@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((affected instanceof MOB) && (msg.amISource((MOB) affected)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.tool() instanceof Weapon) && (msg.value() > 0) && (msg.target() instanceof MOB) && (((Weapon) msg.tool()).weaponClassification() == Weapon.CLASS_THROWN)) { if (CMLib.dice().rollPercentage() < 25) helpProficiency((MOB) affected, 0); final CMMsg msg2 = CMClass.getMsg( (MOB) msg.target(), msg.tool(), this, CMMsg.MSG_OK_VISUAL, L("^F^<FIGHT^><T-NAME> fragment(s) in <S-NAME>!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg2); msg.addTrailerMsg(msg2); msg.setValue( msg.value() + (int) Math.round( CMath.mul( 3.0 * msg.value(), CMath.div(proficiency(), 100.0 - (10.0 * getXLEVELLevel(invoker())))))); } return super.okMessage(myHost, msg); }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; HashSet h = properTargets(mob, givenTarget, auto); if (h == null) return false; boolean success = proficiencyCheck(mob, 0, auto); boolean nothingDone = true; if (success) { for (Iterator e = h.iterator(); e.hasNext(); ) { MOB target = (MOB) e.next(); // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, auto ? "" : "^S<S-NAME> " + prayForWord(mob) + " an unholy paralysis upon <T-NAMESELF>.^?"); CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.TYP_PARALYZE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((target != mob) && (mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { int levelDiff = target.envStats().level() - (mob.envStats().level() + (2 * super.getXLEVELLevel(mob))); if (levelDiff < 0) levelDiff = 0; if (levelDiff > 6) levelDiff = 6; mob.location().send(mob, msg); mob.location().send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { success = maliciousAffect(mob, target, asLevel, 8 - levelDiff, -1); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> can't move!"); } nothingDone = false; } } } if (nothingDone) return maliciousFizzle( mob, null, "<S-NAME> attempt(s) to paralyze everyone, but flub(s) it."); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; // now see if it worked final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( (auto ? "A " : "^S<S-NAME> incant(s) and point(s) at <T-NAMESELF>. A ") + "long shard of ice streaks through the air!^?") + CMLib.protocol().msp("spelldam2.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_COLD | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); invoker = mob; int damage = 0; final int maxDie = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(mob))) / 2; damage += CMLib.dice().roll(maxDie, 6, 15); mob.location().send(mob, msg2); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); if (target.location() == mob.location()) CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_COLD, Weapon.TYPE_FROSTING, L("The lance <DAMAGE> <T-NAME>!")); } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) and point(s) at <T-NAMESELF>, but flub(s) the spell.")); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; final boolean undead = CMLib.flags().isUndead(target); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto), L( auto ? "A seriously painful burst assaults <T-NAME>." : "^S<S-NAME> " + prayWord(mob) + " for a serious burst of pain at <T-NAMESELF>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final Room R = target.location(); if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy spell <DAMAGE> <T-NAME>!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final CMMsg msg2 = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> reach(es) at <T-NAMESELF>, @x1!^?", prayingWord(mob))); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg2); mob.location().send(mob, msg); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int damage = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), 0); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, auto ? L("<T-NAME> shudder(s) in a draining magical wake.") : L("The draining grasp <DAMAGE> <T-NAME>.")); if (mob != target) CMLib.combat() .postHealing( mob, mob, this, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, damage, null); } } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, @x1, but the spell fades.", prayingWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( auto ? "<T-NAME> <T-IS-ARE> sprayed with acid." : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); invoker = mob; final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2; int damage = CMLib.dice().roll(2, numDice, 1); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID, Weapon.TYPE_MELTING, L("The acid <DAMAGE> <T-NAME>!")); maliciousAffect(mob, target, asLevel, 3, -1); } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens.")