public StringBuilder getInventory(MOB seer, MOB mob, String mask) { final StringBuilder msg = new StringBuilder(""); final InventoryList list = fetchInventory(seer, mob); if (((list.viewItems.size() > 0) || (list.moneyItems.size() > 0)) && (!list.foundAndSeen)) { list.viewItems.clear(); list.moneyItems.clear(); list.foundButUnseen = true; } else if ((mask != null) && (mask.trim().length() > 0)) { mask = mask.trim().toUpperCase(); if (!mask.startsWith("all")) mask = "all " + mask; final Vector<Item> V = (Vector<Item>) list.viewItems.clone(); list.viewItems.clear(); Item I = (V.size() > 0) ? (Item) V.get(0) : null; while (I != null) { I = (Item) CMLib.english().fetchEnvironmental(V, mask, false); if (I != null) { list.viewItems.add(I); V.remove(I); } } } if ((list.viewItems.size() == 0) && (list.moneyItems.size() == 0)) { if ((mask != null) && (mask.trim().length() > 0)) msg.append(L("(nothing like that you can see right now)")); else msg.append(L("(nothing you can see right now)")); } else { if (list.viewItems.size() > 0) msg.append( CMLib.lister() .lister( seer, list.viewItems, true, "MItem", "", false, seer.isAttribute(MOB.Attrib.COMPRESS))); if (list.foundButUnseen) msg.append(L("(stuff you can't see right now)")); msg.append(getShowableMoney(list)); } return msg; }
@Override protected boolean autoGenInvoke( final MOB mob, List<String> commands, Physical givenTarget, final boolean auto, final int asLevel, int autoGenerate, boolean forceLevels, List<Item> crafted) { if (super.checkStop(mob, commands)) return true; if (super.checkInfo(mob, commands)) return true; final PairVector<EnhancedExpertise, Integer> enhancedTypes = enhancedTypes(mob, commands); randomRecipeFix(mob, addRecipes(mob, loadRecipes()), commands, autoGenerate); if (commands.size() == 0) { commonTell( mob, L( "Make what? Enter \"mleatherwork list\" for a list, \"mleatherworkd info <item>\", \"mleatherwork refit <item>\" to resize," + " \"mleatherwork learn <item>\", \"mleatherwork scan\", \"mleatherwork mend <item>\", or \"mleatherwork stop\" to cancel.")); return false; } if ((!auto) && (commands.size() > 0) && ((commands.get(0)).equalsIgnoreCase("bundle"))) { bundling = true; if (super.invoke(mob, commands, givenTarget, auto, asLevel)) return super.bundle(mob, commands); return false; } final List<List<String>> recipes = addRecipes(mob, loadRecipes()); final String str = commands.get(0); playSound = "scissor.wav"; String startStr = null; bundling = false; int multiplier = 4; int duration = 4; if (str.equalsIgnoreCase("list")) { String mask = CMParms.combine(commands, 1); boolean allFlag = false; if (mask.equalsIgnoreCase("all")) { allFlag = true; mask = ""; } final StringBuffer buf = new StringBuffer(""); int toggler = 1; final int toggleTop = 2; final int[] cols = { CMLib.lister().fixColWidth(30, mob.session()), CMLib.lister().fixColWidth(3, mob.session()), CMLib.lister().fixColWidth(3, mob.session()) }; for (int r = 0; r < toggleTop; r++) buf.append( (r > 0 ? " " : "") + CMStrings.padRight(L("Item"), cols[0]) + " " + CMStrings.padRight(L("Lvl"), cols[1]) + " " + CMStrings.padRight(L("Amt"), cols[2])); buf.append("\n\r"); for (int r = 0; r < recipes.size(); r++) { final List<String> V = recipes.get(r); if (V.size() > 0) { final String item = replacePercent(V.get(RCP_FINALNAME), ""); final int level = CMath.s_int(V.get(RCP_LEVEL)); final String wood = getComponentDescription(mob, V, RCP_WOOD); if (wood.length() > 5) { if (toggler > 1) buf.append("\n\r"); toggler = toggleTop; } if (((level <= xlevel(mob)) || allFlag) && ((mask.length() == 0) || mask.equalsIgnoreCase("all") || CMLib.english().containsString(item, mask))) { buf.append( CMStrings.padRight(item, cols[0]) + " " + CMStrings.padRight("" + (level), cols[1]) + " " + CMStrings.padRightPreserve("" + wood, cols[2]) + ((toggler != toggleTop) ? " " : "\n\r")); if (++toggler > toggleTop) toggler = 