public void initialize( ModelBiped modelBipedMain, ModelBiped modelArmorChestplate, ModelBiped modelArmor, float shadowSize) { this.mainModel = modelBipedMain; this.shadowSize = shadowSize; Reflect.SetField( net.minecraft.client.renderer.entity.RenderPlayer.class, this, SmartRenderInstall.RenderPlayer_modelBipedMain, modelBipedMain); Reflect.SetField( net.minecraft.client.renderer.entity.RenderPlayer.class, this, SmartRenderInstall.RenderPlayer_modelArmorChestplate, this.modelArmorChestplate = modelArmorChestplate); Reflect.SetField( net.minecraft.client.renderer.entity.RenderPlayer.class, this, SmartRenderInstall.RenderPlayer_modelArmor, this.modelArmor = modelArmor); }