/** * This implementation calls <code>super.hitTest</code> and returns the result if non-null (this * should be a HitInfo.Point), then returns a HitInfo.Interior if the mouse-click occured inside * the text bound (as defined by text layout) * * @return a HitInfo corresponding to the given mouse-event */ public HitInfo hitTest(PEMouseEvent e) { // from Bitmap: if (image != null) { if (getBounds().contains(e.getPicPoint())) { return new HitInfo.Interior((PicText) element, e); } return null; } // from TextLayout: if (!getBounds().contains(e.getPicPoint())) return null; PicText te = (PicText) element; // recompute textlayout b-box, but store it in a temporary field ! Rectangle2D tb = textLayout.getBounds(); Shape text_bounds = text2ModelTr.createTransformedShape(tb); if (text_bounds.contains(e.getPicPoint())) { // [SR:pending] for the hitInfo to be reliable, getPicPoint() should first be transformed by // inverse text2ModelTr ! (especially when rotationAngle != 0) TextHitInfo thi = textLayout.hitTestChar( (float) (e.getPicPoint().x - strx), (float) (e.getPicPoint().y - stry)); // guaranteed to return a non-null thi return new HitInfo.Text((PicText) element, thi, e); } // test hit on textlayout's bounding rectangle : // else if (bounds.contains(e.getPicPoint())) return new HitInfo.Interior(element,e); return null; }
/** * Rebuilds the template from an input image. The input image dimensions must match the original. * The input and original are overlaid onto the existing template, if any. Pixels that fall * outside the mask are ignored in the final template. * * @param image the input image * @param alphaInput the opacity with which the input image is overlaid * @param alphaOriginal the opacity with which the original image is overlaid */ public void rebuildTemplate(BufferedImage image, int alphaInput, int alphaOriginal) { int w = image.getWidth(); int h = image.getHeight(); // return if image dimensions do not match original image if (original.getWidth() != w || original.getHeight() != h) return; // return if both alphas are zero if (alphaInput == 0 && alphaOriginal == 0) return; // draw image onto argb input BufferedImage input = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); input.createGraphics().drawImage(image, 0, 0, null); // create working image if needed if (working == null) { working = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); } // reset template dimensions and create new template if needed if (template == null || w != wTemplate || h != hTemplate) { wTemplate = w; hTemplate = h; int len = w * h; template = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); pixels = new int[len]; templateR = new int[len]; templateG = new int[len]; templateB = new int[len]; isPixelTransparent = new boolean[len]; } // set alpha of input and draw onto working Graphics2D gWorking = working.createGraphics(); alphaInput = Math.max(0, Math.min(255, alphaInput)); if (alphaInput > 0) { // overlay only if not transparent gWorking.setComposite(getComposite(alphaInput)); input.getRaster().getDataElements(0, 0, w, h, pixels); gWorking.drawImage(input, 0, 0, null); } // set alpha of original and draw onto working alphaOriginal = Math.max(0, Math.min(255, alphaOriginal)); if (alphaOriginal > 0) { // overlay only if not transparent gWorking.setComposite(getComposite(alphaOriginal)); original.getRaster().getDataElements(0, 0, w, h, pixels); gWorking.drawImage(original, 0, 0, null); } // read pixels from working raster working.getRaster().getDataElements(0, 0, wTemplate, hTemplate, pixels); if (mask != null) { // set pixels outside mask to transparent for (int i = 0; i < pixels.length; i++) { boolean inside = true; // pixel is inside only if all corners are inside int x = i % wTemplate, y = i / wTemplate; for (int j = 0; j < 2; j++) { for (int k = 0; k < 2; k++) { p.setLocation(x + j, y + k); inside = inside && mask.contains(p); } } if (!inside) pixels[i] = pixels[i] & (0 << 24); // set alpha to zero (transparent) } } // write pixels to template raster template.getRaster().setDataElements(0, 0, wTemplate, hTemplate, pixels); // trim transparent edges from template int trimRight = 0, trimBottom = 0; trimLeft = trimTop = 0; // left edge boolean transparentEdge = true; while (transparentEdge && trimLeft < wTemplate) { for (int line = 0; line < hTemplate; line++) { int i = line * wTemplate + trimLeft; transparentEdge = transparentEdge && getAlpha(pixels[i]) == 0; } if (transparentEdge) trimLeft++; } // right edge transparentEdge = true; while (transparentEdge && (trimLeft + trimRight) < wTemplate) { for (int line = 0; line < hTemplate; line++) { int i = (line + 1) * wTemplate - 1 - trimRight; transparentEdge = transparentEdge && getAlpha(pixels[i]) == 0; } if (transparentEdge) trimRight++; } // top edge transparentEdge = true; while (transparentEdge && trimTop < hTemplate) { for (int col = 0; col < wTemplate; col++) { int i = trimTop * wTemplate + col; transparentEdge = transparentEdge && getAlpha(pixels[i]) == 0; } if (transparentEdge) trimTop++; } // bottom edge transparentEdge = true; while (transparentEdge && (trimTop + trimBottom) < hTemplate) { for (int col = 0; col < wTemplate; col++) { int i = (hTemplate - 1 - trimBottom) * wTemplate + col; transparentEdge = transparentEdge && getAlpha(pixels[i]) == 0; } if (transparentEdge) trimBottom++; } // reduce size of template if needed if (trimLeft + trimRight + trimTop + trimBottom > 0) { wTemplate -= (trimLeft + trimRight); hTemplate -= (trimTop + trimBottom); pixels = new int[wTemplate * hTemplate]; templateR = new int[wTemplate * hTemplate]; templateG = new int[wTemplate * hTemplate]; templateB = new int[wTemplate * hTemplate]; isPixelTransparent = new boolean[wTemplate * hTemplate]; BufferedImage bi = new BufferedImage(wTemplate, hTemplate, BufferedImage.TYPE_INT_ARGB); bi.createGraphics().drawImage(template, -trimLeft, -trimTop, null); template = bi; template.getRaster().getDataElements(0, 0, wTemplate, hTemplate, pixels); } // set up rgb and transparency arrays for faster matching for (int i = 0; i < pixels.length; i++) { int val = pixels[i]; templateR[i] = getRed(val); // red templateG[i] = getGreen(val); // green templateB[i] = getBlue(val); // blue isPixelTransparent[i] = getAlpha(val) == 0; // alpha } }