public static void main(String[] args) { try { if (args.length != 2) { System.err.println("USAGE: java RenderMap map.txt image.png"); System.exit(1); } Game game = new Game(args[0], 100, 0); if (game.Init() == 0) { System.err.println("Error while loading map " + args[0]); System.exit(1); } ArrayList<Color> colors = new ArrayList<Color>(); colors.add(new Color(106, 74, 60)); colors.add(new Color(74, 166, 60)); colors.add(new Color(204, 51, 63)); colors.add(new Color(235, 104, 65)); colors.add(new Color(237, 201, 81)); Color bgColor = new Color(188, 189, 172); Color textColor = Color.BLACK; Font planetFont = new Font("Sans Serif", Font.BOLD, 11); Font fleetFont = new Font("Sans serif", Font.PLAIN, 7); GraphicsConfiguration gc = GraphicsEnvironment.getLocalGraphicsEnvironment() .getDefaultScreenDevice() .getDefaultConfiguration(); BufferedImage image = gc.createCompatibleImage(640, 480); Graphics2D _g = (Graphics2D) image.createGraphics(); // Turn on AA/Speed _g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); _g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED); _g.setRenderingHint( RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON); game.Render(640, 480, 0.0, null, colors, bgColor, textColor, planetFont, fleetFont, _g); File file = new File(args[1]); ImageIO.write(image, "png", file); } catch (Exception e) { System.err.println(e); } }
@Override public void startTheGame() { gameType = ""; try { // receive ping from server gameType = mainServer.readLine(); } catch (IOException ex) { System.err.println("Could not communicate with server: " + ex); Global.onException(); } super.startTheGame(); for (FixedTimer timer : timers) timer.start(); startMarquee(getGameType(), 1000); startMarquee("3"); startMarquee("2"); startMarquee("1"); // receive ping that the game is starting try { // ping back that client is ready mainServer.println(); mainServer.flush(); // wait for if server is ready mainServer.readLine(); } catch (IOException ex) { System.err.println("Could not communicate with server: " + ex); Global.onException(); } turnOnEndGameReceiver(); startMarquee("START!"); }
@Override public void dispose() { closeNetworking(); super.dispose(); }
@Override public void endTheGame(String message) { super.endTheGame(message); closeNetworking(); addMenu(new EndGameMenu()); }