private void gotoStoppedPanel() {
    if (GamePanel.isMoving) {
      GamePanel.isMoving = false;
      GamePanel.totalmiles += GamePanel.miles;
      GamePanel.overWorldVisible = false;
      GamePanel.stoppedVisible = true;

      Stopped st = new Stopped(gp);
      gp.add(st);
    }
    gp.revalidate();
    gp.repaint();
  }