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final Room R = target.location(); if (success) { final Prayer_Thunderbolt newOne = (Prayer_Thunderbolt) this.copyOf(); final CMMsg msg = CMClass.getMsg( mob, target, newOne, verbalCastCode(mob, target, auto), L( auto ? "<T-NAME> is filled with a holy charge!" : "^S<S-NAME> " + prayForWord(mob) + " to strike down <T-NAMESELF>!^?") + CMLib.protocol().msp("lightning.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ELECTRIC | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), adjustedLevel(mob, asLevel)); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_ELECTRIC, Weapon.TYPE_STRIKING, L("^SThe STRIKE of @x1 <DAMAGES> <T-NAME>!^?", hisHerDiety(mob))); } } } else return maliciousFizzle(mob, target, L("<S-NAME> @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); CMMsg msg2 = null; if ((mob != target) && (!mob.getGroupMembers(new HashSet<MOB>()).contains(target))) msg2 = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, "<T-NAME> do(es) not seem to like <S-NAME> messing with <T-HIS-HER> head."); if (success && (CMLib.factions().getFaction(CMLib.factions().AlignID()) != null)) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), (auto ? "<T-NAME> feel(s) more good." : "^S<S-NAME> " + prayWord(mob) + " to atone <T-NAMESELF>!^?")); if ((mob.location().okMessage(mob, msg)) && ((msg2 == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if ((msg.value() <= 0) && ((msg2 == null) || (msg2.value() <= 0))) { target.tell("Good, pure thoughts fill your head."); int evilness = CMLib.dice().roll(10, adjustedLevel(mob, asLevel), 0); CMLib.factions().postFactionChange(target, this, CMLib.factions().AlignID(), evilness); } if (msg2 != null) mob.location().send(mob, msg2); } } else { if ((msg2 != null) && (mob.location().okMessage(mob, msg2))) mob.location().send(mob, msg2); return beneficialWordsFizzle( mob, target, "<S-NAME> point(s) at <T-NAMESELF> and " + prayWord(mob) + ", but nothing happens."); } // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> incant(s) to <T-NAMESELF>.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { target .curState() .adjThirst( -150 - ((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) * 100), target.maxState().maxThirst(target.baseWeight())); mob.location() .show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> feel(s) incredibly thirsty!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) to <T-NAMESELF>, but the spell fades.")); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_PARALYZE | (auto ? CMMsg.MASK_ALWAYS : 0), auto ? "" : "^S<S-NAME> paralyze(s) <T-NAMESELF>.^?"); if (target.location().okMessage(target, msg)) { target.location().send(target, msg); if (msg.value() <= 0) { success = maliciousAffect(mob, target, asLevel, 5, -1); mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> can't move!"); } } } else return maliciousFizzle( mob, target, "<S-NAME> attempt(s) to paralyze <T-NAMESELF>, but fail(s)!"); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> incant(s) at <T-NAMESELF>.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> get(s) sick!")); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles.")); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = null; Ability reAffect = null; if (mob.isInCombat()) { if (mob.rangeToTarget() > 0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim = mob.getVictim(); reAffect = victim.fetchEffect("Undead_WeakEnergyDrain"); if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain"); if (reAffect != null) target = victim; } if (target == null) target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!")); if (reAffect != null) { if (reAffect instanceof Undead_EnergyDrain) ((Undead_EnergyDrain) reAffect).levelsDown++; ((StdAbility) reAffect) .setTickDownRemaining( ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level()); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction = 1; if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction = -1; success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } } else return maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (target.charStats().getBodyPart(Race.BODY_FOOT) == 0) { mob.tell(L("@x1 has no feet!", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, auto ? "" : L("^S<S-NAME> chant(s) at <T-YOUPOSS> feet!^?")); final CMMsg msg2 = CMClass.getMsg( mob, target, this, verbalCastMask(mob, target, auto) | CMMsg.TYP_DISEASE, null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { invoker = mob; maliciousAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER, -1); mob.location() .show( target, null, CMMsg.MSG_OK_VISUAL, L("A fungus sprouts up between <S-YOUPOSS> toes!")); } else spreadImmunity(target); } } else return maliciousFizzle( mob, target, L("<S-NAME> chant(s) at <T-YOUPOSS> feet, but nothing happens.