != null) { joinPlayerCounter++; if (joinPlayerCounter == 30) { joinPlayerCounter = 0; theWorld.joinEntityInSurroundings(thePlayer); } } theWorld.difficultySetting = gameSettings.difficulty; if (theWorld.multiplayerWorld) { theWorld.difficultySetting = 3; } if (!isGamePaused) { entityRenderer.updateRenderer(); } if (!isGamePaused) { renderGlobal.updateClouds(); } if (!isGamePaused) { if (theWorld.field_27172_i > 0) { theWorld.field_27172_i--; } theWorld.updateEntities(); } if (!isGamePaused || isMultiplayerWorld()) { theWorld.setAllowedMobSpawns(gameSettings.difficulty > 0, true); theWorld.tick(); } if (!isGamePaused && theWorld != null) { theWorld.randomDisplayUpdates( MathHelper.floor_double(thePlayer.posX), MathHelper.floor_double(thePlayer.posY), MathHelper.floor_double(thePlayer.posZ)); } if (!isGamePaused) { effectRenderer.updateEffects(); } } systemTime = System.currentTimeMillis(); }
public void startGame() throws LWJGLException { if (mcCanvas != null) { Graphics g = mcCanvas.getGraphics(); if (g != null) { g.setColor(Color.BLACK); g.fillRect(0, 0, displayWidth, displayHeight); g.dispose(); } Display.setParent(mcCanvas); } else if (fullscreen) { Display.setFullscreen(true); displayWidth = Display.getDisplayMode().getWidth(); displayHeight = Display.getDisplayMode().getHeight(); if (displayWidth <= 0) { displayWidth = 1; } if (displayHeight <= 0) { displayHeight = 1; } } else { Display.setDisplayMode(new DisplayMode(displayWidth, displayHeight)); } Display.setTitle("Minecraft Minecraft Beta 1.7.3"); try { Display.create(); } catch (LWJGLException lwjglexception) { lwjglexception.printStackTrace(); try { Thread.sleep(1000L); } catch (InterruptedException interruptedexception) { } Display.create(); } mcDataDir = getMinecraftDir(); saveLoader = new SaveConverterMcRegion(new File(mcDataDir, "saves")); gameSettings = new GameSettings(this, mcDataDir); texturePackList = new TexturePackList(this, mcDataDir); renderEngine = new RenderEngine(texturePackList, gameSettings); fontRenderer = new FontRenderer(gameSettings, "/font/default.png", renderEngine); ColorizerWater.func_28182_a(renderEngine.func_28149_a("/misc/watercolor.png")); ColorizerGrass.func_28181_a(renderEngine.func_28149_a("/misc/grasscolor.png")); ColorizerFoliage.func_28152_a(renderEngine.func_28149_a("/misc/foliagecolor.png")); entityRenderer = new EntityRenderer(this); RenderManager.instance.itemRenderer = new ItemRenderer(this); statFileWriter = new StatFileWriter(session, mcDataDir); AchievementList.openInventory.setStatStringFormatter(new StatStringFormatKeyInv(this)); loadScreen(); Keyboard.create(); Mouse.create(); mouseHelper = new MouseHelper(mcCanvas); try { Controllers.create(); } catch (Exception exception) { exception.printStackTrace(); } checkGLError("Pre startup"); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glShadeModel(7425 /*GL_SMOOTH*/); GL11.glClearDepth(1.0D); GL11.glEnable(2929 /*GL_DEPTH_TEST*/); GL11.glDepthFunc(515); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); GL11.glCullFace(1029 /*GL_BACK*/); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); checkGLError("Startup"); glCapabilities = new OpenGlCapsChecker(); sndManager.loadSoundSettings(gameSettings); renderEngine.registerTextureFX(textureLavaFX); renderEngine.registerTextureFX(textureWaterFX); renderEngine.registerTextureFX(new TexturePortalFX()); renderEngine.registerTextureFX(new TextureCompassFX(this)); renderEngine.registerTextureFX(new TextureWatchFX(this)); renderEngine.registerTextureFX(new TextureWaterFlowFX()); renderEngine.registerTextureFX(new TextureLavaFlowFX()); renderEngine.registerTextureFX(new TextureFlamesFX(0)); renderEngine.registerTextureFX(new TextureFlamesFX(1)); renderGlobal = new RenderGlobal(this, renderEngine); GL11.glViewport(0, 0, displayWidth, displayHeight); effectRenderer = new EffectRenderer(theWorld, renderEngine); try { downloadResourcesThread = new ThreadDownloadResources(mcDataDir, this); downloadResourcesThread.start(); } catch (Exception exception1) { } checkGLError("Post startup"); ingameGUI = new GuiIngame(this); if (serverName != null) { displayGuiScreen(new GuiConnecting(this, serverName, serverPort)); } else { displayGuiScreen(new GuiMainMenu()); } }
