public void loadTree() { System.out.println("Loading tree"); StreamTokenizer stream = null; try { FileInputStream f = new FileInputStream(tree); Reader input = new BufferedReader(new InputStreamReader(f)); stream = new StreamTokenizer(input); stream.resetSyntax(); stream.wordChars(32, 127); } catch (Exception e) { System.out.println("Error opening " + tree); System.exit(1); } list = new ArrayList(); try { // read the file to the end while (stream.nextToken() != StreamTokenizer.TT_EOF) { // is a word being read if (stream.ttype == StreamTokenizer.TT_WORD) { list.add(new String(stream.sval)); } // is a number being read if (stream.ttype == StreamTokenizer.TT_NUMBER) { list.add(new Double(stream.nval)); } } } catch (Exception e) { System.out.println("\nError reading " + tree + ". Exiting..."); System.exit(1); } }
public void createBuildings() { bList = new ArrayList<Building>(); // resource bList.add(new Building("Gold Mine", 3, 3, 960, 7)); bList.add(new Building("Elixir Collector", 3, 3, 960, 7)); // bList.add(new Building("Dark Elixir Drill", 3, 3, 1160, 3)); bList.add(new Building("Gold Storage", 3, 3, 2100, 4)); bList.add(new Building("Elixir Storage", 3, 3, 2100, 4)); // bList.add(new Building("Dark Elixir Storage", 3, 3, 3200, 1)); // bList.add(new Building("Builder Hut", 2, 2, 250, 5)); // army bList.add(new Building("Army Camp", 5, 5, 500, 4)); bList.add(new Building("Barracks", 3, 3, 860, 4)); // bList.add(new Building("Dark Barracks", 3, 3, 900, 2)); // bList.add(new Building("Laboratory", 4, 4, 950, 1)); // bList.add(new Building("Spell Factory", 3, 3, 615, 1)); // bList.add(new Building("Barbarian King Altar", 3, 3, 250, 1)); // bList.add(new Building("Dark Spell Factory", 3, 3, 750, 1)); // bList.add(new Building("Archer Queen Altar", 3, 3, 250, 1)); // other bList.add(new Building("Town Hall", 4, 4, 5500, 1)); bList.add(new Building("Clan Castle", 3, 3, 3400, 1)); // defense bList.add(new Building("Archer Tower", 3, 3, 1050, 7)); bList.add(new Building("Cannon", 3, 3, 1260, 6)); bList.add(new Building("Wall", 1, 1, 7000, 275)); // bList.add(new Building("Air Sweeper", 2, 2, 1000, 2)); // bList.add(new Building("Cannon", 3, 3, 1260, 6)); // bList.add(new Building("Cannon", 3, 3, 1260, 6)); }
public void updatePickups() { for (int i = 0; i < pickupList.size(); i++) { if (pickupList.get(i).pickedUp) pickupList.remove(i); } // end for while (pickupList.size() < startNumPickups) pickupList.add(new Pickup(frameWidth, frameHeight)); } // end updatePickups
public void draw(node leaf, Graphics2D g, int px, int py) { int lvl = leaf.getLevel(); double l = lvl; counts[lvl]++; double xfraq = counts[lvl] / (spacing[lvl] + 1); double yfraq = l / depth; int x = new Double(1600 * xfraq).intValue(); int y = new Double(1200 * yfraq).intValue() + 10; if (leaf.getAttr() != null) { g.drawString(leaf.getAttr(), x - 20, y); } if (leaf.getCrit() != null) { g.drawString(leaf.getCrit(), x - 20, y + 10); } if (leaf.getResult() != null) { g.drawString(leaf.getResult(), x - 20, y + 10); } g.drawLine(x, y, px, py); // g.fillRect(x,y,20,20); ArrayList children = leaf.getChildren(); while (!children.isEmpty()) { draw((node) children.remove(0), g, x, y); } }
public void getSavedLocations() { // System.out.println("inside getSavedLocations"); //CONSOLE * * * * * * * * * * * * * loc.clear(); // clear locations. helps refresh the list when reprinting all the locations BufferedWriter f = null; // just in case file has not been created yet BufferedReader br = null; try { // attempt to open the locations file if it doesn't exist, create it f = new BufferedWriter( new FileWriter("savedLocations.txt", true)); // evaluated true if file does not exist br = new BufferedReader(new FileReader("savedLocations.txt")); String line; // each line is one index of the list loc.add("Saved Locations"); // loop and read a line from the file as long as we don't get null while ((line = br.readLine()) != null) // add the read word to the wordList loc.add(line); } catch (IOException e) { e.printStackTrace(); } finally { try { // attempt the close the file br.close(); // close bufferedwriter } catch (IOException ex) { ex.printStackTrace(); } } }
