Example #1
0
  /**
   * Utility function which, given two pointers into disjoint circularly- linked lists, merges the
   * two lists together into one circularly-linked list in O(1) time. Because the lists may be
   * empty, the return value is the only pointer that's guaranteed to be to an element of the
   * resulting list.
   *
   * <p>This function assumes that one and two are the minimum elements of the lists they are in,
   * and returns a pointer to whichever is smaller. If this condition does not hold, the return
   * value is some arbitrary pointer into the doubly-linked list.
   *
   * @param one A pointer into one of the two linked lists.
   * @param two A pointer into the other of the two linked lists.
   * @return A pointer to the smallest element of the resulting list.
   */
  private static <T> Entry<T> mergeLists(Entry<T> one, Entry<T> two) {
    /* There are four cases depending on whether the lists are null or not.
     * We consider each separately.
     */
    if (one == null && two == null) { // Both null, resulting list is null.
      return null;
    } else if (one != null && two == null) { // Two is null, result is one.
      return one;
    } else if (one == null && two != null) { // One is null, result is two.
      return two;
    } else { // Both non-null; actually do the splice.
      /* This is actually not as easy as it seems.  The idea is that we'll
       * have two lists that look like this:
       *
       * +----+     +----+     +----+
       * |    |--N->|one |--N->|    |
       * |    |<-P--|    |<-P--|    |
       * +----+     +----+     +----+
       *
       *
       * +----+     +----+     +----+
       * |    |--N->|two |--N->|    |
       * |    |<-P--|    |<-P--|    |
       * +----+     +----+     +----+
       *
       * And we want to relink everything to get
       *
       * +----+     +----+     +----+---+
       * |    |--N->|one |     |    |   |
       * |    |<-P--|    |     |    |<+ |
       * +----+     +----+<-\  +----+ | |
       *                  \  P        | |
       *                   N  \       N |
       * +----+     +----+  \->+----+ | |
       * |    |--N->|two |     |    | | |
       * |    |<-P--|    |     |    | | P
       * +----+     +----+     +----+ | |
       *              ^ |             | |
       *              | +-------------+ |
       *              +-----------------+
       *
       */
      Entry<T> oneNext = one.mNext; // Cache this since we're about to overwrite it.
      one.mNext = two.mNext;
      one.mNext.mPrev = one;
      two.mNext = oneNext;
      two.mNext.mPrev = two;

      /* Return a pointer to whichever's smaller. */
      return one.mPriority < two.mPriority ? one : two;
    }
  }
Example #2
0
  /**
   * Cuts a node from its parent. If the parent was already marked, recursively cuts that node from
   * its parent as well.
   *
   * @param entry The node to cut from its parent.
   */
  private void cutNode(Entry<T> entry) {
    /* Begin by clearing the node's mark, since we just cut it. */
    entry.mIsMarked = false;

    /* Base case: If the node has no parent, we're done. */
    if (entry.mParent == null) return;

    /* Rewire the node's siblings around it, if it has any siblings. */
    if (entry.mNext != entry) { // Has siblings
      entry.mNext.mPrev = entry.mPrev;
      entry.mPrev.mNext = entry.mNext;
    }

    /* If the node is the one identified by its parent as its child,
     * we need to rewrite that pointer to point to some arbitrary other
     * child.
     */
    if (entry.mParent.mChild == entry) {
      /* If there are any other children, pick one of them arbitrarily. */
      if (entry.mNext != entry) {
        entry.mParent.mChild = entry.mNext;
      }
      /* Otherwise, there aren't any children left and we should clear the
       * pointer and drop the node's degree.
       */
      else {
        entry.mParent.mChild = null;
      }
    }

    /* Decrease the degree of the parent, since it just lost a child. */
    --entry.mParent.mDegree;

    /* Splice this tree into the root list by converting it to a singleton
     * and invoking the merge subroutine.
     */
    entry.mPrev = entry.mNext = entry;
    mMin = mergeLists(mMin, entry);

    /* Mark the parent and recursively cut it if it's already been
     * marked.
     */
    if (entry.mParent.mIsMarked) cutNode(entry.mParent);
    else entry.mParent.mIsMarked = true;

    /* Clear the relocated node's parent; it's now a root. */
    entry.mParent = null;
  }
Example #3
0
  /**
   * Dequeues and returns the minimum element of the Fibonacci heap. If the heap is empty, this
   * throws a NoSuchElementException.
   *
   * @return The smallest element of the Fibonacci heap.
   * @throws NoSuchElementException If the heap is empty.
   */
  public Entry<T> dequeueMin() {
    /* Check for whether we're empty. */
    if (isEmpty()) throw new NoSuchElementException("Heap is empty.");

