public void drawVictory(Graphics g) {
    g.setColor(new Color(0, 0, 0, 200));
    g.fillRect(195, 220, 410, 110);
    g.setColor(new Color(255, 255, 255, 200));
    g.fillRect(200, 225, 400, 100);
    g.setColor(new Color(0, 0, 0, 200));
    g.setFont(new Font("Bell MT", Font.BOLD, 20));
    FontMetrics metrics = g.getFontMetrics(new Font("Bell MT", Font.BOLD, 20));
    int hgt = metrics.getHeight();

    String initialMessage;
    String followupMessage;

    if (nextWindow) {
      initialMessage = "You have gotten stronger.";
      followupMessage = player.getName() + " is now level " + player.getLevel() + "!";
    } else {
      initialMessage = "You survived!";
      followupMessage = "You and your allies gain " + totalExperience + " experience!";
    }

    // Hgt = 26
    int adv = metrics.stringWidth(initialMessage);
    g.drawString(initialMessage, getWidth() / 2 - adv / 2, 234 + hgt);
    adv = metrics.stringWidth(followupMessage);
    g.drawString(followupMessage, getWidth() / 2 - adv / 2, 269 + hgt);
  }