@EventHandler(priority = EventPriority.NORMAL)
  public void onPlayerMove(PlayerMoveEvent event) {
    final Location from = event.getFrom();
    final Location to = event.getTo();
    try {
      if (from.getWorld() == to.getWorld() && from.distanceSquared(to) < (0.0001 * 0.0001)) {
        // If player just rotated, but didn't move, don't process this event.
        return;
      }
    } catch (IllegalArgumentException ex) {
    }

    if (!TFM_AdminWorld.getInstance().validateMovement(event)) {
      return;
    }

    Player player = event.getPlayer();
    TFM_PlayerData playerdata = TFM_PlayerData.getPlayerData(player);

    for (Entry<Player, Double> fuckoff : TotalFreedomMod.fuckoffEnabledFor.entrySet()) {
      Player fuckoffPlayer = fuckoff.getKey();

      if (fuckoffPlayer.equals(player) || !fuckoffPlayer.isOnline()) {
        continue;
      }

      double fuckoffRange = fuckoff.getValue().doubleValue();

      Location playerLocation = player.getLocation();
      Location fuckoffLocation = fuckoffPlayer.getLocation();

      double distanceSquared;
      try {
        distanceSquared = playerLocation.distanceSquared(fuckoffLocation);
      } catch (IllegalArgumentException ex) {
        continue;
      }

      if (distanceSquared < (fuckoffRange * fuckoffRange)) {
        event.setTo(
            fuckoffLocation
                .clone()
                .add(
                    playerLocation
                        .subtract(fuckoffLocation)
                        .toVector()
                        .normalize()
                        .multiply(fuckoffRange * 1.1)));
        break;
      }
    }

    boolean freeze = false;
    if (TotalFreedomMod.allPlayersFrozen) {
      if (!TFM_AdminList.isSuperAdmin(player)) {
        freeze = true;
      }
    } else {
      if (playerdata.isFrozen()) {
        freeze = true;
      }
    }

    if (freeze) {
      Location freezeTo = to.clone();

      freezeTo.setX(from.getX());
      freezeTo.setY(from.getY());
      freezeTo.setZ(from.getZ());

      event.setTo(freezeTo);
    }

    if (playerdata.isCaged()) {
      Location targetPos = player.getLocation().add(0, 1, 0);

      boolean outOfCage;
      if (!targetPos.getWorld().equals(playerdata.getCagePos().getWorld())) {
        outOfCage = true;
      } else {
        outOfCage = targetPos.distanceSquared(playerdata.getCagePos()) > (2.5 * 2.5);
      }

      if (outOfCage) {
        playerdata.setCaged(
            true,
            targetPos,
            playerdata.getCageMaterial(TFM_PlayerData.CageLayer.OUTER),
            playerdata.getCageMaterial(TFM_PlayerData.CageLayer.INNER));
        playerdata.regenerateHistory();
        playerdata.clearHistory();
        TFM_Util.buildHistory(targetPos, 2, playerdata);
        TFM_Util.generateHollowCube(
            targetPos, 2, playerdata.getCageMaterial(TFM_PlayerData.CageLayer.OUTER));
        TFM_Util.generateCube(
            targetPos, 1, playerdata.getCageMaterial(TFM_PlayerData.CageLayer.INNER));
      }
    }

    if (playerdata.isOrbiting()) {
      if (player.getVelocity().length() < playerdata.orbitStrength() * (2.0 / 3.0)) {
        player.setVelocity(new Vector(0, playerdata.orbitStrength(), 0));
      }
    }

    if (TFM_Jumppads.getInstance().getMode().isOn()) {
      TFM_Jumppads.getInstance().PlayerMoveEvent(event);
    }

    if (!(TFM_ConfigEntry.LANDMINES_ENABLED.getBoolean()
        && TFM_ConfigEntry.ALLOW_EXPLOSIONS.getBoolean())) {
      return;
    }

    Iterator<Command_landmine.TFM_LandmineData> landmines =
        Command_landmine.TFM_LandmineData.landmines.iterator();
    while (landmines.hasNext()) {
      Command_landmine.TFM_LandmineData landmine = landmines.next();

      Location location = landmine.location;
      if (location.getBlock().getType() != Material.TNT) {
        landmines.remove();
        continue;
      }

      if (landmine.player.equals(player)) {
        break;
      }

      if (!player.getWorld().equals(location.getWorld())) {
        break;
      }

      if (!(player.getLocation().distanceSquared(location)
          <= (landmine.radius * landmine.radius))) {
        break;
      }

      landmine.location.getBlock().setType(Material.AIR);

      TNTPrimed tnt1 = location.getWorld().spawn(location, TNTPrimed.class);
      tnt1.setFuseTicks(40);
      tnt1.setPassenger(player);
      tnt1.setVelocity(new Vector(0.0, 2.0, 0.0));

      TNTPrimed tnt2 = location.getWorld().spawn(player.getLocation(), TNTPrimed.class);
      tnt2.setFuseTicks(1);

      player.setGameMode(GameMode.SURVIVAL);
      landmines.remove();
    }
  }