// ------------------------------------------------------------------------------------------------------------------------------------ // Buttons clicked public void pauseClicked() { // Pauses game // Checks if pause button is clicked if (pauseB.clicked(mx, my, true) && pause == false) { clickedSound(); pause = true; } }
public void musicClicked() { // Mutes/unmutes music // checks to see if mute/unmute button is clicked if (muteB.clicked(mx, my, true) && pause == true && musicOn == true) { clickedSound(); musicOn = false; clicked.stop(); bckGrndMusic.stop(); coinSound.stop(); starSound.stop(); bounce.stop(); } else if (unmuteB.clicked(mx, my, true) && pause == true && musicOn == false) { clickedSound(); musicOn = true; bckGrndMusic.loop(); } }
public void resumeClicked() { // Resumes game // Checks if resume button is clicked if (resumeB.clicked(mx, my, true) && pause == true && die == false) { clickedSound(); pause = false; lvlClear = false; } }
public void menuClicked() { // Returns to back menu // Checks to see if back button has been clicked if (menuB.clicked(mx, my, true) && pause == true) { clickedSound(); screen = "menu"; pause = false; die = false; } }