@Override public void onPlayerRespawn(PlayerRespawnEvent event) { Player player = event.getPlayer(); Location location = player.getLocation(); ApplicableRegionSet regions = plugin .getGlobalRegionManager() .getRegionManager(player.getWorld().getName()) .getApplicableRegions(BukkitUtil.toVector(location)); Location spawn = regions.getLocationFlag(Flags.SPAWN_LOC, true).getValue(player.getServer()); if (spawn != null) { RegionGroup spawnconfig = regions.getRegionGroupFlag(Flags.SPAWN_PERM, true).getValue(); if (spawnconfig != null) { BukkitPlayer localPlayer = BukkitPlayer.wrapPlayer(plugin, player); if (spawnconfig == RegionGroup.OWNER) { if (regions.isOwner(localPlayer)) { event.setRespawnLocation(spawn); } } else if (spawnconfig == RegionGroup.MEMBER) { if (regions.isMember(localPlayer)) { event.setRespawnLocation(spawn); } } else { event.setRespawnLocation(spawn); } } else { event.setRespawnLocation(spawn); } } }
/** * Called when a player attempts to pickup an item * * @param event Relevant event details */ @Override public void onPlayerPickupItem(PlayerPickupItemEvent event) { if (event.isCancelled()) { return; } GlobalConfiguration cfg = plugin.getGlobalConfiguration(); WorldConfiguration wcfg = cfg.getWorldConfig(event.getPlayer().getWorld().getName()); if (wcfg.getBlacklist() != null) { Item ci = event.getItem(); if (!wcfg.getBlacklist() .check( new ItemAcquireBlacklistEvent( BukkitPlayer.wrapPlayer(plugin, event.getPlayer()), toVector(ci.getLocation()), ci.getItemStack().getTypeId()), false, false)) { event.setCancelled(true); return; } } }
/** * Called when a player leaves a server * * @param event Relevant event details */ @Override public void onPlayerQuit(PlayerQuitEvent event) { Player player = event.getPlayer(); GlobalConfiguration cfg = plugin.getGlobalConfiguration(); cfg.removeInvinciblePlayer(player.getName()); cfg.removeAmphibiousPlayer(player.getName()); cfg.forgetPlayer(BukkitPlayer.wrapPlayer(plugin, player)); }
public void onPlayerInteract(PlayerInteractEvent event) { if (event.isCancelled()) { return; } Action action = event.getAction(); if (action == Action.RIGHT_CLICK_BLOCK || action == Action.RIGHT_CLICK_AIR) { Block block = event.getClickedBlock(); Material type = block.getType(); Player player = event.getPlayer(); GlobalConfiguration cfg = plugin.getGlobalConfiguration(); WorldConfiguration wcfg = cfg.getWorldConfig(event.getClickedBlock().getWorld().getName()); if (wcfg.useRegions && player.getItemInHand().getTypeId() == wcfg.regionWand) { Vector pt = toVector(block); RegionManager mgr = plugin.getGlobalRegionManager().getRegionManager(player.getWorld().getName()); ApplicableRegionSet app = mgr.getApplicableRegions(pt); List<String> regions = mgr.getApplicableRegionsIDs(pt); if (regions.size() > 0) { player.sendMessage( ChatColor.YELLOW + "Can you build? " + (app.canBuild(BukkitPlayer.wrapPlayer(plugin, player)) ? "Yes" : "No")); StringBuilder str = new StringBuilder(); for (Iterator<String> it = regions.iterator(); it.hasNext(); ) { str.append(it.next()); if (it.hasNext()) { str.append(", "); } } player.sendMessage(ChatColor.YELLOW + "Applicable regions: " + str.toString()); } else { player.sendMessage(ChatColor.YELLOW + "WorldGuard: No defined regions here!"); } } if (block.getType() == Material.CHEST || block.getType() == Material.DISPENSER || block.getType() == Material.FURNACE || block.getType() == Material.BURNING_FURNACE || block.getType() == Material.NOTE_BLOCK) { if (wcfg.useRegions) { Vector pt = toVector(block); LocalPlayer localPlayer = BukkitPlayer.wrapPlayer(plugin, player); RegionManager mgr = plugin.getGlobalRegionManager().getRegionManager(player.getWorld().getName()); if (!plugin.hasPermission(player, "region.bypass")) { ApplicableRegionSet set = mgr.getApplicableRegions(pt); if (!set.isStateFlagAllowed(Flags.CHEST_ACCESS) && !set.canBuild(localPlayer)) { player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area."); event.setCancelled(true); return; } } } } if (wcfg.useRegions && (type == Material.LEVER || type == Material.STONE_BUTTON)) { Vector pt = toVector(block); RegionManager mgr = cfg.getWorldGuardPlugin() .getGlobalRegionManager() .getRegionManager(player.getWorld().getName()); ApplicableRegionSet applicableRegions = mgr.getApplicableRegions(pt); LocalPlayer localPlayer = BukkitPlayer.wrapPlayer(plugin, player); if (!applicableRegions.isStateFlagAllowed(Flags.LEVER_AND_BUTTON, localPlayer)) { player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area."); event.setCancelled(true); return; } } if (wcfg.useRegions && type == Material.CAKE_BLOCK) { Vector pt = toVector(block); if (!cfg.canBuild(player, pt)) { player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area."); byte newData = (byte) (block.getData() - 1); newData = newData < 0 ? 0 : newData; block.setData(newData); player.setHealth(player.getHealth() - 3); return; } } if (wcfg.useRegions && wcfg.useiConomy && cfg.getiConomy() != null && (type == Material.SIGN_POST || type == Material.SIGN || type == Material.WALL_SIGN)) { BlockState blockstate = block.getState(); if (((Sign) blockstate).getLine(0).equalsIgnoreCase("[WorldGuard]") && ((Sign) blockstate).getLine(1).equalsIgnoreCase("For sale")) { String regionId = ((Sign) blockstate).getLine(2); // String regionComment = ((Sign)block).getLine(3); if (regionId != null && regionId != "") { RegionManager mgr = cfg.getWorldGuardPlugin() .getGlobalRegionManager() .getRegionManager(player.getWorld().getName()); ProtectedRegion region = mgr.getRegion(regionId); if (region != null) { RegionFlagContainer flags = region.getFlags(); if (flags.getBooleanFlag(Flags.BUYABLE).getValue(false)) { if (iConomy.getBank().hasAccount(player.getName())) { Account account = iConomy.getBank().getAccount(player.getName()); double balance = account.getBalance(); double regionPrice = flags.getDoubleFlag(Flags.PRICE).getValue(); if (balance >= regionPrice) { account.subtract(regionPrice); player.sendMessage( ChatColor.YELLOW + "You have bought the region " + regionId + " for " + iConomy.getBank().format(regionPrice)); DefaultDomain owners = region.getOwners(); owners.addPlayer(player.getName()); region.setOwners(owners); flags.getBooleanFlag(Flags.BUYABLE).setValue(false); account.save(); } else { player.sendMessage(ChatColor.YELLOW + "You have not enough money."); } } else { player.sendMessage(ChatColor.YELLOW + "You have not enough money."); } } else { player.sendMessage(ChatColor.RED + "Region: " + regionId + " is not buyable"); } } else { player.sendMessage( ChatColor.DARK_RED + "The region " + regionId + " does not exist."); } } else { player.sendMessage(ChatColor.DARK_RED + "No region specified."); } } } if (wcfg.getBlacklist() != null) { if (!wcfg.getBlacklist() .check( new BlockInteractBlacklistEvent( BukkitPlayer.wrapPlayer(plugin, player), toVector(block), block.getTypeId()), false, false)) { event.setCancelled(true); return; } } } }