public void setup() { size(600, 400); smooth(); f = createFont("Georgia", 12, true); obstacles = new ArrayList(); boids = new ArrayList(); // A little algorithm to pick a bunch of random obstacles that don't overlap for (int i = 0; i < 100; i++) { float x = random(width); float y = random(height); float r = random(50 - i / 2, 50); boolean ok = true; for (int j = 0; j < obstacles.size(); j++) { Obstacle o = (Obstacle) obstacles.get(j); if (dist(x, y, o.loc.x, o.loc.y) < o.radius + r + 20) { ok = false; } } if (ok) obstacles.add(new Obstacle(x, y, r)); } // Starting with three boids boids.add(new Boid(new PVector(random(width), random(height)), 3f, 0.2f)); boids.add(new Boid(new PVector(random(width), random(height)), 3f, 0.1f)); boids.add(new Boid(new PVector(random(width), random(height)), 2f, 0.05f)); }
public Iterator handlePixels(Image img, Rectangle rect) { int x = rect.x; int y = rect.y; int w = rect.width; int h = rect.height; int[] pixels = new int[w * h]; PixelGrabber pg = new PixelGrabber(img, x, y, w, h, pixels, 0, w); try { pg.grabPixels(); } catch (InterruptedException e) { System.err.println("interrupted waiting for pixels!"); return null; } if ((pg.getStatus() & ImageObserver.ABORT) != 0) { System.err.println("image fetch aborted or errored"); return null; } ArrayList tmpList = new ArrayList(); for (int j = 0; j < h; j++) { for (int i = 0; i < w; i++) { tmpList.add(handleSinglePixel(x + i, y + j, pixels[j * w + i])); } } return tmpList.iterator(); }
public void draw(Graphics g, ImagesLoader imLoad) { for (int i = 0; i < pickupList.size(); i++) { Pickup p = pickupList.get(i); BufferedImage img = imLoad.getImage(p.type); g.drawImage(img, (int) p.x, (int) p.y, null); } // end for } // end draw
public BufferedImage filter(BufferedImage src, BufferedImage dst) { if (dst == null) dst = createCompatibleDestImage(src, null); int width = src.getWidth(); int height = src.getHeight(); int numScratches = (int) (density * width * height / 100); ArrayList<Line2D> lines = new ArrayList<Line2D>(); { float l = length * width; Random random = new Random(seed); Graphics2D g = dst.createGraphics(); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(new Color(color)); g.setStroke(new BasicStroke(this.width)); for (int i = 0; i < numScratches; i++) { float x = width * random.nextFloat(); float y = height * random.nextFloat(); float a = angle + ImageMath.TWO_PI * (angleVariation * (random.nextFloat() - 0.5f)); float s = (float) Math.sin(a) * l; float c = (float) Math.cos(a) * l; float x1 = x - c; float y1 = y - s; float x2 = x + c; float y2 = y + s; g.drawLine((int) x1, (int) y1, (int) x2, (int) y2); lines.add(new Line2D.Float(x1, y1, x2, y2)); } g.dispose(); } if (false) { // int[] inPixels = getRGB( src, 0, 0, width, height, null ); int[] inPixels = new int[width * height]; int index = 0; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { float sx = x, sy = y; for (int i = 0; i < numScratches; i++) { Line2D.Float l = (Line2D.Float) lines.get(i); float dot = (l.x2 - l.x1) * (sx - l.x1) + (l.y2 - l.y1) * (sy - l.y1); if (dot > 0) inPixels[index] |= (1 << i); } index++; } } Colormap colormap = new LinearColormap(); index = 0; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { float f = (float) (inPixels[index] & 0x7fffffff) / 0x7fffffff; inPixels[index] = colormap.getColor(f); index++; } } setRGB(dst, 0, 0, width, height, inPixels); } return dst; }
