Example #1
0
 public static boolean isValidTexture(Texture t) {
   return t != null && !t.isDestroyed();
 }
Example #2
0
  public static Texture createTexture(Bitmap bitmap, FlipRenderer renderer, GL10 gl) {
    Texture t = new Texture();
    t.renderer = renderer;
    int potW = Integer.highestOneBit(bitmap.getWidth() - 1) << 1;
    int potH = Integer.highestOneBit(bitmap.getHeight() - 1) << 1;

    t.contentWidth = bitmap.getWidth();
    t.contentHeight = bitmap.getHeight();
    t.width = potW;
    t.height = potH;

    gl.glGenTextures(1, t.id, 0);
    gl.glBindTexture(GL10.GL_TEXTURE_2D, t.id[0]);

    gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);
    gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
    gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE);
    gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE);

    switch (bitmap.getConfig()) {
      case ARGB_8888:
        gl.glTexImage2D(
            GL10.GL_TEXTURE_2D,
            0,
            GL10.GL_RGBA,
            potW,
            potH,
            0,
            GL10.GL_RGBA,
            GL10.GL_UNSIGNED_BYTE,
            null);
        GLUtils.texSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0, bitmap);
        break;
      case ARGB_4444:
        gl.glTexImage2D(
            GL10.GL_TEXTURE_2D,
            0,
            GL10.GL_RGBA,
            potW,
            potH,
            0,
            GL10.GL_RGBA,
            GL10.GL_UNSIGNED_SHORT_4_4_4_4,
            null);
        GLUtils.texSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0, bitmap);
        break;
      case RGB_565:
        gl.glTexImage2D(
            GL10.GL_TEXTURE_2D,
            0,
            GL10.GL_RGB,
            potW,
            potH,
            0,
            GL10.GL_RGB,
            GL10.GL_UNSIGNED_SHORT_5_6_5,
            null);
        GLUtils.texSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0, bitmap);
        break;
      case ALPHA_8:
      default:
        throw new RuntimeException();
    }

    return t;
  }