// Create from a given File private void initRead(File f) { try { initRead(f.getCanonicalPath()); } catch (Exception e) { throw new ResourceException("FileResource: cannot access " + f); } }
/** * Create a <code>FileResource</code> object that opens a file whose name is passed as a * parameter, possibly to write to it. * * <p>If the user wants to change the contents of the open file by using the method <code>write * </code> to add new strings to it, pass <code>true</code> as the second parameter. Otherwise it * is assumed the user will only iterate over the existing contents of the file. * * <p>The named file should be on the current class path to be found. * * @param filename the name of the file to be opened * @param writable allow changes to this file only if true * @throws exception if the filename cannot be accessed */ public FileResource(String filename, boolean writable) { if (writable) { initWrite(filename); } else { initRead(filename); } }
/** * Create a <code>FileResource</code> object that opens a file represented by the File object * passed as a parameter, possibly to write to it. * * <p>If the user wants to change the contents of the open file by using the method <code>write * </code> to add new strings to it, pass <code>true</code> as the second parameter. Otherwise it * is assumed the user will only iterate over the existing contents of the file. * * <p>Useful, for example, when used in conjunction with the <code>DirectoryResource</code> class. * * @param file the file to be represented by this resource * @param writable allow changes to this file only if true * @throws exception if the file cannot be accessed */ public FileResource(File file, boolean writable) { if (writable) { initWrite(file); } else { initRead(file); } }
/** * Create a <code>FileResource</code> object that opens the file chosen by the user using a file * selection dialog box, possibly to write to it. * * <p>If the user wants to change the contents of the open file by using the method <code>write * </code> to add new strings to it, pass <code>true</code> as the second parameter. Otherwise it * is assumed the user will only iterate over the existing contents of the file. * * @param writable allow changes to this file only if true * @throws exception if no file is selected by the user */ public FileResource(boolean writable) { if (writable) { initWrite(); } else { initRead(); } }
// Prompt user for file to open private void initRead() { File f = FileSelector.selectFile(); if (f == null) { throw new ResourceException("FileResource: no file choosen for reading"); } else { initRead(f); } }
// create file for writing private void initWrite(File f) { try { mySaveFile = f; if (f.exists() && f.canWrite()) { initRead(f); } else { mySource = ""; myPath = f.getCanonicalPath(); } } catch (Exception e) { throw new ResourceException("FileResource: cannot access " + f, e); } }
/** * Create a <code>FileResource</code> object that opens a file whose name is passed as a * parameter. * * <p>The named file should be on the current class path to be found. * * @param filename the name of the file to be opened * @throws exception if the filename cannot be accessed */ public FileResource(String filename) { initRead(filename); }
/** * Create a <code>FileResource</code> object that opens a file represented by the File object * passed as a parameter. * * <p>Useful, for example, when used in conjunction with the <code>DirectoryResource</code> class. * * @param file the file to be represented by this resource * @throws exception if the file cannot be accessed */ public FileResource(File file) { initRead(file); }
/** * Create a <code>FileResource</code> object that opens the file chosen by the user using a file * selection dialog box. * * @throws exception if no file is selected by the user */ public FileResource() { initRead(); }