public void avoid(ArrayList obstacles) { // Make a vector that will be the position of the object // relative to the Boid rotated in the direction of boid's velocity PVector closestRotated = new PVector(sight + 1, sight + 1); float closestDistance = 99999; Obstacle avoid = null; // Let's look at each obstacle for (int i = 0; i < obstacles.size(); i++) { Obstacle o = (Obstacle) obstacles.get(i); float d = PVector.dist(loc, o.loc); PVector dir = vel.get(); dir.normalize(); PVector diff = PVector.sub(o.loc, loc); // Now we use the dot product to rotate the vector that points from boid to obstacle // Velocity is the new x-axis PVector rotated = new PVector(diff.dot(dir), diff.dot(getNormal(dir))); // Is the obstacle in our path? if (PApplet.abs(rotated.y) < (o.radius + r)) { // Is it the closest obstacle? if ((rotated.x > 0) && (rotated.x < closestRotated.x)) { closestRotated = rotated; avoid = o; } } } // Can we actually see the closest one? if (PApplet.abs(closestRotated.x) < sight) { // The desired vector should point away from the obstacle // The closer to the obstacle, the more it should steer PVector desired = new PVector(closestRotated.x, -closestRotated.y * sight / closestRotated.x); desired.normalize(); desired.mult(closestDistance); desired.limit(maxspeed); // Rotate back to the regular coordinate system rotateVector(desired, vel.heading2D()); // Draw some debugging stuff if (debug) { stroke(0); line(loc.x, loc.y, loc.x + desired.x * 10, loc.y + desired.y * 10); avoid.highlight(true); } // Apply Reynolds steering rules desired.sub(vel); desired.limit(maxforce); acc.add(desired); } }
public void draw() { background(255); for (int i = 0; i < balls.size(); i++) { Ball ball = (Ball) balls.get(i); ball.calc(); ball.display(); } }
/** Update all of the Ball's and draw them */ public void update() { if (balls.size() != 0) { for (int i = 0; i < balls.size(); i++) { Ball b = (Ball) balls.get(i); b.update(); b.attract = kelly; b.drawBall(); } } }
public void plotProjection(ArrayList<double[]> pballs) { for (int i = 0; i < pballs.size(); i++) { double xyzt[] = pballs.get(i); // switch y and z; double temp = xyzt[2]; xyzt[2] = xyzt[1]; xyzt[1] = temp; Point3D realWorld = new Point3D(xyzt[0], xyzt[1], xyzt[2]); // Point pixCoords = depthgetPixFromWorld(realWorld); // depthImg.setRGB(pixCoords.x,pixCoords.y,0xFFFFFFFF); } }
public void trav(ArrayList nodes, node cur) { node temp; while (!nodes.isEmpty()) { temp = (node) nodes.get(0); if (temp.getLevel() - 1 == cur.getLevel()) { nodes.remove(0); cur.addChild(temp); trav(nodes, temp); } else { return; } } }
private ArrayList GetFolderTree(String s_Dir, String s_Flag, int n_Indent, int n_TreeIndex) { String s_List = ""; ArrayList aSubFolders = new ArrayList(); File file = new File(s_Dir); File[] filelist = file.listFiles(); if (filelist != null && filelist.length > 0) { for (int i = 0; i < filelist.length; i++) { if (filelist[i].isDirectory()) { aSubFolders.add(filelist[i].getName()); } } int n_Count = aSubFolders.size(); String s_LastFlag = ""; String s_Folder = ""; for (int i = 1; i <= n_Count; i++) { if (i < n_Count) { s_LastFlag = "0"; } else { s_LastFlag = "1"; } s_Folder = aSubFolders.get(i - 1).toString(); s_List = s_List + "arr" + s_Flag + "[" + String.valueOf(n_TreeIndex) + "]=new Array(\"" + s_Folder + "\"," + String.valueOf(n_Indent) + ", " + s_LastFlag + ");\n"; n_TreeIndex = n_TreeIndex + 1; ArrayList a_Temp = GetFolderTree(s_Dir + s_Folder + sFileSeparator, s_Flag, n_Indent + 1, n_TreeIndex); s_List = s_List + a_Temp.get(0).toString(); n_TreeIndex = Integer.valueOf(a_Temp.get(1).toString()).intValue(); } } ArrayList a_Return = new ArrayList(); a_Return.add(s_List); a_Return.add(String.valueOf(n_TreeIndex)); return a_Return; }
