/** * Write the given text string in the current font, centered on (x, y) and rotated by the * specified number of degrees * * @param x the center x-coordinate of the text * @param y the center y-coordinate of the text * @param s the text * @param degrees is the number of degrees to rotate counterclockwise */ public static void text(double x, double y, String s, double degrees) { double xs = scaleX(x); double ys = scaleY(y); offscreen.rotate(Math.toRadians(-degrees), xs, ys); text(x, y, s); offscreen.rotate(Math.toRadians(+degrees), xs, ys); }
/** * Draw picture (gif, jpg, or png) centered on (x, y), rotated given number of degrees * * @param x the center x-coordinate of the image * @param y the center y-coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @param degrees is the number of degrees to rotate counterclockwise * @throws RuntimeException if the image is corrupt */ public static void picture(double x, double y, String s, double degrees) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); int ws = image.getWidth(null); int hs = image.getHeight(null); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); offscreen.rotate(Math.toRadians(-degrees), xs, ys); offscreen.drawImage( image, (int) Math.round(xs - ws / 2.0), (int) Math.round(ys - hs / 2.0), null); offscreen.rotate(Math.toRadians(+degrees), xs, ys); draw(); }
/** * Draw picture (gif, jpg, or png) centered on (x, y), rotated given number of degrees, rescaled * to w-by-h. * * @param x the center x-coordinate of the image * @param y the center y-coordinate of the image * @param s the name of the image/picture, e.g., "ball.gif" * @param w the width of the image * @param h the height of the image * @param degrees is the number of degrees to rotate counterclockwise * @throws RuntimeException if the image is corrupt */ public static void picture(double x, double y, String s, double w, double h, double degrees) { Image image = getImage(s); double xs = scaleX(x); double ys = scaleY(y); double ws = factorX(w); double hs = factorY(h); if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt"); if (ws <= 1 && hs <= 1) pixel(x, y); offscreen.rotate(Math.toRadians(-degrees), xs, ys); offscreen.drawImage( image, (int) Math.round(xs - ws / 2.0), (int) Math.round(ys - hs / 2.0), (int) Math.round(ws), (int) Math.round(hs), null); offscreen.rotate(Math.toRadians(+degrees), xs, ys); draw(); }