public void onDraw(Canvas canvas) { // 검정색 배경으로 지운다. 빈 화면이면 지우기만 하고 리턴 canvas.drawColor(Color.BLACK); if (status == BLANK) { return; } // 도형 목록을 순회하면서 도형 정보대로 출력한다. int idx; for (idx = 0; idx < arShape.size(); idx++) { Paint Pnt = new Paint(); Pnt.setAntiAlias(true); Pnt.setColor(arShape.get(idx).color); Rect rt = arShape.get(idx).rt; switch (arShape.get(idx).what) { case Shape.RECT: canvas.drawRect(rt, Pnt); break; case Shape.CIRCLE: canvas.drawCircle( rt.left + rt.width() / 2, rt.top + rt.height() / 2, rt.width() / 2, Pnt); break; case Shape.TRIANGLE: Path path = new Path(); path.moveTo(rt.left + rt.width() / 2, rt.top); path.lineTo(rt.left, rt.bottom); path.lineTo(rt.right, rt.bottom); canvas.drawPath(path, Pnt); break; } } }
protected void drawRect(Canvas canvas, RectF dims, Paint paint) { switch (borderStyle) { case ROUNDED: canvas.drawRoundRect(dims, borderRadiusX, borderRadiusY, paint); break; case SQUARE: canvas.drawRect(dims, paint); break; default: } }