    /* Otherwise, we're about to lose an element, so decrement the number of
     * entries in this heap.
     */
    --mSize;

    /* Grab the minimum element so we know what to return. */
    Entry<T> minElem = mMin;

    /* Now, we need to get rid of this element from the list of roots.  There
     * are two cases to consider.  First, if this is the only element in the
     * list of roots, we set the list of roots to be null by clearing mMin.
     * Otherwise, if it's not null, then we write the elements next to the
     * min element around the min element to remove it, then arbitrarily
     * reassign the min.
     */
    if (mMin.mNext == mMin) { // Case one
      mMin = null;
    } else { // Case two
      mMin.mPrev.mNext = mMin.mNext;
      mMin.mNext.mPrev = mMin.mPrev;
      mMin = mMin.mNext; // Arbitrary element of the root list.
    }

    /* Next, clear the parent fields of all of the min element's children,
     * since they're about to become roots.  Because the elements are
     * stored in a circular list, the traversal is a bit complex.
     */
    if (minElem.mChild != null) {
      /* Keep track of the first visited node. */
      Entry<?> curr = minElem.mChild;
      do {
        curr.mParent = null;

        /* Walk to the next node, then stop if this is the node we
         * started at.
         */
        curr = curr.mNext;
      } while (curr != minElem.mChild);
    }

    /* Next, splice the children of the root node into the topmost list,
     * then set mMin to point somewhere in that list.
     */
    mMin = mergeLists(mMin, minElem.mChild);

    /* If there are no entries left, we're done. */
    if (mMin == null) return minElem;

    /* Next, we need to coalsce all of the roots so that there is only one
     * tree of each degree.  To track trees of each size, we allocate an
     * ArrayList where the entry at position i is either null or the
     * unique tree of degree i.
     */
    List<Entry<T>> treeTable = new ArrayList<Entry<T>>();

    /* We need to traverse the entire list, but since we're going to be
     * messing around with it we have to be careful not to break our
     * traversal order mid-stream.  One major challenge is how to detect
     * whether we're visiting the same node twice.  To do this, we'll
     * spent a bit of overhead adding all of the nodes to a list, and
     * then will visit each element of this list in order.
     */
    List<Entry<T>> toVisit = new ArrayList<Entry<T>>();

    /* To add everything, we'll iterate across the elements until we
     * find the first element twice.  We check this by looping while the
     * list is empty or while the current element isn't the first element
     * of that list.
     */
    for (Entry<T> curr = mMin; toVisit.isEmpty() || toVisit.get(0) != curr; curr = curr.mNext)
      toVisit.add(curr);

    /* Traverse this list and perform the appropriate unioning steps. */
    for (Entry<T> curr : toVisit) {
      /* Keep merging until a match arises. */
      while (true) {
        /* Ensure that the list is long enough to hold an element of this
         * degree.
         */
        while (curr.mDegree >= treeTable.size()) treeTable.add(null);

        /* If nothing's here, we're can record that this tree has this size
         * and are done processing.
         */
        if (treeTable.get(curr.mDegree) == null) {
          treeTable.set(curr.mDegree, curr);
          break;
        }

        /* Otherwise, merge with what's there. */
        Entry<T> other = treeTable.get(curr.mDegree);
        treeTable.set(curr.mDegree, null); // Clear the slot

        /* Determine which of the two trees has the smaller root, storing
         * the two tree accordingly.
         */
        Entry<T> min = (other.mPriority < curr.mPriority) ? other : curr;
        Entry<T> max = (other.mPriority < curr.mPriority) ? curr : other;

        /* Break max out of the root list, then merge it into min's child
         * list.
         */
        max.mNext.mPrev = max.mPrev;
        max.mPrev.mNext = max.mNext;

        /* Make it a singleton so that we can merge it. */
        max.mNext = max.mPrev = max;
        min.mChild = mergeLists(min.mChild, max);

        /* Reparent max appropriately. */
        max.mParent = min;

        /* Clear max's mark, since it can now lose another child. */
        max.mIsMarked = false;

        /* Increase min's degree; it now has another child. */
        ++min.mDegree;

        /* Continue merging this tree. */
        curr = min;
      }

      /* Update the global min based on this node.  Note that we compare
       * for <= instead of < here.  That's because if we just did a
       * reparent operation that merged two different trees of equal
       * priority, we need to make sure that the min pointer points to
       * the root-level one.
       */
      if (curr.mPriority <= mMin.mPriority) mMin = curr;
    }
    return minElem;
  }