1; } } } if (toggler != 1) buf.append("\n\r"); commonTell(mob, buf.toString()); enhanceList(mob); return true; } else if (((commands.get(0))).equalsIgnoreCase("learn")) { return doLearnRecipe(mob, commands, givenTarget, auto, asLevel); } else if (str.equalsIgnoreCase("scan")) return publicScan(mob, commands); else if (str.equalsIgnoreCase("mend")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (!canMend(mob, buildingI, false)) return false; activity = CraftingActivity.MENDING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) mending @x1.", buildingI.name()); displayText = L("You are mending @x1", buildingI.name()); verb = L("mending @x1", buildingI.name()); } else if (str.equalsIgnoreCase("refit")) { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; final Vector<String> newCommands = CMParms.parse(CMParms.combine(commands, 1)); buildingI = getTarget(mob, mob.location(), givenTarget, newCommands, Wearable.FILTER_UNWORNONLY); if (buildingI == null) return false; if ((buildingI.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_LEATHER) { commonTell(mob, L("That's not made of leather. That can't be refitted.")); return false; } if (!(buildingI instanceof Armor)) { commonTell(mob, L("You don't know how to refit that sort of thing.")); return false; } if (buildingI.phyStats().height() == 0) { commonTell(mob, L("@x1 is already the right size.", buildingI.name(mob))); return false; } activity = CraftingActivity.REFITTING; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; startStr = L("<S-NAME> start(s) refitting @x1.", buildingI.name()); displayText = L("You are refitting @x1", buildingI.name()); verb = L("refitting @x1", buildingI.name()); } else { buildingI = null; activity = CraftingActivity.CRAFTING; messedUp = false; aborted = false; int amount = -1; if ((commands.size() > 1) && (CMath.isNumber(commands.get(commands.size() - 1)))) { amount = CMath.s_int(commands.get(commands.size() - 1)); commands.remove(commands.size() - 1); } final String recipeName = CMParms.combine(commands, 0); List<String> foundRecipe = null; final List<List<String>> matches = matchingRecipeNames(recipes, recipeName, true); for (int r = 0; r < matches.size(); r++) { final List<String> V = matches.get(r); if (V.size() > 0) { final String name = V.get(RCP_FINALNAME); final int level = CMath.s_int(V.get(RCP_LEVEL)); if (level <= xlevel(mob)) { final int x = name.indexOf(' '); final Stage stage = Stage.valueOf(name.substring(0, x)); multiplier = stage.multiplier; foundRecipe = V; break; } } } if (foundRecipe == null) { commonTell( mob, L( "You don't know how to make a '@x1'. Try \"mleatherwork list\" for a list.", recipeName)); return false; } final String woodRequiredStr = foundRecipe.get(RCP_WOOD); final int[] compData = new int[CF_TOTAL]; final List<Object> componentsFoundList = getAbilityComponents( mob, woodRequiredStr, "make " + CMLib.english().startWithAorAn(recipeName), autoGenerate, compData); if (componentsFoundList == null) return false; int woodRequired = CMath.s_int(woodRequiredStr); woodRequired = adjustWoodRequired(woodRequired, mob); if (amount > woodRequired) woodRequired = amount; final int[] pm = {RawMaterial.MATERIAL_LEATHER}; final int[] pm1 = {RawMaterial.MATERIAL_METAL, RawMaterial.MATERIAL_MITHRIL}; final String misctype = foundRecipe.get(RCP_MISCTYPE); bundling = misctype.equalsIgnoreCase("BUNDLE"); final int[][] data = fetchFoundResourceData( mob, woodRequired, "leather", pm, (multiplier == 6) ? 1 : 0, (multiplier == 6) ? "metal" : null, (multiplier == 6) ? pm1 : null, bundling, autoGenerate, enhancedTypes); if (data == null) return false; fixDataForComponents(data, componentsFoundList); woodRequired = data[0][FOUND_AMT]; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final int lostValue = autoGenerate > 0 ? 