public double getEnemyMovementDirection() { return Util.angleBetween2Points( this.enemyX, this.enemyY, this.previousEnemyX, this.previousEnemyX); }
public double getDistanceToEnemy() { return Util.distanceBetween2Points( this.getX(), this.getY(), this.getEnemyX(), this.getEnemyY()); }