/** * Draws the passed-in text using syntax highlighting for the current language. It is assumed that * the entire line is either not in a selected region, or painting with a selection-foreground * color is turned off. * * @param painter The painter to render the tokens. * @param token The list of tokens to draw. * @param g The graphics context in which to draw. * @param x The x-coordinate at which to draw. * @param y The y-coordinate at which to draw. * @return The x-coordinate representing the end of the painted text. */ private float drawLine( TokenPainter painter, Token token, Graphics2D g, float x, float y, int line) { float nextX = x; // The x-value at the end of our text. boolean paintBG = host.getPaintTokenBackgrounds(line, y); while (token != null && token.isPaintable() && nextX < clipEnd) { nextX = painter.paint(token, g, nextX, y, host, this, clipStart, paintBG); token = token.getNextToken(); } // NOTE: We should re-use code from Token (paintBackground()) here, // but don't because I'm just too lazy. if (host.getEOLMarkersVisible()) { g.setColor(host.getForegroundForTokenType(Token.WHITESPACE)); g.setFont(host.getFontForTokenType(Token.WHITESPACE)); g.drawString("\u00B6", nextX, y); } // Return the x-coordinate at the end of the painted text. return nextX; }
/** * Draws a single view (i.e., a line of text for a wrapped view), wrapping the text onto multiple * lines if necessary. Any selected text is rendered with the editor's "selected text" color. * * @param painter The painter to use to render tokens. * @param g The graphics context in which to paint. * @param r The rectangle in which to paint. * @param view The <code>View</code> to paint. * @param fontHeight The height of the font being used. * @param y The y-coordinate at which to begin painting. * @param selStart The start of the selection. * @param selEnd The end of the selection. */ protected void drawViewWithSelection( TokenPainter painter, Graphics2D g, Rectangle r, View view, int fontHeight, int y, int selStart, int selEnd) { float x = r.x; LayeredHighlighter h = (LayeredHighlighter) host.getHighlighter(); RSyntaxDocument document = (RSyntaxDocument) getDocument(); Element map = getElement(); int p0 = view.getStartOffset(); int lineNumber = map.getElementIndex(p0); int p1 = view.getEndOffset(); // - 1; setSegment(p0, p1 - 1, document, drawSeg); // System.err.println("drawSeg=='" + drawSeg + "' (p0/p1==" + p0 + "/" + p1 + ")"); int start = p0 - drawSeg.offset; Token token = document.getTokenListForLine(lineNumber); // If this line is an empty line, then the token list is simply a // null token. In this case, the line highlight will be skipped in // the loop below, so unfortunately we must manually do it here. if (token != null && token.getType() == Token.NULL) { h.paintLayeredHighlights(g, p0, p1, r, host, this); return; } // Loop through all tokens in this view and paint them! while (token != null && token.isPaintable()) { int p = calculateBreakPosition(p0, token, x); x = r.x; h.paintLayeredHighlights(g, p0, p, r, host, this); while (token != null && token.isPaintable() && token.getEndOffset() - 1 < p) { // <=p) { // Selection starts in this token if (token.containsPosition(selStart)) { if (selStart > token.getOffset()) { tempToken.copyFrom(token); tempToken.textCount = selStart - tempToken.getOffset(); x = painter.paint(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(selStart); // Clone required since token and tempToken must be // different tokens for else statement below token = new TokenImpl(tempToken); } int selCount = Math.min(token.length(), selEnd - token.getOffset()); if (selCount == token.length()) { x = painter.paintSelected(token, g, x, y, host, this); } else { tempToken.copyFrom(token); tempToken.textCount = selCount; x = painter.paintSelected(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(token.getOffset() + selCount); token = tempToken; x = painter.paint(token, g, x, y, host, this); } } // Selection ends in this token else if (token.containsPosition(selEnd)) { tempToken.copyFrom(token); tempToken.textCount = selEnd - tempToken.getOffset(); x = painter.paintSelected(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(selEnd); token = tempToken; x = painter.paint(token, g, x, y, host, this); } // This token is entirely selected else if (token.getOffset() >= selStart && token.getEndOffset() <= selEnd) { x = painter.paintSelected(token, g, x, y, host, this); } // This token is entirely unselected else { x = painter.paint(token, g, x, y, host, this); } token = token.getNextToken(); } // If there's a token that's going to be split onto the next line if (token != null && token.isPaintable() && token.getOffset() < p) { int tokenOffset = token.getOffset(); Token orig = token; token = new TokenImpl( drawSeg, tokenOffset - start, p - 1 - start, tokenOffset, token.getType()); // Selection starts in this token if (token.containsPosition(selStart)) { if (selStart > token.getOffset()) { tempToken.copyFrom(token); tempToken.textCount = selStart - tempToken.getOffset(); x = painter.paint(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(selStart); // Clone required since token and tempToken must be // different tokens for else statement below token = new TokenImpl(tempToken); } int selCount = Math.min(token.length(), selEnd - token.getOffset()); if (selCount == token.length()) { x = painter.paintSelected(token, g, x, y, host, this); } else { tempToken.copyFrom(token); tempToken.textCount = selCount; x = painter.paintSelected(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(token.getOffset() + selCount); token = tempToken; x = painter.paint(token, g, x, y, host, this); } } // Selection ends in this token else if (token.containsPosition(selEnd)) { tempToken.copyFrom(token); tempToken.textCount = selEnd - tempToken.getOffset(); x = painter.paintSelected(tempToken, g, x, y, host, this); tempToken.textCount = token.length(); tempToken.makeStartAt(selEnd); token = tempToken; x = painter.paint(token, g, x, y, host, this); } // This token is entirely selected else if (token.getOffset() >= selStart && token.getEndOffset() <= selEnd) { x = painter.paintSelected(token, g, x, y, host, this); } // This token is entirely unselected else { x = painter.paint(token, g, x, y, host, this); } token = new TokenImpl(orig); ((TokenImpl) token).makeStartAt(p); } p0 = (p == p0) ? p1 : p; y += fontHeight; } // End of while (token!=null && token.isPaintable()). // NOTE: We should re-use code from Token (paintBackground()) here, // but don't because I'm just too lazy. if (host.getEOLMarkersVisible()) { g.setColor(host.getForegroundForTokenType(Token.WHITESPACE)); g.setFont(host.getFontForTokenType(Token.WHITESPACE)); g.drawString("\u00B6", x, y - fontHeight); } }
/** * Draws a single view (i.e., a line of text for a wrapped view), wrapping the text onto multiple * lines if necessary. * * @param painter The painter to use to render tokens. * @param g The graphics context in which to paint. * @param r The rectangle in which to paint. * @param view The <code>View</code> to paint. * @param fontHeight The height of the font being used. * @param y The y-coordinate at which to begin painting. */ protected void drawView( TokenPainter painter, Graphics2D g, Rectangle r, View view, int fontHeight, int y) { float x = r.x; LayeredHighlighter h = (LayeredHighlighter) host.getHighlighter(); RSyntaxDocument document = (RSyntaxDocument) getDocument(); Element map = getElement(); int p0 = view.getStartOffset(); int lineNumber = map.getElementIndex(p0); int p1 = view.getEndOffset(); // - 1; setSegment(p0, p1 - 1, document, drawSeg); // System.err.println("drawSeg=='" + drawSeg + "' (p0/p1==" + p0 + "/" + p1 + ")"); int start = p0 - drawSeg.offset; Token token = document.getTokenListForLine(lineNumber); // If this line is an empty line, then the token list is simply a // null token. In this case, the line highlight will be skipped in // the loop below, so unfortunately we must manually do it here. if (token != null && token.getType() == Token.NULL) { h.paintLayeredHighlights(g, p0, p1, r, host, this); return; } // Loop through all tokens in this view