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final String str = auto ? L("The unholy word is spoken.") : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob)); final Room room = mob.location(); if (room != null) for (int i = 0; i < room.numInhabitants(); i++) { final MOB target = room.fetchInhabitant(i); if (target == null) break; int affectType = CMMsg.MSG_CAST_VERBAL_SPELL; if (auto) affectType = affectType | CMMsg.MASK_ALWAYS; if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS; if (success) { final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str); if (room.okMessage(mob, msg)) { room.send(mob, msg); if (msg.value() <= 0) { if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) { final Item I = Prayer_Curse.getSomething(mob, true); if (I != null) { Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID())); I.recoverPhyStats(); } Prayer_Curse.endLowerBlessings( target, CMLib.ableMapper().lowestQualifyingLevel(ID())); beneficialAffect(mob, target, asLevel, 0); target.recoverPhyStats(); } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); } } } else { if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); return false; } } // return whether it worked return success; }
public boolean okMessage(Environmental myHost, CMMsg msg) { if (!(myHost instanceof MOB)) return super.okMessage(myHost, msg); MOB myChar = (MOB) myHost; if (!super.okMessage(myChar, msg)) return false; if ((msg.amITarget(myChar)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.sourceMinor() == CMMsg.TYP_ACID)) { int recovery = myChar.charStats().getClassLevel(this); msg.setValue(msg.value() - recovery); } else if ((msg.amITarget(myChar)) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.sourceMinor() == CMMsg.TYP_ELECTRIC)) { int recovery = msg.value(); msg.setValue(msg.value() + recovery); } return true; }
public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if ((affected == null) || (!(affected instanceof MOB))) return true; MOB mob = (MOB) affected; if (msg.amISource(mob) && (msg.targetMinor() == CMMsg.TYP_DAMAGE) && (msg.tool() instanceof Weapon) && (msg.tool() == naturalWeapon)) msg.setValue(msg.value() + naturalWeapon.basePhyStats().damage() + super.getXLEVELLevel(mob)); return true; }
@Override public boolean okMessage(Environmental host, CMMsg msg) { if (msg.amITarget(this)) { switch (msg.targetMinor()) { case CMMsg.TYP_ACTIVATE: if (!isInstalled()) { if (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)) msg.source().tell(L("@x1 is not installed or connected.", name())); return false; } else if (!isAllWiringHot(this)) { if (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG)) msg.source() .tell(L("The panel containing @x1 is not activated or connected.", name())); return false; } break; case CMMsg.TYP_DEACTIVATE: break; case CMMsg.TYP_LOOK: break; case CMMsg.TYP_POWERCURRENT: if ((!(this instanceof FuelConsumer)) && (!(this instanceof PowerGenerator)) && activated() && (powerNeeds() > 0) && (msg.value() > 0)) { double amtToTake = Math.min((double) powerNeeds(), (double) msg.value()); msg.setValue(msg.value() - (int) Math.round(amtToTake)); amtToTake *= getFinalManufacturer().getEfficiencyPct(); if (subjectToWearAndTear() && (usesRemaining() <= 200)) amtToTake *= CMath.div(usesRemaining(), 100.0); setPowerRemaining(Math.min(powerCapacity(), Math.round(amtToTake) + powerRemaining())); } break; } } return super.okMessage(host, msg); }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto) | CMMsg.MASK_MALICIOUS, auto ? L("<T-NAME> become(s) contagious!") : L("^S<S-NAME> @x1 for a contagion to inflict <T-NAMESELF>.^?", prayWord(mob))); final CMMsg msg2 = CMClass.getMsg(mob, target, this, CMMsg.TYP_DISEASE | CMMsg.MASK_MALICIOUS, null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) success = maliciousAffect(mob, target, asLevel, 0, -1) != null; else spreadImmunity(target); } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Room target = mob.location(); if (target == null) return false; if ((target.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.DUSK) && (target.getArea().getTimeObj().getTODCode() != TimeClock.TimeOfDay.NIGHT)) { mob.tell(L("You can only start this chant at night.")); return false; } if ((target.domainType() & Room.INDOORS) > 0) { mob.tell(L("This chant only works outdoors.")); return false; } if (target.fetchEffect(ID()) != null) { mob.tell(L("This place is already under the piercing moon.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> chant(s) to the sky.