/** * Gets the image contents of frame n. * * @return BufferedImage representation of frame, or null if n is invalid. */ public BufferedImage getFrame(int n) { BufferedImage im = null; if ((n >= 0) && (n < frameCount)) { im = ((GifFrame) frames.get(n)).image; } return im; }
/** Print it! */ public String printClusters(Cluster clustering, float threshold, HTMLFile f) { int maxSize = 0; ArrayList<Cluster> clusters = getClusters(clustering, threshold); for (Iterator<Cluster> i = clusters.iterator(); i.hasNext(); ) { Cluster cluster = i.next(); if (cluster.size() > maxSize) maxSize = cluster.size(); } TreeSet<Cluster> sorted = new TreeSet<Cluster>(clusters); clusters = null; // Now print them: return outputClustering(f, sorted, maxSize); }
public void drawCluster(Cluster cluster) { int index = clusters.indexOf(cluster); if (index != -1) { cluster.y = maxY; cluster.x = minX + index * factor; if (cluster.size() > 1) g.setColor(Color.RED); else g.setColor(Color.BLACK); g.drawRect(cluster.x - 1, cluster.y - cluster.size(), 2, 1 + cluster.size()); } else { Cluster left = cluster.getLeft(); Cluster right = cluster.getRight(); drawCluster(left); drawCluster(right); int yBar = minY + (int) ((maxY - minY) * (cluster.getSimilarity() / threshold)); g.setColor(Color.DARK_GRAY); if (left.y > yBar) { g.drawLine(left.x, left.y - 1, left.x, yBar); writeMap(left, yBar); } if (right.y > yBar) { g.drawLine(right.x, right.y - 1, right.x, yBar); writeMap(right, yBar); } g.setColor(Color.BLACK); g.drawLine(left.x, yBar, right.x, yBar); cluster.x = (right.x + left.x) / 2; cluster.y = yBar; } }
/** If a key is pressed perform the respective actions */ public void keyPressed() { // Add 'stems' to the balls if (keyCode == SHIFT) { stems = !stems; for (int i = 0; i < balls.size(); i++) { Ball b = (Ball) balls.get(i); b.STEM = stems; } } // toggle repaint background else if (key == 'b') REPAINT = !REPAINT; // Empty the ArrayList of Balls else if (key == 'x') balls.clear(); // Add a ball else if (key == 'f') addBall(); }
/** * Gets display duration for specified frame. * * @param n int index of frame * @return delay in milliseconds */ public int getDelay(int n) { // delay = -1; if ((n >= 0) && (n < frameCount)) { delay = ((GifFrame) frames.get(n)).delay; } return delay; }
/** * Loads into a double[][] a plain text file of numbers, with newlines dividing the numbers into * rows and tabs or spaces delimiting columns. The Y dimension is not flipped. */ public static double[][] loadTextFile(InputStream stream) throws IOException { Scanner scan = new Scanner(stream); ArrayList rows = new ArrayList(); int width = -1; while (scan.hasNextLine()) { String srow = scan.nextLine().trim(); if (srow.length() > 0) { int w = 0; if (width == -1) // first time compute width { ArrayList firstRow = new ArrayList(); Scanner rowScan = new Scanner(new StringReader(srow)); while (rowScan.hasNextDouble()) { firstRow.add(new Double(rowScan.nextDouble())); // ugh, boxed w++; } width = w; double[] row = new double[width]; for (int i = 0; i < width; i++) row[i] = ((Double) (firstRow.get(i))).doubleValue(); rows.add(row); } else { double[] row = new double[width]; Scanner rowScan = new Scanner(new StringReader(srow)); while (rowScan.hasNextDouble()) { if (w == width) // uh oh throw new IOException("Row lengths do not match in text file"); row[w] = rowScan.nextDouble(); w++; } if (w < width) // uh oh throw new IOException("Row lengths do not match in text file"); rows.add(row); } } } if (width == -1) // got nothing return new double[0][0]; double[][] fieldTransposed = new double[rows.size()][]; for (int i = 0; i < rows.size(); i++) fieldTransposed[i] = ((double[]) (rows.get(i))); // now transpose because we have width first double[][] field = new double[width][fieldTransposed.length]; for (int i = 0; i < field.length; i++) for (int j = 0; j < field[i].length; j++) field[i][j] = fieldTransposed[j][i]; return field; }
