public void renderBarbarian( EntityBarbarian par1EntityBarbarian, double par2, double par4, double par6, float par8, float par9) { super.doRenderLiving(par1EntityBarbarian, par2, par4, par6, par8, par9); }
public void renderCitizen( EntityCitizen var1, double var2, double var4, double var6, float var8, float var9) { super.doRenderLiving(var1, var2, var4, var6, var8, var9); }
public void func_177_a(EntityRobot robot, double d, double d1, double d2, float f, float f1) { super.doRenderLiving(robot, d, d1, d2, f, f1); }
public void doRenderLiving( EntityLiving entity, double par2, double par4, double par6, float par8, float par9) { super.doRenderLiving((EntityRobot) entity, par2, par4, par6, par8, par9); }
public void func_82418_a( EntityTef par1, double par2, double par4, double par6, float par8, float par9) { super.doRenderLiving(par1, par2, par4, par6, par8, par9); BossStatus.setBossStatus(par1, true); }