Example #1
0
  private void calculateArrowsForward(Node x, Node y, Graph graph) {
    clearArrow(x, y);

    if (!knowledgeEmpty()) {
      if (getKnowledge().isForbidden(x.getName(), y.getName())) {
        return;
      }
    }

    List<Node> naYX = getNaYX(x, y, graph);
    List<Node> t = getTNeighbors(x, y, graph);

    DepthChoiceGenerator gen = new DepthChoiceGenerator(t.size(), t.size());
    int[] choice;

    while ((choice = gen.next()) != null) {
      List<Node> s = GraphUtils.asList(choice, t);

      if (!knowledgeEmpty()) {
        if (!validSetByKnowledge(y, s)) {
          continue;
        }
      }

      double bump = insertEval(x, y, s, naYX, graph);

      if (bump > 0.0) {
        Arrow arrow = new Arrow(bump, x, y, s, naYX);
        sortedArrows.add(arrow);
        addLookupArrow(x, y, arrow);
      }
    }
  }
Example #2
0
  private void storeGraph(Graph graph) {
    if (numPatternsToStore < 1) return;

    if (topGraphs.isEmpty() || score > topGraphs.first().getScore()) {
      Graph graphCopy = new EdgeListGraphSingleConnections(graph);

      topGraphs.add(new ScoredGraph(graphCopy, score));

      if (topGraphs.size() > getNumPatternsToStore()) {
        topGraphs.remove(topGraphs.first());
      }
    }
  }
Example #3
0
  // Invalid if then nodes or graph changes.
  private void calculateArrowsBackward(Node x, Node y, Graph graph) {
    if (x == y) {
      return;
    }

    if (!graph.isAdjacentTo(x, y)) {
      return;
    }

    if (!knowledgeEmpty()) {
      if (!getKnowledge().noEdgeRequired(x.getName(), y.getName())) {
        return;
      }
    }

    List<Node> naYX = getNaYX(x, y, graph);

    clearArrow(x, y);

    List<Node> _naYX = new ArrayList<Node>(naYX);
    DepthChoiceGenerator gen = new DepthChoiceGenerator(_naYX.size(), _naYX.size());
    int[] choice;

    while ((choice = gen.next()) != null) {
      List<Node> H = GraphUtils.asList(choice, _naYX);

      if (!knowledgeEmpty()) {
        if (!validSetByKnowledge(y, H)) {
          continue;
        }
      }

      double bump = deleteEval(x, y, H, naYX, graph);

      if (bump > 0.0) {
        Arrow arrow = new Arrow(bump, x, y, H, naYX);
        sortedArrows.add(arrow);
        addLookupArrow(x, y, arrow);
      }
    }
  }