/** * get index for the data point, the column index should be appended the location id later row * index: (QT tile index - row index, column index) * * @param x latitude of the location point * @param y longitude of the location point * @return */ public String[] locate(double x, double y) { LOG.info("Entry: locate():" + x + ";" + y); CLOG.info("Entry: locate():" + x + ";" + y); // filter the tile with quad tree first double normalized[] = this.quadtree.normalize(x, y); x = normalized[0]; y = normalized[1]; XQuadTree tile = this.quadtree.locate(x, y); LOG.info("tile is " + tile.getIndex()); // get index in the first level String tile_index = tile.getIndex(); X2DGrid grid = this.m_tiles.get(tile_index); // get the tile rect where the point is located XBox box = grid.locate(x, y); String[] indexes = new String[2]; if (tile_index.isEmpty()) { indexes[0] = box.getRow(); } else { indexes[0] = tile_index + "-" + box.getRow(); } indexes[1] = box.getColumn(); LOG.info("Locate: row=> " + indexes[0] + ";column=>" + indexes[1]); CLOG.info("Locate: row=> " + indexes[0] + ";column=>" + indexes[1]); return indexes; }
/** * @deprecated match the input rectangle to support range query the return is * @param x * @param y * @param radius * @return an array of two boxes object, and the first box represents the left top point and the * second box represents the right bottom point */ public Hashtable<String, XBox[]> dmatch(double x, double y, double radius) { System.out.println("in matching./..." + x + ";" + y); Rectangle2D.Double matchRect = new Rectangle2D.Double(x - radius, y - radius, 2 * radius, 2 * radius); List<XQuadTree> tiles = this.quadtree.tileMatch(x, y, radius); Hashtable<String, XBox[]> result = null; try { if (tiles != null && tiles.size() > 0) { result = new Hashtable<String, XBox[]>(); for (int i = 0; i < tiles.size(); i++) { XQuadTree oneTile = tiles.get(i); String tileIndex = oneTile.getIndex(); // get the tile rect where the point is located Rectangle2D.Double tile_rect = oneTile.getM_rect(); Point2D.Double offsetPoint = new Point2D.Double(tile_rect.getX(), tile_rect.getY()); X2DGrid grid = new X2DGrid(tile_rect, this.cell_size, offsetPoint); XBox[] range = grid.intersect(matchRect); result.put(tileIndex, range); } } } catch (Exception e) { e.printStackTrace(); } return result; }
/** * match the input rectangle to support range query the return is * * @param x * @param y * @param radius * @return an array of two boxes object, and the first box represents the left top point and the * second box represents the right bottom point */ public Hashtable<String, XBox[]> match(double x, double y, double radius) { System.out.println("in updatedMatch./..." + x + ";" + y); double normalized[] = this.quadtree.normalize(x, y); x = normalized[0]; y = normalized[1]; Rectangle2D.Double matchRect = new Rectangle2D.Double(x - radius, y - radius, 2 * radius, 2 * radius); List<XQuadTree> tiles = this.quadtree.tileMatch(x, y, radius); Hashtable<String, XBox[]> result = null; try { if (tiles != null && tiles.size() > 0) { result = new Hashtable<String, XBox[]>(); for (int i = 0; i < tiles.size(); i++) { XQuadTree oneTile = tiles.get(i); String tileIndex = oneTile.getIndex(); // get the tile rect where the point is located X2DGrid grid = this.m_tiles.get(tileIndex); XBox[] range = grid.intersect(matchRect); result.put(tileIndex, range); } } } catch (Exception e) { e.printStackTrace(); } return result; }
/** * @deprecated get index for the data point, the column index should be appended the location id * later row index: (QT tile index - row index, column index) * @param x latitude of the location point * @param y longitude of the location point * @return */ public String[] dlocate(double x, double y) { // filter the tile with quad tree first XQuadTree tile = this.quadtree.locate(x, y); // get index in the first level String tile_index = tile.getIndex(); // get the tile rect where the point is located Rectangle2D.Double tile_rect = tile.getM_rect(); Point2D.Double offsetPoint = new Point2D.Double(tile_rect.getX(), tile_rect.getY()); X2DGrid grid = new X2DGrid(tile_rect, this.cell_size, offsetPoint); XBox box = grid.locate(x, y); String[] indexes = new String[2]; indexes[0] = tile_index + "-" + box.getRow(); indexes[1] = box.getColumn(); // System.out.println("row=> "+indexes[0]+";column=>"+indexes[1]); return indexes; }