0 : CMLib.materials() .destroyResourcesValue( mob.location(), woodRequired, data[0][FOUND_CODE], data[1][FOUND_CODE], null) + CMLib.ableComponents().destroyAbilityComponents(componentsFoundList); buildingI = CMClass.getItem(foundRecipe.get(RCP_CLASSTYPE)); if (buildingI == null) { commonTell(mob, L("There's no such thing as a @x1!!!", foundRecipe.get(RCP_CLASSTYPE))); return false; } duration = getDuration(multiplier * CMath.s_int(foundRecipe.get(RCP_TICKS)), mob, 30, 4); buildingI.setMaterial(super.getBuildingMaterial(woodRequired, data, compData)); String itemName = (replacePercent( foundRecipe.get(RCP_FINALNAME), RawMaterial.CODES.NAME(data[0][FOUND_CODE]))) .toLowerCase(); if (bundling) itemName = "a " + woodRequired + "# " + itemName; else if (itemName.endsWith("s")) itemName = "some " + itemName; else itemName = CMLib.english().startWithAorAn(itemName); buildingI.setName(itemName); startStr = L("<S-NAME> start(s) making @x1.", buildingI.name()); displayText = L("You are making @x1", buildingI.name()); verb = L("making @x1", buildingI.name()); buildingI.setDisplayText(L("@x1 lies here", itemName)); buildingI.setDescription(itemName + ". "); buildingI .basePhyStats() .setWeight(getStandardWeight(woodRequired + compData[CF_AMOUNT], bundling)); buildingI.setBaseValue(CMath.s_int(foundRecipe.get(RCP_VALUE)) * multiplier); buildingI.setSecretIdentity(getBrand(mob)); final int hardness = RawMaterial.CODES.HARDNESS(buildingI.material()) - 2; buildingI.basePhyStats().setLevel(CMath.s_int(foundRecipe.get(RCP_LEVEL)) + hardness); final int capacity = CMath.s_int(foundRecipe.get(RCP_CAPACITY)); final long canContain = getContainerType(foundRecipe.get(RCP_CONTAINMASK)); int armordmg = CMath.s_int(foundRecipe.get(RCP_ARMORDMG)); if (armordmg != 0) armordmg = armordmg + (multiplier - 1); if (bundling) buildingI.setBaseValue(lostValue); final String spell = (foundRecipe.size() > RCP_SPELL) ? foundRecipe.get(RCP_SPELL).trim() : ""; addSpells(buildingI, spell); if (buildingI instanceof Weapon) { ((Weapon) buildingI) .basePhyStats() .setAttackAdjustment(baseYield() + abilityCode() + (hardness * 5) - 1); ((Weapon) buildingI).setWeaponClassification(Weapon.CLASS_FLAILED); setWeaponTypeClass((Weapon) buildingI, misctype, Weapon.TYPE_SLASHING); buildingI.basePhyStats().setDamage(armordmg + hardness); ((Weapon) buildingI).setRawProperLocationBitmap(Wearable.WORN_WIELD | Wearable.WORN_HELD); ((Weapon) buildingI).setRawLogicalAnd((capacity > 1)); } if ((buildingI instanceof Armor) && (!(buildingI instanceof FalseLimb))) { if ((capacity > 0) && (buildingI instanceof Container)) { ((Container) buildingI).setCapacity(capacity + woodRequired); ((Container) buildingI).setContainTypes(canContain); } ((Armor) buildingI).basePhyStats().setArmor(0); if (armordmg != 0) ((Armor) buildingI) .basePhyStats() .setArmor(armordmg + (baseYield() + abilityCode() - 1) + hardness); setWearLocation(buildingI, misctype, 0); } if (buildingI instanceof Drink) { if (CMLib.flags().isGettable(buildingI)) { ((Drink) buildingI).setLiquidRemaining(0); ((Drink) buildingI).setLiquidHeld(capacity * 50); ((Drink) buildingI).setThirstQuenched(250); if ((capacity * 50) < 250) ((Drink) buildingI).setThirstQuenched(capacity * 50); } } buildingI.recoverPhyStats(); buildingI.text(); buildingI.recoverPhyStats(); } messedUp = !proficiencyCheck(mob, 0, auto); if (bundling) { messedUp = false; duration = 1; verb = L("bundling @x1", RawMaterial.CODES.NAME(buildingI.material()).toLowerCase()); startStr = L("<S-NAME> start(s) @x1.", verb); displayText = L("You are @x1", verb); } if (autoGenerate > 0) { crafted.add(buildingI); return true; } final CMMsg msg = CMClass.getMsg(mob, buildingI, this, getActivityMessageType(), startStr); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); buildingI = (Item) msg.target(); beneficialAffect(mob, mob, asLevel, duration); enhanceItem(mob, buildingI, enhancedTypes); } else if (bundling) { messedUp = false; aborted = false; unInvoke(); } return true; }