public void render(Graphics g, float alpha) { int xCam = (int) (mario.xOld + (mario.x - mario.xOld) * alpha) - 160; int yCam = (int) (mario.yOld + (mario.y - mario.yOld) * alpha) - 120; // int xCam = (int) (xCamO + (this.xCam - xCamO) * alpha); // int yCam = (int) (yCamO + (this.yCam - yCamO) * alpha); if (xCam < 0) xCam = 0; if (yCam < 0) yCam = 0; if (xCam > level.getWidth() * 16 - 320) xCam = level.getWidth() * 16 - 320; if (yCam > level.getHeight() * 16 - 240) yCam = level.getHeight() * 16 - 240; // g.drawImage(Art.background, 0, 0, null); for (int i = 0; i < 2; i++) { bgLayer[i].setCam(xCam, yCam); bgLayer[i].render(g, tick, alpha); } g.translate(-xCam, -yCam); for (Sprite sprite : sprites) { if (sprite.layer == 0) sprite.render(g, alpha); } g.translate(xCam, yCam); //////////// THIS RENDERS THE LEVEL layer.setCam(xCam, yCam); layer.render(g, tick, paused ? 0 : alpha); layer.renderExit0(g, tick, paused ? 0 : alpha, mario.winTime == 0); //////////// END OF LEVEL RENDER //////////// RENDERS SPRITES g.translate(-xCam, -yCam); for (Sprite sprite : sprites) { if (sprite.layer == 1) sprite.render(g, alpha); } g.translate(xCam, yCam); g.setColor(Color.BLACK); layer.renderExit1(g, tick, paused ? 0 : alpha); //////////// END OF SPRITE RENDERING drawStringDropShadow(g, "MARIO " + df.format(Mario.lives), 0, 0, 7); // drawStringDropShadow(g, "00000000", 0, 1, 7); drawStringDropShadow(g, "COIN", 14, 0, 7); drawStringDropShadow(g, " " + df.format(Mario.coins), 14, 1, 7); drawStringDropShadow(g, "WORLD", 24, 0, 7); drawStringDropShadow(g, " " + Mario.levelString, 24, 1, 7); drawStringDropShadow(g, "TIME", 35, 0, 7); int time = (timeLeft + 15 - 1) / 15; if (time < 0) time = 0; drawStringDropShadow(g, " " + df2.format(time), 35, 1, 7); renderDirectionArrow(g); if (startTime > 0) { float t = startTime + alpha - 2; t = t * t * 0.6f; renderBlackout(g, 160, 120, (int) (t)); } // mario.x>level.xExit*16 if (mario.winTime > 0) { float t = mario.winTime + alpha; t = t * t * 0.2f; if (t > 0) { if (recorder != null) { recorder.stopRecord(); recorder.levelWon(); // recorder.printAll(); } } if (t > 900) { winActions(); return; // replayer = new Replayer(recorder.getBytes()); // init(); } renderBlackout( g, (int) (mario.xDeathPos - xCam), (int) (mario.yDeathPos - yCam), (int) (320 - t)); } if (mario.deathTime > 0) { g.setColor(Color.BLACK); float t = mario.deathTime + alpha; t = t * t * 0.4f; if (t > 0 && Mario.lives <= 0) { if (recorder != null) { recorder.stopRecord(); } } if (t > 1800) { Mario.lives--; deathActions(); } renderBlackout( g, (int) (mario.xDeathPos - xCam), (int) (mario.yDeathPos - yCam), (int) (320 - t)); } }