private void drawBurningBuildings(MrlBuilding b, Shape shape, Graphics2D g) {
   //        switch (b.getEstimatedFieryness()) {
   switch (b.getSelfBuilding().getFieryness()) {
     case 1:
       g.setColor(HEATING_COLOUR);
       break;
     case 2:
       g.setColor(BURNING_COLOUR);
       break;
     case 3:
       g.setColor(INFERNO_COLOUR);
       break;
     case 4:
       g.setColor(WATER_DAMAGE_COLOUR);
       break;
     case 5:
       g.setColor(MINOR_DAMAGE_COLOUR);
       break;
     case 6:
       g.setColor(MODERATE_DAMAGE_COLOUR);
       break;
     case 7:
       g.setColor(SEVERE_DAMAGE_COLOUR);
       break;
     case 8:
       g.setColor(BURNT_OUT_COLOUR);
       break;
   }
   g.fill(shape);
 }
  @Override
  protected void paintShape(Building b, Polygon shape, Graphics2D g) {
    if (StaticViewProperties.selectedObject != null) {

      BURNING_BUILDINGS.clear();
      List<MrlBuilding> buildings = null;
      try {
        buildings =
            Collections.synchronizedList(
                BURNING_BUILDINGS_MAP.get(StaticViewProperties.selectedObject.getID()));
      } catch (NullPointerException ignored) {
      }

      if (buildings != null) {
        showRealFieriness = true;
        for (MrlBuilding bb : buildings) {
          //                    if (bb.getEstimatedFieryness() > 0 &&
          // b.equals(bb.getSelfBuilding())) {
          if (bb.getSelfBuilding().isFierynessDefined()
              && bb.getSelfBuilding().getFieryness() > 0
              && b.equals(bb.getSelfBuilding())) {
            drawBurningBuildings(bb, shape, g);
            BURNING_BUILDINGS.add(bb.getSelfBuilding().getID());

            return;
          }
          //                    else if (bb.isProbablyOnFire() && b.equals(bb.getSelfBuilding())) {
          //                        g.setColor(PROB);
          //                        g.fill(shape);
          //                        return;
          //                    }
        }
      } else {
        showRealFieriness = false;
      }
    }
  }