and paint them! while (token != null && token.isPaintable()) { int p = calculateBreakPosition(p0, token, x); x = r.x; h.paintLayeredHighlights(g, p0, p, r, host, this); while (token != null && token.isPaintable() && token.getEndOffset() - 1 < p) { // <=p) { x = painter.paint(token, g, x, y, host, this); token = token.getNextToken(); } if (token != null && token.isPaintable() && token.getOffset() < p) { int tokenOffset = token.getOffset(); tempToken.set( drawSeg.array, tokenOffset - start, p - 1 - start, tokenOffset, token.getType()); painter.paint(tempToken, g, x, y, host, this); tempToken.copyFrom(token); tempToken.makeStartAt(p); token = new TokenImpl(tempToken); } p0 = (p == p0) ? p1 : p; y += fontHeight; } // End of while (token!=null && token.isPaintable()). // NOTE: We should re-use code from Token (paintBackground()) here, // but don't because I'm just too lazy. if (host.getEOLMarkersVisible()) { g.setColor(host.getForegroundForTokenType(Token.WHITESPACE)); g.setFont(host.getFontForTokenType(Token.WHITESPACE)); g.drawString("\u00B6", x, y - fontHeight); } }
/** * Draws the passed-in text using syntax highlighting for the current language. Tokens are checked * for being in a selected region, and are rendered appropriately if they are. * * @param painter The painter to render the tokens. * @param token The list of tokens to draw. * @param g The graphics context in which to draw. * @param x The x-coordinate at which to draw. * @param y The y-coordinate at which to draw. * @param selStart The start of the selection. * @param selEnd The end of the selection. * @return The x-coordinate representing the end of the painted text. */ private float drawLineWithSelection( TokenPainter painter, Token token, Graphics2D g, float x, float y, int selStart, int selEnd) { float nextX = x; // The x-value at the end of our text. boolean useSTC = host.getUseSelectedTextColor(); while (token != null && token.isPaintable() && nextX < clipEnd) { // Selection starts in this token if (token.containsPosition(selStart)) { if (selStart > token.getOffset()) { tempToken.copyFrom(token); tempToken.textCount = selStart - tempToken.getOffset(); nextX = painter.paint(tempToken, g, nextX, y, host, this, clipStart); tempToken.textCount = token.length(); tempToken.makeStartAt(selStart); // Clone required since token and tempToken must be // different tokens for else statement below token = new TokenImpl(tempToken); } int tokenLen = token.length(); int selCount = Math.min(tokenLen, selEnd - token.getOffset()); if (selCount == tokenLen) { nextX = painter.paintSelected(token, g, nextX, y, host, this, clipStart, useSTC); } else { tempToken.copyFrom(token); tempToken.textCount = selCount; nextX = painter.paintSelected(tempToken, g, nextX, y, host, this, clipStart, useSTC); tempToken.textCount = token.length(); tempToken.makeStartAt(token.getOffset() + selCount); token = tempToken; nextX = painter.paint(token, g, nextX, y, host, this, clipStart); } } // Selection ends in this token else if (token.containsPosition(selEnd)) { tempToken.copyFrom(token); tempToken.textCount = selEnd - tempToken.getOffset(); nextX = painter.paintSelected(tempToken, g, nextX, y, host, this, clipStart, useSTC); tempToken.textCount = token.length(); tempToken.makeStartAt(selEnd); token = tempToken; nextX = painter.paint(token, g, nextX, y, host, this, clipStart); } // This token is entirely selected else if (token.getOffset() >= selStart && token.getEndOffset() <= selEnd) { nextX = painter.paintSelected(token, g, nextX, y, host, this, clipStart, useSTC); } // This token is entirely unselected else { nextX = painter.paint(token, g, nextX, y, host, this, clipStart); } token = token.getNextToken(); } // NOTE: We should re-use code from Token (paintBackground()) here, // but don't because I'm just too lazy. if (host.getEOLMarkersVisible()) { g.setColor(host.getForegroundForTokenType(Token.WHITESPACE)); g.setFont(host.getFontForTokenType(Token.WHITESPACE)); g.drawString("\u00B6", nextX, y); } // Return the x-coordinate at the end of the painted text. return nextX; }