The java.awt.event.Graphics2D.draw method is a part of the Graphics2D class in the java.awt.event package. It allows the user to draw and render various shapes, such as lines, rectangles, and arcs, onto a graphics context. This method takes in parameters such as the shape to be drawn, stroke attributes, and color specifications, and then renders the specified shape onto the graphics context. The draw method is commonly used in GUI applications and graphics programming to create and display custom shapes on a Java graphical user interface.
Java Graphics2D.draw - 30 examples found. These are the top rated real world Java examples of java.awt.Event.Graphics2D.draw extracted from open source projects. You can rate examples to help us improve the quality of examples.