public void init(GameContainer gameContainer, StateBasedGame stateBasedGame) throws SlickException { ResourceManager resourceManager = new ResourceManager(); PlaceFactory placeFactory = new PlaceFactory(); NPCFactory npcFactory = new NPCFactory(resourceManager); portBuilder = new PortBuilder(resourceManager, npcFactory, placeFactory); WorldBuilder worldBuilder = new WorldBuilder(resourceManager, placeFactory, this); MenuBuilder menuBuilder = new MenuBuilder(resourceManager); this.townPanel = new TownPanel(0, 0, portBuilder.buildPort(0), resourceManager, menuBuilder); this.seaPanel = new SeaPanel(0, 0, worldBuilder.buildWorld(), resourceManager, menuBuilder); gamePanel = seaPanel; calendar = new Calendar(new Rule(1501, 2, 27)); }
public void enterPort(int id) { townPanel.enterPort(portBuilder.buildPort(id)); gamePanel = townPanel; }