public void Write(OutputStream output) throws IOException { BitUtils.WriteWord(output, localScreenWidth_); BitUtils.WriteWord(output, localScreenHeight_); output.write(byte_); output.write(backgroundColorIndex_); output.write(pixelAspectRatio_); }
public void Write(OutputStream output) throws IOException { output.write(separator_); BitUtils.WriteWord(output, leftPosition_); BitUtils.WriteWord(output, topPosition_); BitUtils.WriteWord(output, width_); BitUtils.WriteWord(output, height_); output.write(byte_); }
void ToIndexedColor(byte r[][], byte g[][], byte b[][]) throws AWTException { pixels_ = new byte[width_ * height_]; colors_ = new byte[256 * 3]; int colornum = 0; for (int x = 0; x < width_; ++x) { for (int y = 0; y < height_; ++y) { int search; for (search = 0; search < colornum; ++search) if (colors_[search * 3] == r[x][y] && colors_[search * 3 + 1] == g[x][y] && colors_[search * 3 + 2] == b[x][y]) break; if (search > 255) throw new AWTException("Too many colors."); pixels_[y * width_ + x] = (byte) search; if (search == colornum) { colors_[search * 3] = r[x][y]; colors_[search * 3 + 1] = g[x][y]; colors_[search * 3 + 2] = b[x][y]; ++colornum; } } } numColors_ = 1 << BitUtils.BitsNeeded(colornum); byte copy[] = new byte[numColors_ * 3]; System.arraycopy(colors_, 0, copy, 0, numColors_ * 3); colors_ = copy; }
public ScreenDescriptor(short width, short height, int numColors) { localScreenWidth_ = width; localScreenHeight_ = height; SetGlobalColorTableSize((byte) (BitUtils.BitsNeeded(numColors) - 1)); SetGlobalColorTableFlag((byte) 1); SetSortFlag((byte) 0); SetColorResolution((byte) 7); backgroundColorIndex_ = 0; pixelAspectRatio_ = 0; }
/** * Writes the image out to a stream in the GIF file format. This will be a single GIF87a image, * non-interlaced, with no background color. <B>This may take some time.</B> * * <p> * * @param output The stream to output to. This should probably be a buffered stream. * @exception IOException Will be thrown if a write operation fails. */ public void Write(OutputStream output) throws IOException { BitUtils.WriteString(output, "GIF87a"); ScreenDescriptor sd = new ScreenDescriptor(width_, height_, numColors_); sd.Write(output); output.write(colors_, 0, colors_.length); ImageDescriptor id = new ImageDescriptor(width_, height_, ','); id.Write(output); byte codesize = BitUtils.BitsNeeded(numColors_); if (codesize == 1) ++codesize; output.write(codesize); LZWCompressor.LZWCompress(output, codesize, pixels_); output.write(0); id = new ImageDescriptor((byte) 0, (byte) 0, ';'); id.Write(output); output.flush(); }