public void paintComponent(java.awt.Graphics g) { super.paintComponent(g); _title.paint((Graphics2D) g, _title.getImage()); _newGame.paint((Graphics2D) g, _newGame.getImage()); _continue.paint((Graphics2D) g, _continue.getImage()); _quit.paint((Graphics2D) g, _quit.getImage()); }
public MainMenuScreen(DoodleTactics dt) { super(dt); this.setBackground(java.awt.Color.GRAY); BufferedImage titleD = dt.importImage("src/graphics/menu/title.png"); BufferedImage newGameD = dt.importImage("src/graphics/menu/new_game.png"); BufferedImage newGameH = dt.importImage("src/graphics/menu/new_game_hovered.png"); BufferedImage continueD = dt.importImage("src/graphics/menu/continue.png"); BufferedImage continueH = dt.importImage("src/graphics/menu/continue_hovered.png"); BufferedImage quitD = dt.importImage("src/graphics/menu/quit.png"); BufferedImage quitH = dt.importImage("src/graphics/menu/quit_hovered.png"); _title = new MenuItem(this, titleD, titleD, dt); _newGame = new ScreenChangeMenuItem(this, newGameD, newGameH, dt, dt.getGameScreen()); _continue = new LoadGameMenuItem(this, continueD, continueH, dt); _quit = new QuitMenuButton(this, quitD, quitH, dt); _title.setLocation( ((DoodleTactics.TILE_COLS * map.Tile.TILE_SIZE) - _title.getImage().getWidth()) / 2, 50); int offset = ((DoodleTactics.TILE_COLS * map.Tile.TILE_SIZE) - _newGame.getImage().getWidth()) / 2; _newGame.setLocation(offset, 250); _continue.setLocation(offset, 400); _quit.setLocation(offset, 550); _title.setVisible(true); _newGame.setVisible(true); _continue.setVisible(true); _quit.setVisible(true); }