public static void load() { PerformanceTimer timer = new PerformanceTimer(); System.out.print("loading TreasureBox..."); try { JAXBContext context = JAXBContext.newInstance(L1TreasureBox.TreasureBoxList.class); Unmarshaller um = context.createUnmarshaller(); File file = new File(PATH); TreasureBoxList list = (TreasureBoxList) um.unmarshal(file); for (L1TreasureBox each : list) { each.init(); _dataMap.put(each.getBoxId(), each); } } catch (Exception e) { _log.log(Level.SEVERE, PATH + "のロードに失敗。", e); System.exit(0); } System.out.println("OK! " + timer.elapsedTimeMillis() + "ms"); }
private AutoShopBuyTable() { PerformanceTimer timer = new PerformanceTimer(); System.out.print("[AutoShopBuyTable] loading AutoShopBuyItemPrice..."); weaponAddDamage(); System.out.println("OK! " + timer.get() + " ms"); }