@Override public void onAction(L1PcInstance pc, int skillId) { L1Attack attack = new L1Attack(pc, this, skillId); if (attack.calcHit()) { attack.calcDamage(); attack.calcStaffOfMana(); attack.addPcPoisonAttack(pc, this); attack.addChaserAttack(); } attack.action(); attack.commit(); }
@Override public void onAction(L1PcInstance pc) { L1Attack attack = new L1Attack(pc, this); if (attack.calcHit()) { attack.calcDamage(); attack.addPcPoisonAttack(pc, this); } attack.action(); attack.commit(); }