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { if (!mob.location().getArea().getClimateObj().canSeeTheStars(mob.location())) mob.location() .showHappens(CMMsg.MSG_OK_VISUAL, L("The Moon pierces through the clouds!")); else mob.location().showHappens(CMMsg.MSG_OK_VISUAL, L("The Moon brightens!")); beneficialAffect(mob, target, asLevel, 0); } } } else return maliciousFizzle(mob, target, L("<S-NAME> chant(s) to the sky, but the magic fades.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | verbalCastCode(mob, target, auto), L( auto ? "A light fatigue overcomes <T-NAME>." : "^S<S-NAME> " + prayWord(mob) + " for extreme fatigue to overcome <T-NAMESELF>!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { final int harming = CMLib.dice().roll(10, adjustedLevel(mob, asLevel), 50); if ((target.curState().getFatigue() <= CharState.FATIGUED_MILLIS) && (target.maxState().getFatigue() > Long.MIN_VALUE / 2)) target.curState().setFatigue(CharState.FATIGUED_MILLIS + 1); target.curState().adjMovement(-harming, target.maxState()); target.tell(L("You feel fatigued!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((!target.charStats().getMyRace().racialCategory().equals("Earth Elemental")) && (!target.charStats().getMyRace().racialCategory().equals("Stone Golem")) && (!target.charStats().getMyRace().racialCategory().equals("Metal Golem"))) { mob.tell(L("@x1 is not an stone/metal golem or earth elemental!", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; // now see if it worked boolean success = proficiencyCheck(mob, 0, auto); if (success) { final String str = auto ? "" : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?"); final CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { success = maliciousAffect(mob, target, asLevel, 0, -1) != null; if (success) { if (target.isInCombat()) target.makePeace(); CMLib.commands().postFollow(target, mob, false); CMLib.combat().makePeaceInGroup(mob); if (target.amFollowing() != mob) mob.tell(L("@x1 seems unwilling to follow you.", target.name(mob))); } } } } if (!success) return maliciousFizzle( mob, target, L("<S-NAME> chant(s) at <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L(auto ? "" : "^S<S-NAME> point(s) at <T-NAMESELF> and shout(s)!^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); invoker = mob; if (msg.value() > 0) { target .location() .show(target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> become(s) exhausted!")); target.curState().setMovement(0); if (target.maxState().getFatigue() > Long.MIN_VALUE / 2) target .curState() .setFatigue(target.curState().getFatigue() + CharState.FATIGUED_MILLIS); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) and shout(s) at <T-NAMESELF>, but nothing more happens.")); return success; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if (!(affected instanceof MOB)) return true; final MOB mob = (MOB) affected; if ((msg.amITarget(mob)) && (msg.sourceMinor() == CMMsg.TYP_FIRE) && (msg.targetMinor() == CMMsg.TYP_DAMAGE)) { final int recovery = (int) Math.round(CMath.div((msg.value()), 2.0)); mob.location() .show( mob, null, CMMsg.MSG_OK_VISUAL, L("The flame attack heals <S-NAME> @x1 points.", "" + recovery)); CMLib.combat() .postHealing(mob, mob, this, recovery, CMMsg.MASK_ALWAYS | CMMsg.TYP_CAST_SPELL, null); return false; } return true; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?")); if (R.okMessage(mob, msg)) { R.send(mob, msg); if (msg.value() <= 0) { R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> slow(s) down!")); final Ability A = target.fetchEffect("Spell_MassSlow"); if (A != null) A.unInvoke(); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to touch!")); return false; } final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) a chilling hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> turn(s) cold!")); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> extend(s) a chilling hand to <T-NAMESELF>, but fail(s).")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if ((mob.getWorshipCharID().length() == 0) || (CMLib.map().getDeity(mob.getWorshipCharID()) == null)) { if (!auto) mob.tell(L("You must worship a god to use this prayer.")); return false; } final Deity D = CMLib.map().getDeity(mob.getWorshipCharID()); if ((target.getWorshipCharID().length() > 0) && (CMLib.map().getDeity(target.getWorshipCharID()) != null)) { if (!auto) mob.tell( L( "@x1 worships @x2, and may not be converted with this prayer.", target.name(mob), target.getWorshipCharID())); return false; } if ((CMLib.flags().isAnimalIntelligence(target) || CMLib.flags().isGolem(target) || (D == null))) { if (!auto) mob.tell(L("@x1 can not be converted with this prayer.", target.name(mob))); return false; } if (!auto) { if (convertStack.contains(target)) { final Long L = (Long) convertStack.elementAt(convertStack.indexOf(target), 2); if ((System.currentTimeMillis() - L.longValue()) > CMProps.getMillisPerMudHour() * 5) convertStack.removeElement(target); } if (convertStack.contains(target)) { mob.tell(L("@x1 must wait to be undeniably faithful again.", target.name(mob))); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff < 0) levelDiff = 0; final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto); int type = verbalCastCode(mob, target, auto); int mal = CMMsg.MASK_MALICIOUS; if (auto) { type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); mal = 0; } if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, type, auto ? "" : L("^S<S-NAME> @x1 for <T-NAMESELF> to BELIEVE!^?", prayWord(mob))); final CMMsg msg2 = CMClass.getMsg(target, D, this, CMMsg.MSG_SERVE, L("<S-NAME> BELIEVE(S) !!!")); final CMMsg msg3 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_VERBAL | mal | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg3)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg3); if ((msg.value() <= 0) && (msg3.value() <= 0)) { target.location().send(target, msg2); target.setWorshipCharID(godName); if (mob != target) CMLib.leveler().postExperience(mob, target, null, 25, false); godName = mob.getWorshipCharID(); beneficialAffect(mob, target, asLevel, CMProps.getIntVar(CMProps.Int.TICKSPERMUDMONTH)); convertStack.addElement(target, Long.valueOf(System.currentTimeMillis())); } } } else beneficialWordsFizzle( mob, target, auto ? "" : L("<S-NAME> @x1 for <T-NAMESELF>, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Vector areas = new Vector(); if (commands.size() == 0) areas.addElement(mob.location().getArea()); else if (((String) commands.lastElement()).equalsIgnoreCase("far")) { commands.removeElementAt(commands.size() - 1); for (final Enumeration e = CMLib.map().areas(); e.hasMoreElements(); ) areas.addElement(e.nextElement()); } else if (((String) commands.lastElement()).equalsIgnoreCase("near")) { commands.removeElementAt(commands.size() - 1); areas.addElement(mob.location().getArea()); } else areas.addElement(mob.location().getArea()); final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = null; if (mobTarget != null) { target = getItem(mobTarget); if (target == null) return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell at <T-NAMESELF>, but nothing happens.")); } List<Item> targets = new Vector(); if (givenTarget instanceof Item) targets.add((Item) givenTarget); else if (target != null) targets.add(target); else { targets = CMLib.english().fetchItemList(mob, mob, null, commands, Wearable.FILTER_ANY, true); if (targets.size() == 0) mob.tell(L("You don't seem to be carrying that.")); } if (targets.size() == 0) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { String str = null; if (mobTarget == null) str = auto ? L("<S-NAME> <S-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell!^?"); else str = auto ? L("<T-NAME> <T-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell, causing <T-NAMESELF> to resonate.^?"); CMMsg msg = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, target, auto), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { for (int i = 0; i < targets.size(); i++) { target = targets.get(i); msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); Room room = null; for (int x = 0; (x < 10) && (room == null); x++) room = ((Area) areas.elementAt(CMLib.dice().roll(1, areas.size(), -1))) .getRandomMetroRoom(); if (mob.location().okMessage(mob, msg) && (room != null)) { mob.location().send(mob, msg); if (msg.value() <= 0) { target.unWear(); if (target.owner() instanceof MOB) { final MOB owner = (MOB) target.owner(); mob.location() .show( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes from <S-YOUPOSS> inventory!")); room.showOthers( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } else { mob.location() .show( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes!")); room.showOthers( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } if (!room.isContent(target)) room.moveItemTo( target, ItemPossessor.Expire.Player_Drop, ItemPossessor.Move.Followers); room.recoverRoomStats(); } } } } } } else return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell, but nothing happens.")); // return whether it worked return success; }
