public void mouseReleased(int mouseX, int mouseY) { if (this.field_146155_p) { if (this.field_146153_r == SoundCategory.MASTER) { float var10000 = 1.0F; } else { GuiScreenOptionsSounds.this.game_settings_4.getSoundLevel(this.field_146153_r); } GuiScreenOptionsSounds.this .mc .getSoundHandler() .playSound( PositionedSoundRecord.createPositionedSoundRecord( new ResourceLocation("gui.button.press"), 1.0F)); } this.field_146155_p = false; }