private boolean render(boolean itemFrameRenderer) { if (!ok) { return false; } if (!itemFrameRenderer) { boolean changed = true; if (!keyboard.isEnabled()) { changed = false; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD2)) { scaleYDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD8)) { scaleYDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD4)) { scaleXDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_NUMPAD6)) { scaleXDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_DOWN)) { offsetYDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_UP)) { offsetYDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_LEFT)) { offsetXDelta -= STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_RIGHT)) { offsetXDelta += STEP; } else if (keyboard.isKeyPressed(Keyboard.KEY_MULTIPLY)) { scaleXDelta = scaleYDelta = offsetXDelta = offsetYDelta = 0.0f; } else { changed = false; } if (changed) { logger.info(""); logger.info("scaleX %+f", scaleXDelta); logger.info("scaleY %+f", scaleYDelta); logger.info("offsetX %+f", offsetXDelta); logger.info("offsetY %+f", offsetYDelta); lastAngle = ANGLE_UNSET; } if (outputFrames > 0) { writeCustomImage(); outputFrames = 0; } } double angle = getAngle(icon); if (!useScratchTexture) { // render directly to items.png if (angle != lastAngle) { renderToItems(angle); lastAngle = angle; } } else if (itemFrameRenderer) { // look in itemFrames cache first ByteBuffer buffer = itemFrames.get(angle); if (buffer == null) { logger.fine("rendering %s at angle %f for item frame", name, angle); buffer = ByteBuffer.allocateDirect(width * height * 4); renderToItems(angle); itemsFBO.read(buffer); itemFrames.put(angle, buffer); } else { itemsFBO.write(buffer); } lastItemFrameRenderer = true; } else if (lastAngle == ANGLE_UNSET) { // first time rendering - render all N copies for (FBO fbo : scratchFBO) { renderToFB(angle, fbo); } scratchFBO[0].read(scratchBuffer); itemsFBO.write(scratchBuffer); lastAngle = angle; scratchIndex = 0; } else if (lastItemFrameRenderer || angle != lastAngle) { // render to buffer i + 1 // update items.png from buffer i int nextIndex = (scratchIndex + 1) % NUM_SCRATCH_TEXTURES; if (angle != lastAngle) { renderToFB(angle, scratchFBO[nextIndex]); scratchFBO[scratchIndex].read(scratchBuffer); } itemsFBO.write(scratchBuffer); lastAngle = angle; scratchIndex = nextIndex; lastItemFrameRenderer = false; } int glError = GL11.glGetError(); if (glError != 0) { logger.severe("%s during %s update", GLU.gluErrorString(glError), name); ok = false; } return ok; }
private void loadScreen() throws LWJGLException { ScaledResolution scaledresolution = new ScaledResolution(gameSettings, displayWidth, displayHeight); GL11.glClear(16640); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho( 0.0D, scaledresolution.field_25121_a, scaledresolution.field_25120_b, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glViewport(0, 0, displayWidth, displayHeight); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/title/mojang.png")); tessellator.startDrawingQuads(); tessellator.setColorOpaque_I(0xffffff); tessellator.addVertexWithUV(0.0D, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.draw(); char c = '\u0100'; char c1 = '\u0100'; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); tessellator.setColorOpaque_I(0xffffff); func_6274_a( (scaledresolution.getScaledWidth() - c) / 2, (scaledresolution.getScaledHeight() - c1) / 2, 0, 0, c, c1); GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); Display.swapBuffers(); }