@Override public void doSpacialAttack(ItemStack stack, EntityPlayer player) { World world = player.worldObj; NBTTagCompound tag = ItemSlashBlade.getItemTagCompound(stack); if (!world.isRemote) { final int cost = -20; if (!ItemSlashBlade.ProudSoul.tryAdd(tag, cost, false)) { stack.damageItem(10, player); } ItemSlashBlade blade = (ItemSlashBlade) stack.getItem(); float baseModif = blade.getBaseAttackModifiers(tag); int level = Math.max(1, EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack)); float magicDamage = (baseModif / 2.0f); int rank = StylishRankManager.getStylishRank(player); if (5 <= rank) magicDamage += ItemSlashBlade.AttackAmplifier.get(tag) * (0.25f + (level / 5.0f)); final float[] speeds = {0.25f, 0.3f, 0.35f}; for (int i = 0; i < speeds.length; i++) { EntityDrive entityDrive = new EntityDrive(world, player, magicDamage, false, 0); entityDrive.setInitialSpeed(speeds[i]); if (entityDrive != null) { world.spawnEntityInWorld(entityDrive); } } { EntityDrive entityDrive = new EntityDrive(world, player, magicDamage, true, 0); entityDrive.setInitialSpeed(0.225f); if (entityDrive != null) { world.spawnEntityInWorld(entityDrive); } } } ItemSlashBlade.setComboSequence(tag, ItemSlashBlade.ComboSequence.Kiriage); }
@Override public void doSpacialAttack(ItemStack stack, EntityPlayer player) { World world = player.worldObj; NBTTagCompound tag = ItemSlashBlade.getItemTagCompound(stack); player.worldObj.playSoundAtEntity(player, "mob.blaze.hit", 0.2F, 0.6F); if (!world.isRemote) { final int cost = -20; if (!ItemSlashBlade.ProudSoul.tryAdd(tag, cost, false)) { stack.damageItem(10, player); } ItemSlashBlade blade = (ItemSlashBlade) stack.getItem(); { AxisAlignedBB bb = player.getEntityBoundingBox(); bb = bb.expand(5.0f, 0.25f, 5.0f); List<Entity> list = world.getEntitiesInAABBexcluding(player, bb, EntitySelectorAttackable.getInstance()); for (Entity curEntity : list) { StylishRankManager.setNextAttackType(player, StylishRankManager.AttackTypes.CircleSlash); blade.attackTargetEntity(stack, curEntity, player, true); player.onCriticalHit(curEntity); } } float baseModif = blade.getBaseAttackModifiers(tag); int level = Math.max(1, EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack)); float magicDamage = (baseModif / 2.0f); int rank = StylishRankManager.getStylishRank(player); if (5 <= rank) magicDamage += ItemSlashBlade.AttackAmplifier.get(tag) * (0.25f + (level / 5.0f)); for (int i = 0; i < 6; i++) { EntityDrive entityDrive = new EntityDrive(world, player, magicDamage, false, 0); entityDrive.setLocationAndAngles( player.posX, player.posY + (double) player.getEyeHeight() / 2D, player.posZ, player.rotationYaw + 60 * i /*+ (entityDrive.getRand().nextFloat() - 0.5f) * 60*/, 0); // (entityDrive.getRand().nextFloat() - 0.5f) * 60); entityDrive.setDriveVector(0.5f); entityDrive.setLifeTime(10); entityDrive.setIsMultiHit(false); entityDrive.setRoll(90.0f /*+ 120 * (entityDrive.getRand().nextFloat() - 0.5f)*/); if (entityDrive != null) { world.spawnEntityInWorld(entityDrive); } } } ItemSlashBlade.setComboSequence(tag, ItemSlashBlade.ComboSequence.Battou); }