java.awt.GraphicsEnvironment is a class in the Java.awt package that represents the graphics environment of the system. It provides a way to access and manipulate the graphics configuration of the system, such as screen devices and color settings. This class is mainly used to obtain information about the available graphics devices and their capabilities, allowing developers to create and manage graphical user interfaces in Java applications.
Java GraphicsEnvironment - 30 examples found. These are the top rated real world Java examples of java.awt.GraphicsEnvironment extracted from open source projects. You can rate examples to help us improve the quality of examples.