public void recreateTree() { System.out.println("Recreating tree"); ArrayList nodes = new ArrayList(); String attr, crit, result; int level; node leaf; while (!list.isEmpty()) { if (((String) list.remove(0)).compareTo("Node") == 0) { leaf = new node(); attr = (String) list.remove(0); // System.out.println("ATTR:"+attr); crit = (String) list.remove(0); try { level = (new Double(crit)).intValue(); crit = null; } catch (Exception e) { // System.out.println("crit:"+crit); level = (new Double((String) list.remove(0))).intValue(); } // System.out.println("lvl:"+level); if (level > depth) { depth = level; } if (((String) list.get(0)).compareTo("Node") != 0) { result = (String) list.remove(0); leaf.setResult(result); } leaf.setSplitCriteria(crit, 0); leaf.setLevel(level); leaf.setAttr(attr); if (attr.compareTo("_root") == 0) { root = leaf; } else { nodes.add(leaf); } } } depth++; levelCount(nodes); System.out.println("Linking " + nodes.size() + " tree nodes"); trav(nodes, root); }
public void levelCount(ArrayList nodes) { System.out.println("Doing level counts"); spacing = new double[depth]; for (int i = 0; i < depth; i++) { spacing[i] = 0; } spacing[0]++; node leaf; for (int i = 0; i < nodes.size(); i++) { leaf = (node) nodes.get(i); spacing[leaf.getLevel()]++; } max = 0; for (int i = 0; i < depth; i++) { if (spacing[i] > max) { max = spacing[i]; } // System.out.println("Level "+i+" has "+spacing[i]+" nodes"); } }
public void setup() { size(320, 240); smooth(); // Start with 10 balls balls = new ArrayList(); for (int i = 0; i < 10; i++) { Ball ball = new Ball(random(width), random(height)); balls.add(ball); } }
public void draw() { background(255); // Turn off highlighting for all obstalces for (int i = 0; i < obstacles.size(); i++) { Obstacle o = (Obstacle) obstacles.get(i); o.highlight(false); } // Act on all boids for (int i = 0; i < boids.size(); i++) { Boid b = (Boid) boids.get(i); b.avoid(obstacles); b.run(); } // Display the obstacles for (int i = 0; i < obstacles.size(); i++) { Obstacle o = (Obstacle) obstacles.get(i); o.display(); } // Instructions textFont(f); fill(0); text( "Hit space bar to toggle debugging lines.\nClick the mouse to generate a new boids.", 10, height - 30); }
private void writeGeographicImageGeoKeys(ArrayList<TiffIFDEntry> ifds, AVList params) throws IOException { long offset = this.theChannel.position(); if (isImage(params) && isGeographic(params)) { int epsg = GeoTiff.GCS.WGS_84; if (params.hasKey(AVKey.PROJECTION_EPSG_CODE)) epsg = (Integer) params.getValue(AVKey.PROJECTION_EPSG_CODE); short[] values = new short[] { // GeoKeyDirectory header GeoTiff.GeoKeyHeader.KeyDirectoryVersion, GeoTiff.GeoKeyHeader.KeyRevision, GeoTiff.GeoKeyHeader.MinorRevision, 0, // IMPORTANT!! we will update count below, after the array initialization // end of header - // geo keys array /* key 1 */ GeoTiff.GeoKey.ModelType, 0, 1, GeoTiff.ModelType.Geographic, /* key 2 */ GeoTiff.GeoKey.RasterType, 0, 1, (short) (0xFFFF & GeoTiff.RasterType.RasterPixelIsArea), /* key 3 */ GeoTiff.GeoKey.GeographicType, 0, 1, (short) (0xFFFF & epsg), /* key 4 */ GeoTiff.GeoKey.GeogAngularUnits, 0, 1, GeoTiff.Unit.Angular.Angular_Degree }; // IMPORTANT!! update count - number of geokeys values[3] = (short) (values.length / 4); byte[] bytes = this.getBytes(values); this.theChannel.write(ByteBuffer.wrap(bytes)); ifds.add( new TiffIFDEntry(GeoTiff.Tag.GEO_KEY_DIRECTORY, Tiff.Type.SHORT, values.length, offset)); } }
