Example #1
0
 /**
  * Turn on the mechanism to read mouse events.
  *
  * <p>This mechanism is normally turned off when the console is open.
  *
  * <p>To read mouse events should be called the getMouseEvent method.
  *
  * @param drag True to enable also the mouse drags
  * @see #getMouseEvent()
  * @see #disableMouseEvents()
  * @see #waitKeyPressed(long)
  * @see #getKeyPressed()
  */
 public static void enableMouseEvents(boolean drag) {
   frame.enableMouseEvents(drag);
 }