@Override public void executeMsg(Environmental host, CMMsg msg) { if (msg.amITarget(this)) { switch (msg.targetMinor()) { case CMMsg.TYP_ACTIVATE: if ((msg.source().location() != null) && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG))) msg.source() .location() .show(msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> activate(s) <T-NAME>.")); this.activate(true); break; case CMMsg.TYP_DEACTIVATE: if ((msg.source().location() != null) && (!CMath.bset(msg.targetMajor(), CMMsg.MASK_CNTRLMSG))) msg.source() .location() .show( msg.source(), this, CMMsg.MSG_OK_VISUAL, L("<S-NAME> deactivate(s) <T-NAME>.")); this.activate(false); break; case CMMsg.TYP_LOOK: super.executeMsg(host, msg); if (CMLib.flags().canBeSeenBy(this, msg.source())) msg.source() .tell( L( "@x1 is currently @x2", name(), (activated() ? "connected.\n\r" : "deactivated/disconnected.\n\r"))); return; case CMMsg.TYP_REPAIR: if (CMLib.dice().rollPercentage() < msg.value()) { setUsesRemaining(usesRemaining() < 100 ? 100 : usesRemaining()); msg.source().tell(L("@x1 is now repaired.\n\r", name())); } else { final int repairRequired = 100 - usesRemaining(); if (repairRequired > 0) { int repairApplied = (int) Math.round(CMath.mul(repairRequired, CMath.div(msg.value(), 100))); if (repairApplied < 0) repairApplied = 1; setUsesRemaining(usesRemaining() + repairApplied); msg.source().tell(L("@x1 is now @x2% repaired.\n\r", name(), "" + usesRemaining())); } } break; case CMMsg.TYP_ENHANCE: if ((CMLib.dice().rollPercentage() < msg.value()) && (CMLib.dice().rollPercentage() < 50)) { float addAmt = 0.01f; if (getInstalledFactor() < 1.0) { addAmt = (float) (CMath.div(100.0, msg.value()) * 0.1); if (addAmt < 0.1f) addAmt = 0.1f; } setInstalledFactor(this.getInstalledFactor() + addAmt); msg.source().tell(msg.source(), this, null, L("<T-NAME> is now enhanced.\n\r")); } else { msg.source() .tell( msg.source(), this, null, L("Your attempt to enhance <T-NAME> has failed.\n\r")); } break; } } super.executeMsg(host, msg); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff < 0) levelDiff = 0; final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto); Item Bread = null; Item BreadContainer = null; for (int i = 0; i < target.numItems(); i++) { final Item I = target.getItem(i); if ((I != null) && (I instanceof Food)) { if (I.container() != null) { Bread = I; BreadContainer = I.container(); } else { Bread = I; BreadContainer = null; break; } } } if ((Bread != null) && (BreadContainer != null)) CMLib.commands().postGet(target, BreadContainer, Bread, false); if (Bread == null) { final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(target); if (SK != null) { for (final Iterator<Environmental> i = SK.getShop().getStoreInventory(); i.hasNext(); ) { final Environmental E2 = i.next(); if ((E2 != null) && (E2 instanceof Food)) { Bread = (Item) E2.copyOf(); target.addItem(Bread); break; } } } } if ((success) && (Bread != null)) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), L( "^S<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread!^?", prayWord(mob))); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) { mob.location().send(mob, msg); mob.location().send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { msg = CMClass.getMsg( target, mob, Bread, CMMsg.MSG_GIVE, L("<S-NAME> gladly donate(s) <O-NAME> to <T-NAMESELF>.")); if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg); } } } else maliciousFizzle( mob, target, auto ? "" : L( "<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = getPossibility(mobTarget); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if (((target.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN) || (!target.subjectToWearAndTear())) { mob.tell(L("That can't be warped.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> starts warping!") : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?")); final CMMsg msg2 = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, mobTarget, auto), null); if ((mob.location().okMessage(mob, msg)) && ((mobTarget == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (mobTarget != null) mob.location().send(mob, msg2); if (msg.value() <= 0) { int damage = 100 + (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob))) - target.phyStats().level(); if (CMLib.flags().isABonusItems(target)) damage = (int) Math.round(CMath.div(damage, 2.0)); target.setUsesRemaining(target.usesRemaining() - damage); if (mobTarget == null) mob.location() .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to twist and warp!")); else mob.location() .show( mobTarget, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME>, possessed by <S-NAME>, twists and warps!")); if (target.usesRemaining() > 0) target.recoverPhyStats(); else { target.setUsesRemaining(100); mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> is destroyed!")); target.unWear(); target.destroy(); mob.location().recoverRoomStats(); } } } } else return maliciousFizzle(mob, null, L("<S-NAME> chant(s), but nothing happens.")); // return whether it worked return success; }