/** Reads next frame image */ protected void readImage() { ix = readShort(); // (sub)image position & size iy = readShort(); iw = readShort(); ih = readShort(); int packed = read(); lctFlag = (packed & 0x80) != 0; // 1 - local color table flag interlace = (packed & 0x40) != 0; // 2 - interlace flag // 3 - sort flag // 4-5 - reserved lctSize = 2 << (packed & 7); // 6-8 - local color table size if (lctFlag) { lct = readColorTable(lctSize); // read table act = lct; // make local table active } else { act = gct; // make global table active if (bgIndex == transIndex) bgColor = 0; } int save = 0; if (transparency) { save = act[transIndex]; act[transIndex] = 0; // set transparent color if specified } if (act == null) { status = STATUS_FORMAT_ERROR; // no color table defined } if (err()) return; decodeImageData(); // decode pixel data skip(); if (err()) return; frameCount++; // create new image to receive frame data image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB_PRE); setPixels(); // transfer pixel data to image frames.add(new GifFrame(image, delay)); // add image to frame list if (transparency) { act[transIndex] = save; } resetFrame(); }
public int getRandomImageNum() { if (images.size() <= images_used.size()) return -1; else { // Calculate, based on random, if we try to get from the new images boolean getFromNewImages; if (Math.random() * 100 < percentage_of_new_images) { getFromNewImages = true; } else { getFromNewImages = false; } int i; int j = 0; int tries = 0; while (true && tries < randomImageNum_maxTries) { // Always try the last added pictures if (images_nevershown.size() > 0 && tries < (int) (randomImageNum_maxTries / 4) // Only use 1/4 of the tries here ) { i = images_nevershown.get(0); tries++; } else if (getFromNewImages && images_lastadded.size() > 0 && tries < (int) (randomImageNum_maxTries / 2) // Only use 1/2 of the tries here ) { j = (int) (images_lastadded.size() * Math.random()); i = images_lastadded.get(j); tries++; } else { // Random from the rest of the pictures i = (int) (Math.random() * images.size()); tries++; } if (!images_used.contains((Integer) i)) return i; } System.out.println("Max tries in randomImageNum"); return -1; } // Original: // return (int)(Math.random() * images.size()); }
private ArrayList<Cluster> getClusters(Cluster clustering, float threshold) { ArrayList<Cluster> clusters = new ArrayList<Cluster>(); // First determine the clusters Stack<Cluster> stack = new Stack<Cluster>(); stack.push(clustering); while (!stack.empty()) { Cluster current = stack.pop(); if (current.size() == 1) { clusters.add(current); // singleton clusters } else { if (current.getSimilarity() >= threshold) { clusters.add(current); } else { // current.size() != 1 !!! stack.push(current.getLeft()); stack.push(current.getRight()); } } } return clusters; }
void turnOnFadeLog() throws IOException { Global.log("Connecting to fade log..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.fadeLogPort() + "..."); try { fadeLog = new ClientByteStream(ip, Global.fadeLogPort(), 12); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { String s = null; byte[] data = null; try { data = fadeLog.read(); if (data == null) return; s = fadeLog.readLine(); } catch (IOException ex) { System.err.println("Error reading from fade log: " + ex); Global.onException(); stop(); return; } if (s == null) return; ByteBuffer bb = ByteBuffer.wrap(data); float x = bb.getFloat(); float y = bb.getFloat(); Color color = Global.IntToColor(bb.getInt()); // if fade color is same as ship color, play power-up sound if (color.equals(getPlayerShip().fill)) Sounds.powerUp.play(); fadeLog(s, x, y, color); } })); }