public void paintIcon(Component c, Graphics g, int x, int y) { if (WindowsMenuItemUI.isVistaPainting()) { XPStyle xp = XPStyle.getXP(); State state = State.NORMAL; if (c instanceof JMenuItem) { state = ((JMenuItem) c).getModel().isEnabled() ? State.NORMAL : State.DISABLED; } Skin skin = xp.getSkin(c, Part.MP_POPUPSUBMENU); if (WindowsGraphicsUtils.isLeftToRight(c)) { skin.paintSkin(g, x, y, state); } else { Graphics2D g2d = (Graphics2D) g.create(); g2d.translate(x + skin.getWidth(), y); g2d.scale(-1, 1); skin.paintSkin(g2d, 0, 0, state); g2d.dispose(); } } else { g.translate(x, y); if (WindowsGraphicsUtils.isLeftToRight(c)) { g.drawLine(0, 0, 0, 7); g.drawLine(1, 1, 1, 6); g.drawLine(2, 2, 2, 5); g.drawLine(3, 3, 3, 4); } else { g.drawLine(4, 0, 4, 7); g.drawLine(3, 1, 3, 6); g.drawLine(2, 2, 2, 5); g.drawLine(1, 3, 1, 4); } g.translate(-x, -y); } }
/** * Implements the standard Icon interface's paintIcon method as the standard synth stub passes * null for the context and this will cause us to not paint any thing, so we override here so that * we can paint the enabled state if no synth context is available */ @Override public void paintIcon(Component c, Graphics g, int x, int y) { Painter painter = (Painter) UIManager.get(prefix + "[Enabled]." + key); if (painter != null) { JComponent jc = (c instanceof JComponent) ? (JComponent) c : null; Graphics2D gfx = (Graphics2D) g; gfx.translate(x, y); painter.paint(gfx, jc, width, height); gfx.translate(-x, -y); } }
@Override public void paintIcon(SynthContext context, Graphics g, int x, int y, int w, int h) { Painter painter = null; if (context != null) { painter = (Painter) context.getStyle().get(context, key); } if (painter == null) { painter = (Painter) UIManager.get(prefix + "[Enabled]." + key); } if (painter != null && context != null) { JComponent c = context.getComponent(); boolean rotate = false; boolean flip = false; // translatex and translatey are additional translations that // must occur on the graphics context when rendering a toolbar // icon int translatex = 0; int translatey = 0; if (c instanceof JToolBar) { JToolBar toolbar = (JToolBar) c; rotate = toolbar.getOrientation() == JToolBar.VERTICAL; flip = !toolbar.getComponentOrientation().isLeftToRight(); Object o = NimbusLookAndFeel.resolveToolbarConstraint(toolbar); // we only do the +1 hack for UIResource borders, assuming // that the border is probably going to be our border if (toolbar.getBorder() instanceof UIResource) { if (o == BorderLayout.SOUTH) { translatey = 1; } else if (o == BorderLayout.EAST) { translatex = 1; } } } else if (c instanceof JMenu) { flip = !c.getComponentOrientation().isLeftToRight(); } if (g instanceof Graphics2D) { Graphics2D gfx = (Graphics2D) g; gfx.translate(x, y); gfx.translate(translatex, translatey); if (rotate) { gfx.rotate(Math.toRadians(90)); gfx.translate(0, -w); painter.paint(gfx, context.getComponent(), h, w); gfx.translate(0, w); gfx.rotate(Math.toRadians(-90)); } else if (flip) { gfx.scale(-1, 1); gfx.translate(-w, 0); painter.paint(gfx, context.getComponent(), w, h); gfx.translate(w, 0); gfx.scale(-1, 1); } else { painter.paint(gfx, context.getComponent(), w, h); } gfx.translate(-translatex, -translatey); gfx.translate(-x, -y); } else { // use image if we are printing to a Java 1.1 PrintGraphics as // it is not a instance of Graphics2D BufferedImage img = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); Graphics2D gfx = img.createGraphics(); if (rotate) { gfx.rotate(Math.toRadians(90)); gfx.translate(0, -w); painter.paint(gfx, context.getComponent(), h, w); } else if (flip) { gfx.scale(-1, 1); gfx.translate(-w, 0); painter.paint(gfx, context.getComponent(), w, h); } else { painter.paint(gfx, context.getComponent(), w, h); } gfx.dispose(); g.drawImage(img, x, y, null); img = null; } } }